WQ - Slaying the Spawn

WQ - Slaying the Spawn
Discussion in 'Vintergard' started by Rook Whisker, Sep 3, 2017.
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  1. 75 HP

    MAX HP

  2. 100 EN

    MAX EN



  3. They had scattered to the winds, leaving the Velten alone in their odd crowd of voices and the faint pulse of magic under their skin. A shame. She had spoken of demons and creatures beyond even their ilk and Rook had hungered to see them. To taste the power they offered and measure it against that of the patrons. There was nothing for it, however. They were gone like the Falderens who had called the castle home, but unlike them there would be no return. There was only Rook now and the other lives that flickered by them like fireflies. Ultimately useless, if entertaining to watch.

    There had been many a talk of the Ancient Vampire Wurm's brood still writhing beneath the castle and rewards offered for help clearing them all out. Rook could do that, could get the extra wind in their sails before they moved on. So the mage descended with others and drew forth the deck of cards that bent and twisted under their hold like the bodies of the wurms they were to face. They were hungry. They were starved for the gate through to this world to be able to act. Nothing was so tempting a thing as being trapped in one plane, but being dangerous in another. To otherworldly, godly might entertained a few of them. The Inkwell most of all.

    Nine of Swords. The Tower.
    Despair. Disaster.​

    As the beginnings of the weaker horde in the lower levels rose to face them, the card pulled from the deck at the behest of their Astramancy. Two cards that whispered The Sunken Serpent's choice. And so it acted, the cards fell apart like a time lapse of submerged paper before they fell apart and faded. The flesh of the wurms nearby began to weaken and rot, falling away into nothingness like the cards. Malefimancy's patron did not know any mercy, but visiting death upon those it faced and in this moment had none to space.


    29 + 15 = 44
    (Roll) WQ 8/26
    Fighter
    44 / 500
     
  4. [​IMG]
  5. 93 HP

    MAX HP

  6. 100 EN

    MAX EN



  7. Magi Heart had once again aligned herself with Astorea. Why? She really was not sure. What made Astorea more worth helping than the Falderens who had a part of their home taken from them by people they thought were their friends? Magi had learned a bit more about what exactly was going on during the war and how the elves were being treated badly. Although she did not fully understand all of it yet. Now she was once again helping them. Was it really okay for a magical girl of love and justice to side with a single group if they were not 100% the good guys? They were the players though so that made them the good guys by default right? Funny, it would have been a simple answer back when she started this.

    It was assumed she was going to support the group she had met up with above. Magi had been training, pushing herself to figure out how to be better. Her developed obsession with shooting things was calming down some and at least she was back to casting her magical girl abilities. One of her allies here really talked strange and it made her feel uncomfortable. Magi tried to stay away from them. They kept using tarot cards. Those were usually dark arts users or witches and stuff that did that in the shows she watched. Bad people.

    Magi Heart eventually caught a good glimpse of what they were hunting.... eewwwwwwww. Giant worms? Wendy immediately had the creepy crawlies and hoped there weren't any really small ones that might go up her leg. She was not scared though, just creeped out. Nothing could be scarier than a spider as big a s a building after all. She had to kill these things... they were so nasty!

    "Ewww.... no...go away! DIE! Shining Line!"

    Magi pulled back on her bow and a using her Illumancy and Arcanamancy to empower her arrow, it shot forth piercing through several of the nasty wurms. They writhed in agony as thy perished. Breathing heavily but relieved they were gone for now. Magi realized she had just learned a new move! Yeah that was pretty cool.... then she realized something else. She had killed without remorse.... they were so nasty though.

    94 + 20 = 114
    Link to roll
    Fighter
    158 / 500



     
  8. reccyls

    reccyls

    Staff Member
    Abandoned
    Thread Archived
     
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