(Event) Eastwatch

(Event) Eastwatch
Discussion in 'Season 2' started by Raid Master, Nov 17, 2017.
Thread Status:
Not open for further replies.
  1. Raid Master

    Raid Master

    Staff Member Game Master
    profile

    Eastwatch

    It took quite a bit of time and effort to get to the eastern wall. However, you quickly realized that you had to go much further, about 20 minutes to the rocky valleys to meet up with the Eastwatch group. During your tiring travel, you heard from the others that the first phase of defense involved trying to slow down the Falderen invaders as much as possible, which meant that Eastwatch would be able to get the first hit in before the invaders reach the castle.

    Most if not every players should be familiar with the eastern regions of Astorea since they border Brisshal, where all new players spawned. Although it was a thick forestland in the past, many of the trees have been cleared to make room for farmland and and ranches to feed the nation. On the way to the rendezvous location, you were able to catch the serene tranquility of the countryside, all of which was going to be either captured by the encroaching army, or burnt down by your own force. Regardless of which way the war goes, the property which came from your citizenry's blood and sweat was about to be raze and plunder mercilessly, regardless of how you felt about any of this, it was the reality of war. The closer you got to your destination, the chillier the air became, biting into any part of your skin that was exposed.

    When you arrive at the rendezvous point, you are greeted by @Alonso Thorlion whom everyone in Eastwatch have universally appointed as the War Commander because of his rank and relation with Astorea. Co-commanding with him was @Blithe Bombón, who was also involved in Astorean affairs. The air surrounding the troop seemed to be heavy, everyone was on edge as the first encounter with the enemy on an open battlefield was about to break out. Before you know it, a scout alerted the entire squad that the Falderen invading forces have arrived.

    Even from afar, you can see the eerie light produced by thousands of ring-eyed soldiers in the distance. It seemed that the enemy did not notice the squad's presence for the time being... You get into position and prepare for when the enemy march in the valley beneath you, aching for the encounter to start. If there is one thing that struck fear in your heart, it would be being outnumbered 10 to 1...

    Cycle 1 Status
    ❰ Roll Thread ❱

    Hinder the Enemy You can hinder the advancing Falderen invaders any way you want. You may rig the farms, ranches, homesteads, or set up further away in the forest a distance away from the farmland.

    Melee people cannot attack the invaders directly, but magic and ranged users can. Otherwise, use your magic, set up traps, or build hindrance to make it difficult for the enemy to advance. However, be constantly on the move or they will catch and kill you.

    • Modifier Your highest mastery gets +5 per mastery tier except beginner; +10 for mastered.
    • Specialized Modifier Riding, Hunting, Tinker, Engineer, Alchemy get +10 per mastery tier except beginner; +20 for mastered.
    • Bonus Modifier If you have a mount +10 as a bonus modifier to your result.

    • The "Total ###" part of the template is a way to keep a running tally on all of the rolls in the thread. It represent your attempt to hinder the enemy and will be used in the next cycle.
    Roll Template:
    Code:
    [center]Eastwatch Hinder Attempt[/center][dice]d100[/dice]
    Post Template:
    Code:
    [bg]
    [health]### / ###[/health] [role]ROLEHERE[/role]
    [/bg]
    
    Post here
    
    [CENTER][score][b2] Your roll + Modifier = Total [/b2][/score]
    Tracker / Roll
    Total: 000[/CENTER]
    

    Rules:
    • Minimum of 100 words and max of 400 words, excluding the OOC stuff.
    • You may roll every 4 hours (use the rolling thread to time your posting cooldown). You must reply in the thread after you roll before you can roll again.
    • If you are posting in this thread, you are locked into it until the DM says otherwise.
    • You do not have to read every post in the event, but you must read the DM post and follow DM instruction every cycle.
    • For Eastwatch @Alonso Thorlion and @Blithe Bombón are the 2 Commanders, they will make certain decisions that may alter how the event progress, definitely mark them as important people.
    • Anyone may join this event. If you would like a quick tutorial on how to join this event thread, please check out this guide.
     
    Last edited by a moderator: Nov 18, 2017

    • 102 / 102 HP
    • DPS



    HAHAHA! NOW WE'RE TALKING!


    This is what Backfire had been waiting for... war. She had bided her time, trained, practiced, and now this was it. The big show. She was going to show the enemy what terror really was, the true meaning of "demolition." The magical explosives expert grinned at the havoc she was about to inflict on her enemies.

    "I guess it's about time for me to get to work."

    Backfire's face lit up.

    "I hope these bastards like minefields."

    Walking a few paces ahead she quickly and as quietly as possible began setting mines.

    ”Rend, rip, and maim. Fire Mine!”


    profile
    Fire Mine


    That's one. Now for the rest of em.

    Backfire continued to place mines then cover them with foliage and dirt until she had expelled 75% of her mana. Detonating the mines would cost little mana. The real expenditure was setting and upgrading them.

    Gotta keep a little juice for myself...

    After setting her traps, Backfire headed back to the party.

    ”Chaos take destruction's reigns, pushing flames hotter.
    Heed the words of your conscriptor. Let's the world's conflagration be primed.
    I call upon the fury of fire, augment thyself, breath and grow terrible.
    Upgrade!”



    profile
    Transmute Mine: Upgrade


    Backfire felt the fiery symbols of the mines grow larger while becoming even more unstable. Backfire wiped some sweat from her brow.

    "I got this thing rigged."

    She threw everyone a thumbs up.

    "They try coming through here, they'll be doing it in pieces. Oh, and dibs on the effects of any of the ones I take down."

    40+ 15 = 55
    Tracker / Roll
    Total: 55​
     
    Last edited by a moderator: Nov 17, 2017

    • 102 / 102 HP
    • DPS



    Moony had never been one for survival games but the situation did remind her of a number of war movies which she'd seen on some late night or another. Among that realm of movies, there was one in particular that felt the most apt, and that particular movie was called Platoon. A cool breeze blew across the field where the company was stationed which caused Moony to shudder from the back of her ears all the way down into her boots.

    Tense, tense, tense! Everyone was so tense! Moony wished someone would crack a joke, break the tension-----Anything, but nobody dared make a sound above a deep-breathing whisper. Someone who seemed familiar to Moony seemed to have taken the initiative. Squinting through the darkness, Moony recognized Backfire and unconsciously eased up ever so little. Backfire was a strange one, but she was a familiar face that expressed a justifiable confidence in the one thing she claimed to be good at. The team was probably in relatively good hands, or so Moony figured or maybe hoped. Getting to work herself, Moony fielded her latest invention, an anti-platoon turret.

    skill
    Fenriswheel Turret

    (A gaggle of wands mounted upon a rotating cylinder. Rains cantrips at a high rate of continuous fire through abuse of the hot-swapping technique. As expensive as it is impractical, it is none the less capable of quickly pouring a great deal of cheap magic into a concentrated area.)


    Adjusting the bipod and giving the device one last check... Moony aimed down the sights and made ready to provide cover fire at a moment's notice. She sincerely hoped that no one would suddenly scream "CHARGE" from either side. She'd probably die of fright if they did so. She hated that trope. And besides, her hands were already ever so slightly shaking.....


    32 + 30 = 62
    Tracker / Roll
    Total: 117​
     

    • 122 / 122 HP
    • DPS



    He wasn’t a skilled horseman. Actually, he knew absolutely nothing at all about riding horses or commanding them or anything of the sort. Yet, when the word reached him that a few other magic users would be riding out and trying themselves against the advancing army, who was he to say no? So, instead of saying anything, he nodded, grabbed the reins of the closest horse and spurred his mare into a gallop behind the other magic users as they set out.

    The wind was cold and the bit of armor that he had managed to purchase before the event did little to keep his flesh warm. He shivered in the saddle, his breath coming forth in a puff of steam before his face. It was hard to make out an entirely clear picture, but he could see a few of the invading army from where he sat. Guiding his horse around counterclockwise behind some other ranged magic users, he was quick to find a place far enough from the force.

    Hunkering down, tome in hand, Emil began to chant as smoke and steam rose up around him. Directing his focus on three soldiers near the right rear of the formation, he exhaled his command word and sent them up in flames. One minute there were there and the next, they were ash floating on the breeze and melting into the thick grass their comrades trampled over.

    He smiled.

    53 + 10 = 63
    Tracker / Roll
    Total 180​
     

    • 187 / 187 HP
    • Tank



    She remembers this place. It was a wild forest all around where the new players spawned. But the nighttime was different, it was cold and eerie. She arrived on the rendezvous point along with the players, where the War Commanders are waiting for them. The tension was high, nobody talked during the short briefing of the plan.

    Then they were here, the ring-eyed soldiers of Falderen, the ones that she saw in her dream marching towards them. Their nightmare-inducing glowing eyes gave away their position, but looks like they haven't discovered the Eastwatch company yet.

    A command was given to hinder the incoming forces by any means possible. Few people rode out in their horses to get more strategic position and to place traps. With no horses left, she was stuck with walking with all the heavy armors. But she did not walk much further; the distance was enough to cast a spell.

    "Fear"

    She concentrated her Phantasmia around her, and blasted some energies into the field. She knew that even the ring-eyed soldiers are still vulnerable to mental attacks, but panicking horses should be much more disastrous.

    62 + 20 = 82
    (S2) Eastwatch / (Roll) Defense Groups
    Total: 262​
     

    • 130 / 130 HP
    • DPS



    If anything the impending battle provided the pre-battle adrenaline rush and an anxiety to perform well before peers rather than true fear. The familiarity of the wilderness surrounding the pink-haired woman - with determination set on her pale, stoic face - felt as if she were engaged in a personal war of her own. These lands had been scouted, walked, observed to the smallest specimen; Comet wouldn't allow a conflict to disrupt the enjoyment that came with exploration. She settled on a spot covered by a decent amount of foliage and potential protection around to duck and cover if need be. Combat versus another player happened to still be a relatively new thing to Comet. Often times she took the position of the predator hunting for prey. Lacking power felt odd.

    Her mind made note of the Commanders and then traveled elsewhere, as did her feet. The pink-haired woman decided a position far away from the farms and ranches would be best. Up-close ranged combat, a lesson learned the hard way, definitely wasn't up her alley. Such focus meant no time for socialization despite recognizing a face or two. It seemed the others were intent on perfecting preparation as much as possible to lift the chances of survival while defending. They were simply a human barrier, she thought, but at least had the chance to get in some of the first attacks upon the Falderen invaders. Bow drawn, Comet would put an arrow into any enemy target that crossed her line of sight or found themselves caught within a discreetly placed hunting trap.

    33 + 20 = 53
    Tracker / Roll
    Total: 315​
     

    • 125 / 125 HP
    • DPS



    “Faura, yerwe, murfanare sol ciel.” spellcasting words rolled out of her tongue and the wind seemed to respond to the pleading, magical words. The breeze enshrouded her, considerably increasing the speed at which she traveled by foot, quick dashes slightly above ground with her gliding ability allowed her to cover a lot of ground in a timely manner. Perhaps much to her dismay, reaching the eastern wall wasn’t enough. En route to the rendezvous location, her eyes rested on the farmlands left behind by the countryside people of Astorea, a pain in her chest as she thought just how bad it could’ve been to leave behind your home like that.

    Her deep blue eyes mixed with the dark and cold night scanned her surroundings. Fortunately for Indra, her cloth set and blue thick coat managed to keep her warm despite the cold that insisted to bite on the skin of the people tasked with protecting the eastern wall. While she took note of the commanding officers and some of the known faces around her, Indra found the one she had spent a good chunk of the delay looking for. With a few hurried steps, she caught up to @Quinn. “Sulky.” She spoke in a low, hushed voice. “Why did you not answer my messages?” Indra extended her arm out of her warm coat, offering the phantasmancer a small and opaque blue jewel. “Worried. Use it in case you’re running low on energy.”

    Indra also took note of all other members of the green rescue team. She waved at, one by one, to @Comet , @Magdalyn and @Elmyra Cressen. There were a few unknow faces as well, but it wasn’t time for chit-chat right now. Eventually, they arrived at their destination where they were tasked with slowing down the Falderen forces. Like she was instructed, Indra used aeromancy spells and conductive reagents with pale coloration. Masked under the darkness, they acted like lightning mines against the marching forces. She made sure to keep quiet and move along to hide herself as she deployed more reagent traps.


    35 + 35 = 70
    (S2) Eastwatch / (Roll) Defense Groups
    Total: 385​
     
    Last edited by a moderator: Nov 18, 2017
    • 176 / 176 HP
    • Tank



    Quinn looked rather dodgy as he came toward @Indra while rubbing the back of his neck. When she extended one of her arms outward to give him the jewel, he thought she was offering him a hug and pulled the smaller girl into him, only to realize that it wasn't her intention at all. Quinn stiffly took a step back from the girl as he grabbed the sparkling gem from her hand. Although most people would address it right away, Quinn completely ignored what happened and continued on as if nothing happened.

    "I had some... uh, issues in real life that I had to log out for, my bad. Been a long day. Anyways, let's get crackin'. Oh and thanks for the gem, by the way." Quinn said.

    After he was done, he cleared his throat and turned around, putting a Phantasmia spell onto the tip of his arrow before he fired his bow at the encroaching soldiers.

    When the group of players began moving, he followed suit. Noticing @Comet next to him he raised a hand and gave her a brief salute.

    "Yo, you made it after all! Did you train anymore since we got back to Dormont, girlie?"

    72 + 20 = 107
    Tracker / Roll
    Total: 477​
     

    • 130 / 130 HP
    • DPS



    Comet drew heavy breaths in and out, heart pace seeming to slow down, mind closing in on her task as a defender and only that; her priority being to prove herself worthy above all else. The situation had been the same on the rescue mission. She'd hastily joined yet managed to hold herself in battle. Even the nauseating pain on Realistic setting - one she admittedly had to recover from once logging out - hadn't been enough to deter her from battle or at least change to Simulated. Her mindset had it so: backing out of a choice before giving it a chance is a pathetic thing to do. Thus she carried on, bones ready for that unavoidable ache they'd rather embrace than succumb to. Probably each and every ounce of herself had been given to the war effort in this moment.

    Until @Quinn arrived. The pink-haired woman jumped and nearly fell over from her crouching position. Then, to recover from this embarrassment, jumped to her feet and covered her rosy cheeks. Her bow and arrows were spread across the ground. "Of course I did!" she clamored defensively. "I practice target shooting everyday," small hands shifted back into place, picking up her weapon, pulling everything back into its place. She shook her head in annoyance. Such practice, absorbance into the environment, and preparation. Yet somehow Quinn managed to, almost without hesitance, join him and possibly the rest of the Green Team to take care of Eastwatch's defense. Maybe their luck won me over somehow, she wondered, while waving back at @Indra with a smile-of-sorts pulled onto her face. It quickly returned to a thin, straight line when her head snapped to re-address Quinn. "Shouldn't you be setting up somewhere instead of making conversation?" she turned her body back into position and crouched not caring for much of a response; instead allowing the inquiry to serve its purpose as a goodbye. If Quinn took the words that way.

    23 + 20 =43
    Tracker / Roll
    Total: 520​
     

    • 187 / 187 HP
    • Tank



    The team started their disruptive strike, as magic casters sent flying bolts of energy and tinkerer doing their work. Among the others, she noticed a familiar face sweeping the perimeter for enemy forces; the pink-haired huntress
    @Comet. Not wanting to disrupt her concentration, Corvella avoided calling out to her and waved instead. She spotted green-haired man casting phantasmia akin to hers to arrows, albeit much stronger. She hadn't met anyone with that magic before, so that makes two of them. Perhaps she could learn a thing or two from him when she got the chance.

    The Falderen army comes even closer to their traps and magics. Due to their sheer number, Corvella estimated that they might need more of them. She concentrated, her two hands glowing purple bright. Yet again she casted an area illusion to disturb the horses of the cavalries.


    96 + 20 = 116
    (S2) Eastwatch / (Roll) Defense Groups
    Total: 636​
     

    • 102 / 102 HP
    • DPS



    So far, things hadn't been very much like Moony expected. There were a lot of illusions for one, which, all thrown together, probably looked like some kind of sitar-accompanied Pink Floyd Laser Light Show. More than that, however, total combat had not yet broken out which was strange to her. Moony had expected lots of yelling as commanders ordered the firing of organized volleys to and fro between the parties, but as it stood right now, the battle had been a skirmish engagement made up of little isolated pits and pats. Moony preferred it that way----well except for the all the lights.

    Taking a deep breath, she opened fire while taking care to cover the flanks------ PAH PAH PAH PAH PAH PAH PAH

    skill
    Fenriswheel Turret


    Popping Arcane, fire, earthen, frosty, windy, sparky, wet, whatever else orbs flew out in rapid succession like an endless stream of roman candles as the petite princess struggled to direct the traffic. Some shots went wide, others curly q'd before going back on course, some fizzled at half-range and others roared forward, it was a venerable Pandora's box of attacks.

    Moony was tempted to just continue at full auto, but she was also afraid to give away her position. It was also worth keeping in mind the considerable energy cost of sustaining the barrage as well. Moony fired in bursts of 5 seconds and rested for 6 as she waited for more targets to folly into her attack zone.





    22 + 30 = 52
    Tracker / Roll
    Total: 688​
     

    • 125 / 125 HP
    • DPS



    Indra observed the encroaching Falderen forces composed of ring-eyed soldiers that seemed hellbent in advancing. Despite their efforts, they did not stop — whether one of theirs fell to the ground or not, they continued on like soulless puppets. If this was the work of any sort of magic, it certainly was a frightening one for sure. Could it be that the one behind it was, in fact, King Theodore? In her eyes, surely the title of ‘Hero of Light’ wasn’t handed out casually. Regardless, the magecrafter continued on, wind spells carrying her reagent stones and prisms that acted much like lightning land mines.

    So far so good, but a humble and quiet approach didn’t seem quite as effective as she would have hoped. If that was the case she’d then try a bolder and more violent approach if need be. She clasped her hands together as her mana crystallized into a dozen mana prisms. “Starry sky, endless night in sight…” her murmured spellcasting filled the crystals with mana. “Strike true, oh flickering blue. May the shooting stars guide our path…”

    “Oversurge, Chain Lightning.

    She then tossed her prism reagents in the air, the wind carrying them to the enemy forces. For a moment, there was no result; and that was her intention. She wanted to strike the central enemy forces, and so she delayed the detonation of the spell on purpose. Eventually, the limiter mana ran out, and the mana prisms released her spell. Lightning roared as it jumped from Falderen soldier one after another, hopefully causing a decent amount of damage to their formation. Guilt started to build up like a tightening sensation. It wasn’t as hard as she thought, using magic on people, that is.

    A cold breeze reminded her to try and keep warm. Her cheeks blushed as she was reminded of the little amount of warmth she received from a hug. The blonde grabbed at her own cheeks to snap out of it. As much as she wanted, that wasn’t the time to think about it. She quietly proceeded to find another hiding spot and continue slowing down the falderen forces.


    89 + 35 = 124
    Tracker / Roll
    Total: 812​
     

    • 134 / 134 HP
    • SUPPORT/DPS



    "Whoa."

    Her voice was low and husky in the darkness, barely above a whisper. Beneath her, Altivo continued to prance, his ears swiveling nervously atop his head. But fortunately, when he loosed another snort, it was no louder than her own voice. At least he had understood the need for quiet.

    The uneasy shifting, she knew, was her own fault. An in-game horse could feel her emotions, just as well as anything she had ridden in the real-world. If she expected to be successful tonight, she knew she would need to calm herself. So she drew in a deep breath, filling her lungs with the cool, crisp forest air. She imagined herself sinking deeper into her saddle, and as she settled, so did the stallion. It was progress, and she could be thankful that the flighty mount had refrained from throwing her in her time of need.

    From atop the massive horse, she was given an excellent view of the rolling forest. The towering corn, evidence of the farmer's hard work, would hide the thick, tangled vines she had worked to raise from the rich, fertilized soil. Would it stop the approaching army for long? No. But perhaps it would slow them. They would need to hack away at the hidden barrier, as the dangerous thorns would make crawling over difficult. But she was still new to naturamancy, and she knew her spell would not last forever. But it would help.

    Her vantage point also provided an excellent view of the enemy soldiers, moving closer and closer with each passing moment. New fear washed over her, and on cue, Altivo began to prance. So she pressed her leg into him, spinning him on his haunches, so he faced back toward their home base. Then, she gave him his head, and let him fly.

    She returned just in time to see Indra's wave, which she returned with a shaking hand. Then she dismounted. The movement was not the swift, practiced affair it should have been. All of her time riding in the real world did not aid her here. But she managed to untangle herself from the stirrup, and hold her stallion's head as she waited for further instruction.

    @Indra

    32 + 25 = 57
    Tracker / Roll
    Total: 869​
     

    • 155 / 155 HP
    • DPS



    Kyupin sighed as she fidgeted with her bow, her mind distracted from their current goal. A dangerous thing to be doing - being distracted. But she couldn't help it. The people she cared most about were not around her; they were off handling things like the assassination of the king. It terrified her. After everything they'd been through, would their luck run out? Would things end horribly? Would she lose her friends? The thoughts whirled round and round in the Felis' head as she snuck around in the darkness, her breath coming out in soft pants.

    Part of being a Felis meant that her ears perked up as she picked up on the crack of underbrush. Her fingers twitched, drawing the arrow and string out of instinct. She took aim, spotting the soldiers in the distance, and letting loose a warning shot.

    She'd protect their home so that her friends would have one to come back to. Because they would come home, even if Kyupin had to drag them back herself.

    48 + 35 = 83
    Tracker / Roll
    Total: 952​
     

    • 145 / 145 HP
    • Tank



    So it was finally time. Only now was the real pressure of this war setting in for Alric. He had survived bandits, flying alligators, giant elementals and the stress of preparing for the invasion, but those all paled in comparison to seeing the Falderen army approach in the distance with his own eyes. They'd be here soon and his fellow players were doing what they could to hinder their advance. Watching the others get to work only served as a bitter reminder of the wannabe paladin's own uselessness though. Thus far he had only fought with his sword and shield, neglecting magic in favor of fighting on the frontline. Now seemed like as good a time as any to change that. Pointing an open palm toward the invading force, Alric began to chant.

    “May this guiding light shield your eyes from evil… Blind!”

    After the incantation was over a magic circle appeared before a few enemy soldiers; an intensely bright light flowing from it in their direction. Turning away was a simple way to avoid losing their eyesight, but with its sudden appearance he figured the spell would at least catch a couple of them. Either way it was the best he could do for now, so with a sigh he turned and moved closer to his teammates to await the inevitable.

    17 + 10 = 27
    Tracker / Roll
    Total: 979​
     
    Last edited by a moderator: Nov 18, 2017
Thread Status:
Not open for further replies.