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Chapter 1: Summary

Discussion in 'Chapter 1: The Almighty Sin' started by Asch, Oct 1, 2016.

  1. The Almighty Sin
    Season 1 - Chapter 1

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    Zeus and his entire familia had set up a massive party on the base floor of the Tower of Babel against his better judgment. As the King of Gods, Zeus operates entirely on his ego, never deliberating on the repercussions of his actions, or even conceive their impacts. Granted, the man simply wanted to loosen up the adventurers before they go into the dungeon. No harms done, right? Wrong, very wrong.

    Around the time the sun began setting, Briareus had found himself mistakenly walk down into the dungeon for whatever reason. When he became lost, he decided to tap into his wellspring of divine power to find his way out; however, his treacherous act woken the Dungeon Shadow who immediately chase after him, throwing all of the adventurers standing in its path. At the entrance to the dungeon, the monster leaped up and crashed into the ceiling, knocking over all of the supporting columns that were holding up the second floor. The massive impact caused more than half of the second floor to collapse, killing many people in the process.

    To keep more of the ceiling from collapsing, Zeus used his power to hold what’s left of the columns intact. The moment he noticed the Dungeon Shadow attempting to escape, he hurled his lighting javelin right above the only door into the Babel, causing a cave-in that completely blocked the door. This meant that he and everyone within the Tower and the dungeon is now trapped and have to deal with the monster four times as big as Zeus.

    Main Thread: Inside the Babel
    These quests do not have minimum post requirement, please don't just throw some crappy posts together for the rewards. Enjoy the event for the story! You are not required to succeed at the quest to obtain the reward, let's have some variety!

    Participation: Anyone who participate in the story events (including the raid) will earn 100 ap and 200 gp when the event is complete. This reward only apply to 2 characters per player.
     
    #1 Asch, Oct 1, 2016
    Last edited: Nov 13, 2016
    Zazue Volkner and Eliah Tsundora like this.
  2. quest
    Quelling the Storm


    Type: Subplot
    Difficulty: Hard

    Location: Around the Tower of Babel
    Season: Summer

    Zeus' emotional outburst and activation of divine power has conjured an unworldly storm. As black clouds gathered, thunder and lightning raced across the sky, heralding the coming of the storm. Powerful winds picked up, packing enough force that could blow small children away. Once the sky began to weep for the Almighty Father, rain water began to fill up quickly. All of the city's drainage were completely filled and overflowed within mere 20 minutes, causing an unprecedented flood in the area around the Tower, and soon enough, the entire city.

    Orario city does not have any mean to weather a storm of his proportion. The Council of Adventurers and the Guild had put out an emergency quest that call on every capable adventurers to perform their civic duty. At the current time, the water level has reach 3/4 of a meter.

    Objectives:
    • Help citizen fight back against the storm
    • Build emergency shelter for the victims of the storm
    • Search and rescue victims trap in their house
    • You cannot do everything at once, stick together and do as much as you can
     
    #2 Asch, Oct 5, 2016
    Last edited: Nov 13, 2016
  3. quest
    Blessed be the Storm


    Type: Subplot
    Difficulty: Hard/Epic

    Location: The slums, trading district, and entertainment quarters
    Season: Summer

    Zeus' emotional outburst and activation of divine power has conjured an unworldly storm. As black clouds gathered, thunder and lightning raced across the sky, heralding the coming of the storm. Powerful winds picked up, packing enough force that could blow a small children away. As the sky began to weep for the Almighty Father, rain water began to fill up quickly. All of the city's drainage were completely filled and overflowed within mere 20 minutes, causing an unprecedented flood in the area around the Tower, and soon enough, the entire city. At the current time, the water level has reach 3/4 of a meter.

    In lieu of this sudden catastrophe, criminals residing in the biggest and most overcrowded prison had organized a break out. They have turned the Dathe Garrison into their primary fortress while the rest have began looting and killing the citizen so they could stock up at their fortress. The Council of Adventurers and the Guild had put out an emergency quest that call on every capable adventurers to exterminate these criminal scum.

    Group 1's Objective: Hard
    • Kill or detain the parties of criminals ravaging various locations amid the storm.
    • Retrieve their supplies for the emergency shelters being built by the other groups.
    Group 2's Objective: Epic
    • Raid and take control of the Dathe Garrison
    • Restore order to the surrounding areas around it
    • Kill or detain the escaped convicts
     
  4. quest
    The Last Bastion


    Type: Subplot
    Difficulty: Epic

    Location: 1st floor
    Season: Summer

    You are the stuck inside the dungeon with nowhere left to turn. The way up to the surface has collapsed and it would take much effort in escaping from the evil clutch of the dungeon. It is approaching nighttime, the most terrifying time to be in the dungeon. It is a time where the dungeon rebuild itself, creating new paths and turns and refreshing all sorts of traps to catch the puny mortals within it. Most of your kinds has been gathering near the entrance leading up to the exit. News was delivered that there is no escaping from the Tower of Babel.

    You know you won't stand a chance fighting the Dungeon Shadow above ground. So you are better off remaining here and do your best to hold back a massive army of monster that is encroaching this temporary war camp, most likely to join the Shadow as reinforcement.

    Considering how bad it would be if the army reaches Zeus and break through his barricade... You must not let a single monster get through even if your life depends on it. Just be careful, you should not be eager to depend on other adventurers to cover your back; humans are fickle in these crucial times after all.

    Objective:
    • Do not let a single enemy through
    • Use everything you can to stop the army of monsters from advancing
     
  5. quest
    The Desperate Plight


    Event: Subplot
    Difficulty: Hard

    Location: Tower of Babel - ground floor / 1st floor (dungeon)
    Season: Summer

    In one way or another, you found yourself trapped inside the Tower of Babel. After the collapse and the carnage, a massive Dungeon Shadow revealed itself, vying to escape into the city. Fortunately, Zeus used his power and triggered a cave in at the door. But now... there is a massive monstrosity thirsting for blood. You don't have the power to fight the Shadow, thus the natural choice is to escape with the survivors.

    Inside the 1st floor, there is an off-beaten path that leads to the other entrance/exit into the dungeon. It's a rather long trek and will require fighting the monsters on the way. Do your best and help the weaks escape.

    Objective:
    • Escort the survivors to the other exit down in the 1st floor of the dungeon
    • Avoid the invading army of monsters in the The Last Bastion quest