Tournament of Skulls [P]

Tournament of Skulls [P]
Discussion in 'Druuk Island' started by Roland Rutledge, Aug 16, 2017.
  1. Through various reasons, the five adventurers soon found themselves on a large barge heading towards the ominous sounding skull island. The barge itself would usually transport large shipments of grain or other goods up and down the coast of the Druuk islands. Today, however, its cargo was a large collection of various bandits, cut throats, and thieves, all of which were surrounded by a buzz of excitement for the upcoming games. Through only boarding the ship, and embarking on the journey each of you has heard rumors regarding the tournament. Apparently, the games are a succession of sorts, with each team participating being backed by a rival gang or syndicate. This left the lot of you to wonder your place in the machinations of what was to come.

    As if on cue, garbed in all white and supported by a crooked cane, a man slowly approached you, "So this is what my money bought me?" he said in a dry, humorless tone as he inspected each member of the party. Before any of you could speak, he forcefully slapped the cane against the barge's wooden floor producing a loud snapping sound that hushed the murmur surrounding you. "Get back!" an unknown voice called, "It's time!" Within moments the crowd of thieves pushed back into a tight circle around the edges of the boat revealing five coffins sized containers that had been pulled up from below at some point during the journey. Any who were proficient in magical arts would recognize some spell holding the boxes in place. Otherwise, they would seem rather normal.

    The man in white smiled in your direction. "I'm sure the some of you have an awful lot of questions. If you want answers, it would be best if you showed me that my investment wasn't a waste." As he spoke, the man in white limped over to the coffins slapping one of the lids with his cane, resulting in a distressing gurgling sound coming from within. "These baddies generally would rip a man to shreds, we normally have them fight each other before the games, but these five didn't quite make it to Skull Island. No, officially they are already considered dead. For our purposes, however, they will be your preliminary matches."

    The man in white nodded to one of the ship-hands, who then, in turn, whistled loudly. A disorganized mob of sailors then appeared, with freshly lit torches in hand, forcefully pushing the mob back further and forming a small 50-foot circle around the coffins. A few screams could be heard as some of the thieves were pushed overboard to make room for the spectacle, and your team was mashed waist to waist with the others. The man in white stood calmly watching the events unfold until each of the sailors were in place, "You see the creatures detest fire, meaning that once one of them is freed, it will try its best not to exit the ring. That said, they are quite hungry, and they will be looking for a meal." With a grunt of effort, the man in white forced himself to stand, "You each will fight one today. On your own. One by one. Do this, and I will get you into the tournament, under my name..."

    With that said the man exited the ring of torches into the crowd of people that surrounded it, causing them to begin to chant in a slow rumble. It seemed it was up to you to decide who fought first.

    Event
    Any character without seafaring at or above novice level will gain the following condition.


    Sea Sick (Minor): +10 to all DC thresholds
    Code:
    [hp]100[/hp] [en]100[/en]
    [spoiler=Conditions]
    [b2]Status Effect name[/b2]: If any otherwise this can be deleted
    [/spoiler]
    
    Post here
    
    
    -------------------------------------
    img

  2. 100 HP

    MAX HP

  3. 100 EN

    MAX EN


  4. Sea Sick (Minor): +10 to all DC thresholds

    Roland sighed loudly as he saw the barge come into the harbor. He hated boats with a passion, and he just couldn't seem to shake off his sea sickness. Of course, the last time he had tried was before he had picked up alchemy. The thought of the skill caused Roland to involuntarily bring a flask to his lips. He may have been developing a problem, but at least he had a solution. The solution was more alcohol. After he finished off the bottle, Roland boarded the ship and quickly began to seek out the others. The five of them would make a fearsome team, even the youngest being quite competent in battle, though he wished he knew more about the archer. "So," Roland said with a wide grin as they began to set off, "This should be fun, am I right?"

    Roland's bright smile fell to a frown once he heard the chatter around them, truly eyeing the other passengers for the first time. Sodom was known to be a hole in the wall city filly with all the scum and villainy one could throw, but the occupancy of the boat took it to an extreme. Roland was suddenly very happy most of the inventory was trapped behind a virtual wall that no one could steal off his person. His feeling of trepidation was soon overcome by the unease of his stomach, as the boat swelled back and forth. Feeling the contents of his dinner in his throat, Roland, ran to the side of the boat expelling it over the side.

    Roland stood there for most of the journey taking various potions to no avail, it wasn't until the man in white appeared that he managed to push himself from the railing simply out of food to vomit. Listening very carefully to the man's words, and eyeing the sailors warily Roland remained silent for the time being. It wasn't until the whole production had stopped, being replaced by the low chant that Roland finally said anything else, "I think I should fight first, to see what were up against." Wearily he shot a wink at Admiral, the truth was he wasn't sure how much longer he'd last before the sea sickness struck him again.


    @Gwyn ap Herne @The Admiral @Alphabet Chocolate @Aaron Marone

    (OOC: It would probably be best for this round for Roland to go first simply to demonstrate the battle mechanic. That said, for now let's do a full round of posts.)
     
    Last edited: Aug 16, 2017
  5. img

    Alphabet Chocolate

  6. 100 HP

    MAX HP

  7. 100 EN

    MAX EN




  8. Alpha nodded quickly as Roland took the lead, planning on fighting one of those creatures first. She wasn't very much interested in the reanimated deceased from what the man in white implied. The entire hemomancers and attacking statues shindig kind of ruined that for her (and, truth be told, she was never really fascinated by the living dead anyway; they were, simply put, creepy and just plain scary). "Go ahead, Rudolf!" she made sure to clear a path for her solemn acquaintance with a bounce that seemed out of place with her pensive expression. She was sure that one of the white-garbed man's servants, friends, or maybe friends-with-benefits had given her a bag of candies just a short while ago under the pretense of bribing her for some sort of tournament. She had scoffed; what a lousy excuse to hide your embarrassment for showing your softer side in offering candy! She hadn't really expected him to mean it and, by the time she was on the ship, she had effectively been guilt-tripped into participating on this quest.

    At least she had some naval experience (from the Forest in the Sea) that rendered seasickness an old memory. Considering that nauseous state of her teammates and the status symbol which popped up next to their names, she supposed that she should offer some condolences and advice on how to deal. It would be awkward since she didn't know half of them and—was that Aaron?!

    "It's been forever, Aaron!" she whined, immediately launching herself through the boat to embrace the paladin in a spine-shattering hug. She nuzzled into the man's chest with the excitement of a spectacular and unexpected reunion. "Ohmygod, you wouldn't believe that I met some guy with the exact same name as you! I was like: what? And ohmygosh it's been forever!" she gushed, excited to finally talk with her old friend. To be honest, she should've messaged him more and, admittedly, she was too lazy to do so for all of her companions. It was both a regret and a relief as, on one hand, she had limited contact with her friends and, on the other, she didn't have to talk to Merkaba or anything (speaking of Merkaba, she hadn't seen the dark witch for quite some time). And then she noticed the slight tinge of green on Aaron's status bar. "Oooh, no worries, Aaron!" she gave the man a rough pat on the back (or as far as she could reach with her diminutive height). "Just eat some Honeyed Clams or something! It helps you vomit all the bad stuff so you'll feel better! There's this store in Druuk Island that has the best Honeyed Clams ever!" she offered sagely.

    And then her attention snapped back to Roland as she eagerly pointed at the man who readied to fight against the mysterious (most likely undead) enemy. "Oooh, shhh!" she jumped up and down, balancing herself on the heels of her feet. "You can do it, Rudolf! This is so exciting! I hope the monster-thingy isn't gonna be as ugly or mean as those Skelezombies though..." memories of Terry's death flung straight into Alpha's mind and, suddenly, she grew silent. Without another word, and with her smile slipping off her face, she watched quietly as the swordsman prepared to fight his enemy.
     
  9. 100 HP

    MAX HP

  10. 100 EN

    MAX EN



  11. Unlike many of her counterparts, the Admiral had taken the time to become at least vaguely familiar with ships and the sea. Obviously. Though not nearly as comfortable as she'd like to be with the swaying of the barge, she was at least not inhibited by its gentle lulling as it drifted along near the bay, moving towards their destination. She was surprisingly unperturbed by the various cat calls and mocking flirtation sent her way, ignoring the pathetic attempts of the various unprincipled men to get under her skin. Idiocy was nothing new to her, and even if she weren't on a barge full of killers and thieves and other ne'er do well sorts, there was every possibility that if this was a regular tournament she'd still get harassed. Men were ever so obvious like that. She kept her temper down and fer demeanor calm, meeting each attempt at goading her with a cutting remark of her own.

    Did somebody promise to show her what a real man was? She'd ask which of his friends he planned to introduce her to.
    In all that armor, she was almost mistaken for a man? That was fair; she'd almost mistaken him for a man, too.

    And on and on it went, until most of the barge was ready to throw her heavily armored ass into the bay and watch her drown. It was the intervention of the whole coffin show that ended up cutting things short of hostilities, which was a welcome diversion for her. Finding herself nudged backwards several times, she saw Roland off to the side and shoved her way through the crowd to stand by him. @Gwyn ap Herne, @Aaron Marone and @Alphabet Chocolate also seemed to be present, and each one was a familiar face to her at this point. So, it seemed their team was one that could fight well together and had quite a bit of power behind it. She closed her hands into fists reflexively and nudged her way up to her comrades, listening to the Showman's little speech about fighting monsters as a prelim to getting into the tourney. Now that was just silly... But Roland seemed to be all about that life, and volunteered to take the first fight for himself.

    "I agree, Roland should die fighting whatever that is as a distraction while the rest of us make our way to the quarterdeck and capture the ship for ourselves. Roland, try to open all those crates and throw some flammable alchemy at the torches, so the monsters can break out and kill everyone and the whole ship can go up in flames. Then when we get to the island, we'll be the only survivors and the obvious entrants to the tournament."
    She blinked, looking over her comrades to gauge their reactions, before giving a shrug.
    "Or we can fight the stupid monsters, whatever. Roland be careful out there; something tells me these monsters are super dangerous and always lose fights."
     
  12. 100 HP

    MAX HP

  13. 100 EN

    MAX EN


  14. Sea Sick (Minor): +10 to all DC thresholds

    Gwyn had made her way south to the point designated by their task earlier than she would usually find herself going. Such a place sounded fairly dangerous, but the people more so. She was intent on scouting it out a bit first, finding a decent place to await their ride and skimming over the NPCs who lingered to join the tournament they had signed up for. She had been content to look over the crowded thugs and scoundrels with her eyes lit white by the Investigation Mode, curious to see if anything stood out in the crowds of people she could potentially be fighting against in the coming hours. For its part, Nathair took pains to stay as out of the way as a giant snake could. From the low, warbling hiss and the animal empathy's hints, the snake didn't care for so many people. Even if it could grab and swallow someone down for a snake, it wouldn't trust those around it long enough to keep it down and digest. Snakes were rather lazy when working on a meal and that put them in danger. She'd let it grab a rabbit on their travels, but that was it. Plus, the hungrier it was, the fiercer it was. Her hunger was of a different sort though both of them aligned in goals. It would be a glorious hunt of predator versus predator.

    Eventually the barge arrived, as did her partners for the venture, and she peeled away from the shadows. She wasn't up to a rogue's standards of stealth, but her Hunting offered what it could. It had served her well so far. Gwyn snapped her fingers and Nathair poured itself from its perch and followed. It moved with its head lifted and coils as close together at it could to avoid getting stepped on, lashing out with furious hisses when the toe of a boot got too close. She found her party in a scattered group, @The Admiral as she always was and drawing attention for it. As she heard more insults and catcalls between the woman and the men around them, she heard one of the sailors in the bunch threaten to make a snakeskin rug out of Nathair's hide behind her. The huntress turned as she caught sight of the man suddenly pushed toward the edge of the boat by the circle forming amidst the clamor of words she was paying half a mind to. The man caught himself on the edge, looking relieved to not be one of the ones pushed over. That was, until Nathair made a mock strike that startled him into tipping over and plummeting into the waters below. "Now, now, don't play chicken with chickens. Not a fair fight at all." It didn't seem very repentant.

    With that, the group closed in on each other until the five were close enough to comfortably speak. The man in white was wrapping up the challenge he was laying down and she nodded as @Roland Rutledge offered to take the first one. @Alphabet Chocolate and @Aaron Marone seemed to know each other well enough and she let the words of the small girl fade out along with the din of other useless conversations around them all. She was curious to see what they would be fighting. To see what manner of man, monster, or animal it might be. The Admiral gave her pitch for what their plan should be and Gwyn snorted at the idea. She had little moral qualms about killing a bunch of lowlifes en masse to better improve her odds at saving their target, but it might be a little more difficult than that. "I'll get my pound of flesh eventually, so have at it Roland. Or was it Rudolf?" She waved a hand dismissively with a faint smile and enjoyed the bit more free room she had to move and gesture. It was hard to be pressed up against strangers when one was surrounded by the coiled body of a twenty-five foot anaconda. It looked like even thieves and murderers could fear snakes and spiders though if some of the wary eyes around the pair meant anything. If she could manage it in the crowds, she'd also take the chance to try her Hunting-improved Inspection Mode. All the better to get an early measure of her enemies if able.
     
  15. 100 HP

    MAX HP

  16. 100 EN

    MAX EN


  17. Sea sick: +10 to DCs

    "Fuck... boats..." Aaron moaned as he vomited off the side of the ship. Once he felt his stomach was empty enough that nothing more could come up, he made his way to the rest of the group. Vaguely, he thought he recognized most if not all of them. He'd worked with Roland before on a mission involving the extermination of some rockbeasts. That had gone... interestingly... He wasn't sure if he knew the archer girl, she looked vaguely familiar, as if he might have seen her in an event or something, but didn't know her personally as far as he was aware. The Admiral had been his opponent in a rather sexually-charged duel that had taken place a while back. He blushed a bit at the memory, though it was a bit foggy, likely due to all the blows he took from her hammers. As for the last member...

    He let out a 'oompf' of air as ABC seemed to be trying purposely to forcefully empty his lungs. "Hey! Alphabet!" he laughed, picking the younger girl up and hugging her back. The girl was basically like a younger sister to him, and he had enjoyed all the time they had spent together. It was with a twang of sadness that he stopped himself from asking about Terry. The poor dingo had died on a mutual adventure a while ago, and it was still hard for Aaron to come to terms with that. He couldn't imagine how she was doing. "Wait, what? Exact same name? First and last?" he asked.

    He laughed when she suggested honeyed clams. "No, those things are terrible! I've gotten sick every single time I've eaten them!" he exclaimed, rubbing the girl's head and messing up her hair if at all possible. "But no, you're right! We totally haven't done anything in too long, we should get together more often. How have you been?" he asked.

    When The Admiral offered burning the ship, Aaron glanced at the woman. He hoped she was joking, especially since every word they were all saying was likely being listened to closely by the crew of the ship. That plan wasn't a terrible one, if they knew for sure that the members of the crew were all doing this by choice. Some might have been forced to, and by exposing them to the joint dangers of the creatures and the ship being lit on fire would be bad. Likewise, leaving a member to die wasn't exactly high on the list of things he wanted to do.
     
  18. Preliminary Round: Match 1

    Each of you watches the spectacle with unamused concentration, the time for a fighter to step forward was now. @Roland Rutledge volunteered himself stepping into the circle of torches. As he did so, a loud crack echoed through the deck of the ship, if one were trained in magic they'd recognize it as a spell being broken. Not a moment later the lid of the third coffin flew off of its hinges, and the silhouette of a woman crawled slowly from its depths. As she exited the coffin, the bluish tint of the girl's decaying skin marked her long since dead, though the tentacles that had replaced her right arm she seemed to move with the grace that few undead do. Dazzled by the flickering torches the creature stopped momentarily before focusing its gaze on Roland and letting out a deafening screech.

    A New Oppnent Approaches!
    [​IMG]
    Difficulty Class Threshold - 200
    Race: Draug
    Types of Attacks: Bite, Claw, Constrict, Whip, Screech (Sound Damage)
    Damage Dice: 1d20+10
    Mastery Modifiers: Effects of illumancy are doubled.
    Extra Modifiers: The use of fire doubles appropriate attack modifiers. (All characters are aware of this modifier)
    Special Events: Natural Rolls underneath 30 will cause the player character to acquire the following condition (Poisoned: User will suffer an additional 5 damage per post. )


    @Roland Rutledge is now in combat

    Code:
    [hp]100[/hp] [en]100[/en]
    [spoiler=Conditions]
    [b2]Status Effect name:[/b2] If any otherwise this can be deleted
    

    • +5 for every mastery above beginner, +10 for expert and higher
    • Each mastery can only be used once per post
    • -5 EN for every mastery used per post
    • Skills or special attacks cost an extra 5 EN and can be used one per post
    • Special attacks multiply the used modifier by two. (can only affect one mastery)
    • Every armor piece subtracts the amount of damage you take each round
    • Poor quality: -2, Common -3, Uncommon -4
    • Using weapons allows you to add the the quality tier of the weapons to your attack.
    • Poor quality: +5, Common +10, Uncommon +15
    • Damage to the player is resolved prior to the damage to the monster. (Unless this would result in the death of both, in which case, the player survives with 1% Health, and the monster dies)
    • You can use an appropriate skill to heal yourself during intermissions and after rounds
    • Healing Roll: 1d20 + 1 for every level of mastery beyond beginner

    ------------------------------------------
    img

    Roland Ruteldge

  19. 88 HP

    MAX HP

  20. 75 EN

    MAX EN


  21. Sea Sick (Minor): +10 to all DC thresholds


    Roland blinked at Admiral as she suggested taking over the ship. To be honest, the idea hadn't even occurred to him. Looking around, however, he doubted they could fight off the sheer number of cutthroats on the deck, but maybe... He shook his head, "Let's make that a hard Plan B Addy." Turning to Gwyn, he winked and said, "If you were half adorable as she is, I'd let you call me that." With a laugh Roland moved forward and soon began to steadily shake as he walked past the ring of torches, something about the one on one fight was riling him up, and the sea sickness did not help. Much as he had expected the lid was removed off of the coffin soon after his arrival, in similar grandiose fashion as their appearance. If the man in white had one thing, it was a theme of the dramatic.

    The creature inside, wasted no time imbibing in its new found freedom as it slunk out of its former prison, testing the cool night air. It seemed it was dazed by the bright lights above deck allowing Roland a free moment to think of an idea. "The thing is supposed to be terrified of fire; I might as well use that to my advantage." Wasting no time he quickly pulled out an elixir, dousing his blade in some unknown chemical before thrusting it towards one of the torches (Alchemy Mastery Used). Within moments Roland's primary blade was bathed in flames just in time for the Dragur to notice him and let out a horrible screech.

    The noise shook Roland who froze up momentarily, allowing the creature to rush forward in his direction, lashing out with its tentacles trying to bring the man down. Luckily Roland's arm reacted automatically, becoming a red blur and slashing the attack away from himself (Guard mastery used). Cursing Roland steadied himself, parrying the follow-up attack with his second blade (Duel Wield Mastery Used). The thing didn't seem to mind the flames licking his blade, and he wasn't sure why but he wasn't going to waste time finding out. "Take this!" he yelled falling into the anime trap of announcing his attacks like an idiot, "Dragon's claw!" His hand suddenly whipped forward striking the creature on the head, flames quickly following suit as his blade tore through the flesh of the monster cleaving it in two. (One Handed Slash Special Attack Used x2)(Special Modifier x2).

    Damage Taken: 12
    240/200 (+10 for Sea Sickness)


    ((OOC: You don't have to do this but just to explain how I got to my number. I rolled 30, +10 (for alchemy), +15 (For guard), +15 (for dual wield), +(30[one handed slash]x2[special attack]x2[special modifier] = 120) + 15 (for primary weapon, +15 for offhand weapon = 220. This cost me 25 energy, I took 12 damage due to having five pieces of common armor. ))
     
    Last edited: Aug 17, 2017
  22. Preliminary Round: Match 1 Intermission


    The crowd's previous chanting halted as Roland cleaved the monster in two in a seemingly easy bout. A long eerie silence hung over the barge for several moments before the men gave an excited cheer that rocked the boat with their enthusiasm. Roland would make his way back the to sidelines for a respite, while the others would look among themselves for the next to fight. While they decided yet another loud snapping sound could be heard, as the second lid flew high up into the air, revealing a similar specimen to the last. It too crawled out with amazing ease, lurking and searching for prey within the confines of the firey ring.

    Your Next Opponent Awaits a Challenger!
    [​IMG]
    Difficulty Class Threshold - 200
    Race: Draug
    Types of Attacks: Bite, Claw, Constrict, Whip, Screech (Sound Damage)
    Damage Dice: 1d20+10
    Mastery Modifiers: Effects of illumancy are doubled.
    Extra Modifiers: The use of fire doubles appropriate attack modifiers. (All characters are aware of this modifier)
    Special Events: Natural Rolls underneath 30 will cause the player character to acquire the following condition (Poisoned: User will suffer an additional 5 damage per post. )

    Code:
    [hp]100[/hp] [en]100[/en]
    [spoiler=Conditions]
    [b2]Status Effect name:[/b2] If any otherwise this can be deleted
    

    • +5 for every mastery above beginner, +10 for expert and higher
    • Each mastery can only be used once per post
    • -5 EN for every mastery used per post
    • Skills or special attacks cost an extra 5 EN and can be used one per post
    • Special attacks multiply the used modifier by two. (can only affect one mastery)
    • Every armor piece subtracts the amount of damage you take each round
    • Poor quality: -2, Common -3, Uncommon -4
    • Using weapons allows you to add the the quality tier of the weapons to your attack.
    • Poor quality: +5, Common +10, Uncommon +15
    • Damage to the player is resolved prior to the damage to the monster. (Unless this would result in the death of both, in which case, the player survives with 1% Health, and the monster dies)
    • You can use an appropriate skill to heal yourself during intermissions and after rounds
    • Healing Roll: 1d20 + 1 for every level of mastery beyond beginner

    No energy was recovered during the last match.


    ((OOC: You may each post once for the intermission. Someone may step into the ring voluntarily and interrupt this launching into battle. Likewise, someone can volunteer and post again after everyone else has posted. If no one volunteers someone will be selected at random. If combat takes more than one round, you can/should post multiple times in a row until either you or the creature is dead))
     
    Last edited: Aug 17, 2017
  23. A smile was offered to Aaron and Gwyn as each revealed themselves, wondering what her favorite huntress and paladin had been up to since they'd last encountered one another. Aaron was far more a stranger to her than Gwyn was, as the two women had a wonderful habit of running into one another any time an adventure came up. Assuming they didn't just invite one another on a quest, it seemed they had similar tastes in interests and always wound up searching for the same sorts of things. But even when there was no quest to speak of, their paths often crossed. Aaron on the other hand was a rare sight; she had seen him once in Pormont and not much since. He was a capable fighter, and she looked forward to standing beside him and goading him with more flirty lines. Of course with @Alphabet Chocolate around she'd have to behave...

    Her attention was pulled to the ring of flames as Roland entered, watching him approach the coffins while a creature began to rise from it. It was naked and pale and reeked of a watery death; fetid flesh ready to slop off of the bones and bloated with bacteria and detrivores. The Admiral could see small crabs and snails clinging to its flesh here and there, and the writhing of its tentacles had a hypnotic sort of revulsion from which one could not look away. Which was lucky, considering the naked body which had fully exposed breast and genitalia, that the watery grave had not been kind to.

    "She's good and wet for Roland... Aaron, are those the kind of honeyed clams you've been eating?" she quipped quietly for @Gwyn ap Herne and @Aaron Marone as Roland prepared his blades with a mixture and lit them aflame. She couldn't have not said that if she tried. But his action was not lost on her, and walking away from the fight, she approached the quarterdeck where rope was piled and lanterns were lit. Using her seafaring skill to tie some rope around her best warhammer, she doused it in lantern fuel and returned to the scene of the fight. Roland had traded several blows with the draugr before 'finishing her off' which was a phrase that made the Admiral want to both snort and puke at the same time, considering the whole... naked corpseness of it all. As soon as he finished a roar of cheering went up from everybody in celebration of his deadly and decisive victory over the creature. He'd taken a lick or two, but emerged the champion over the sea hag and exited the ring to return to his teammates with a victorious smile. The Admiral clapped him once on the shoulder with her empty off hand as a way of saying 'good job' before approaching the ring of flames.

    Men across the deck muttered aloud, some boasting how they could do better, others wondering how they might stand up to such a ferocious fiend. Their talking hushed a moment as they saw the Admiral enter the ring, a stunned sort of quiet lulling over them for but a second. Then snorts of laughter and whispered criticisms about the 'butch bitch' returned in volume, while others promised to keep her safe when the fight became too much for her to deal with. She simply raised her fuel-soaked rope-tied hammer head to the nearest torch and lit the tip suddenly in a ball of flames as it became a torch all of its own. The next coffin began to slide open and the draugr began to slowly rise as her heavily armored steps carried her calmly across the deck. The draugr inhaled its first taste of the air outside its coffin, prepared a scream, and...

    [​IMG]
    Mighty Blow

    No warning or shout, no haughtiness or hesitation. One moment she stood before the draugr as it breathed in. The next, the draugr breathed its last. Her arm flew past in an arc of flames and blue sparkles as the Special Move was activated in silence; the only sound to pierce the night the flickering of flames at the end of her hammer and the deafening SPLAT of rotten flesh as the sea hag's body exploded outwards in an arc of gore. Anyone in front of the Admiral was painted with the stuff as a chunk-filled mist of the draugr's 'remains' covered them. Those that had been cat calling her found their mouths filled with droplets of brackish blood, or snails and rotting flesh. At least a dozen men began to immediately gag as they tried to spit the poisoned flesh from their mouths or wipe remains from their eyes. Ignoring the chaos of their panic, she calmly dipped her hammer into a bucket of water near the edge of the ring of flames which served to put out any fires in case of accident. The flames hissed and died and she calmly propped her hammer on her shoulder, as if she'd taken a practice swing at a baseball game and was now waiting for the real challenge to begin. And who might blame her, when she had taken no damage, and only required one swing? It had not even been necessary to draw her second weapon, or take a second swing.
    "You're up, Gwyn," she said to the huntress as she patted the amazon on the back and turned to grin at all of the idiots that had now learned their place.
    Beneath her.



  24. 100 HP

    MAX HP

  25. 85 EN

    MAX EN


  26. Biggest Baddest Bitch: 120ft radius aura of emasculation


    Breakdown:

    Roll: 79
    Seafaring: 5 novice (+5)
    1H Bludgeon: 1700 mastered (see specials)
    Special Attack: 1H Bludgeon mod 40x2 (+80)
    Bonus Fire Modifier: 1H Bludgeon mod 40x2 (+80)
    Weapon Quality: 1H Bludgeon (+15)

    TOTAL: 259 (79+5+80+80+15)
    HP LOSS: 00 (10+2 = 12 | 12-2-2-2-3-3 = 00)
    ENG SPENT: 15 =/= 5(seafaring)+5(1H bludgeon)+5(special attack)
     
    Last edited: Aug 17, 2017
  27. Preliminary Round: Match 2 Intermission


    Again the crowd stood in stunned silence as the second party member finished the zombie like creature in one blow. Instead of the cheering from before, confused muttering spread about the deck as the onlookers began to grow skeptical at the difficulty of this challenge. Some of you hear suggestions that the zombies were weakened prior to the fight, while others suggest this is some giant play. The man in white seems unconcerned by the ease of your party's progress, however, and merely tapped his large walking cane on the wooden deck once more. The signal released yet another lid off a coffin revealing yet another zombie. This one, unlike the one before it, had both its arms but had a series of tentacles slithering out of the middle of its abdomen. Somehow the condition didn't prevent the creature from moving around easily, as it began to slowly pace the outer perimeter of its ring, gurgling at the torch bearers.

    Your Next Opponent Awaits a Challenger!
    [​IMG]
    Difficulty Class Threshold - 210
    Race: Draug
    Types of Attacks: Bite, Claw, Constrict, Whip, Screech (Sound Damage)
    Damage Dice: 1d20+15
    Mastery Modifiers: Effects of illumancy are doubled.
    Extra Modifiers: The use of fire doubles appropriate attack modifiers. (All characters are aware of this modifier)
    Special Events: Natural Rolls underneath 30 will cause the player character to acquire the following condition (Poisoned: User will suffer an additional 5 damage per post. )

    Code:
    [hp]100[/hp] [en]100[/en]
    [spoiler=Conditions]
    [b2]Status Effect name:[/b2] If any otherwise this can be deleted
    

    • +5 for every mastery above beginner, +10 for expert and higher
    • Each mastery can only be used once per post
    • -5 EN for every mastery used per post
    • Skills or special attacks cost an extra 5 EN and can be used one per post
    • Special attacks multiply the used modifier by two. (can only affect one mastery)
    • Every armor piece subtracts the amount of damage you take each round
    • Poor quality: -2, Common -3, Uncommon -4
    • Using weapons allows you to add the the quality tier of the weapons to your attack.
    • Poor quality: +5, Common +10, Uncommon +15
    • Damage to the player is resolved prior to the damage to the monster. (Unless this would result in the death of both, in which case, the player survives with 1% Health, and the monster dies)
    • You can use an appropriate skill to heal yourself during intermissions and after rounds
    • Healing Roll: 1d20 + 1 for every level of mastery beyond beginner

    No energy was recovered during the last match.


    ((OOC: You may each post once for the intermission. Someone may step into the ring voluntarily and interrupt this launching into battle. Likewise, someone can volunteer and post again after everyone else has posted. If no one volunteers someone will be selected at random. If combat takes more than one round, you can/should post multiple times in a row until either you or the creature is dead))
     
  28. img

    Alphabet Chocolate

  29. 90 HP

    MAX HP

  30. 70 EN

    MAX EN




  31. Alpha watched the gruesome, bloody battles that consecutively occurred between the Admiral and Roland. Although she wasn't seasick before (like the rest of the party), she certainly felt nauseous at the bloodshed that happened to be witnessing. It was with that that she found herself stumbling, trying to find some leverage to hold herself up. She nearly toppled over and barely managed to keep the vomit from gurgling and spewing out of her throat. She gasped; sweat glistened on her face. Why was her stomach rolling? Why was her skin clammy and her face twisted in anxiety? She had seen much more realistic and horrifying scenes filled with gore and guts-galore. Never before had she reacted this badly, having been desensitized to such scenes through many hours surfing through the mortician's ward where her mother worked at. Cadavers that were stabbed, burned, or maybe even peaceful at times. She had entered the game prepared for all its violence and glory and—oh. Terry.

    That's right. Didn't these creatures kill him? Tore into him right in front of her eyes. Took bits of his flesh. Had their jaws clasping at his small neck. For the first time in what seemed to be a long while, Alpha was angry. Memories filled her mind. Terry's first fishstick. The day he met Aaron and her. Their adventures together in exploring the forests and meeting new friends. His huge paws and soft ears that would rub into her palm for petting.

    The feeling was abnormal to her. She hadn't felt this much frustration in such a long time; she had long since grown used to her place in life. A dumb kid who was mocked for her failure to do anything of worth. A child whose parents didn't believe in the slightest that she could be anything more than a complete disappointment. And all it took was a single digital dog to make her feel loved and make her feel like she was worth something.

    She ignored the Admiral's words, continuing on to face the creature that reminded her of what she had lost. She pushed Gwyn away as she passed and detached herself from Aaron with only a weak cough. A very long time ago, she had failed her most precious companion. She wouldn't fail him again.

    "Purificare!" she cried out as she dashed toward the unnatural beast with startling agility. Her dagger was pointed straight toward the humanoid's chest as a green light enveloped the blade. She barely noticed as the monster scratched her shoulder with one of its sharpened tendrils, lashing forward and cracking like a whip. As she weaved through, exhausting much of her energy, she finally pierced through the Draug's ribcage and, a second later, it exploded. Blood and sickly flesh splattered all over the ship, joining in on the Admiral's own slaughter. Bits were stuck in her hair and her face was stained a dark red and green. The rest burnt around the ring of fire, creating a putrid smelling smoke. Despite it all, Alpha grinned and felt at ease. Tranquil, even, as if the battle had served as a release for her pent-up misgivings.

    A minute later, she walked back to the rest of the crew. She stretched her arms and legs with a proud, toothy smirk and a puffed-up chest. "Haha, easy-peezy lemon-squeezy!" she declared before dropping to her bottom with her legs crisscrossed. And she wiped away a small bit of intestine out from her cheek.



    93 (dice roll) + 20 (Rogue) + 20 (Beast Taming) + 20 (One-Handed Pierce) + 40 (Naturamancy + Skill / Special Attack) + 20 (Seafaring) + 10 (Common Weapon Quality) =
    224 Damage Total

    Damage =
    10 (-17 from armor)

    Energy Cost:
    30
     
  32. Preliminary Round: Match 3 Intermission


    The crowd continues to mutter under their breath over the ease in which the creatures were dispatched. It seemed that they had been expecting the player characters to be ripped apart by the beasts, and this showing was clearly a disappointment. Some boo's began to slowly echo through the barge right before Alpha dashed into the ring. Suddenly the crowd became silent as they watched the child dodge the monster's tentacles. Only the waves could be heard for the heartbeat before the zombie's chest exploded, leading to a very excited cheer. The Man in White seemed significantly less impressed as he merely shouted, "Next!" while thumping his cane on the wooden deck. Doing so prompted the fourth coffin the burst open revealing yet another Dagur with tentacles growing from its chest. Who would be the next to risk their lives?


    Your Next Opponent Awaits a Challenger!
    [​IMG]
    Difficulty Class Threshold - 210
    Race: Draug
    Types of Attacks: Bite, Claw, Constrict, Whip, Screech (Sound Damage)
    Damage Dice: 1d20+15
    Mastery Modifiers: Effects of illumancy are doubled.
    Extra Modifiers: The use of fire doubles appropriate attack modifiers. (All characters are aware of this modifier)
    Special Events: Natural Rolls underneath 30 will cause the player character to acquire the following condition (Poisoned: User will suffer an additional 5 damage per post. )

    Code:
    [hp]100[/hp] [en]100[/en]
    [spoiler=Conditions]
    [b2]Status Effect name:[/b2] If any otherwise this can be deleted
    

    • +5 for every mastery above beginner, +10 for expert and higher
    • Each mastery can only be used once per post
    • -5 EN for every mastery used per post
    • Skills or special attacks cost an extra 5 EN and can be used one per post
    • Special attacks multiply the used modifier by two. (can only affect one mastery)
    • Every armor piece subtracts the amount of damage you take each round
    • Poor quality: -2, Common -3, Uncommon -4
    • Using weapons allows you to add the the quality tier of the weapons to your attack.
    • Poor quality: +5, Common +10, Uncommon +15
    • Damage to the player is resolved prior to the damage to the monster. (Unless this would result in the death of both, in which case, the player survives with 1% Health, and the monster dies)
    • You can use an appropriate skill to heal yourself during intermissions and after rounds
    • Healing Roll: 1d20 + 1 for every level of mastery beyond beginner

    No energy was recovered during the last match.


    ((OOC: You may each post once for the intermission. Someone may step into the ring voluntarily and interrupt this launching into battle. Likewise, someone can volunteer and post again after everyone else has posted. If no one volunteers someone will be selected at random. If combat takes more than one round, you can/should post multiple times in a row until either you or the creature is dead))
     
  33. 88 HP

    MAX HP

  34. 80 EN

    MAX EN


  35. Sea Sick (Minor): +10 to all DC thresholds

    Gwyn watched the fights before her with the sharp gaze of a hunter. She wasn't exactly in her element and without the familiar and comforting feeling of solid earth or a hearty tree beneath her boots? She didn't feel incredibly hot. It wasn't like the gape of open air below you as you clung to a cliff's face. If you fucked up you would surely fall, relying on your equipment if you weren't free climbing to save you. No matter what happened, however, the cliff was there. A wall of solid stone, though chips and chunks sometimes fell during the climb. Here there was only the boat. It wasn't something that had stood the test of a millennia and it would long rot before it ever grew close. Nathair didn't seem to mind in the least, but green anacondas also spent the majority of their adult lives in water so that was understandable. She still wished the animal empathy that came with her skill set allowed her to borrow the resistant to the heaving of the waters below.

    Roland's fight went quick, though both her and the snake made expressions of annoyance at the shrill screech of the draug. With fire and the stupidest battle shout she'd heard to date, the enemy was cleaved in two. It wasn't long until The Admiral was the one moving up to bat. As the coffin opened and the similar creature slithered out to await food moving into the ring of fire, her friend's hammer was wreathed in the same. She almost felt bad for the no doubt horrific end the thing was about to meet. She had watched The Admiral fight many a time now, sometimes together and sometimes at a distance, but she had never seen the woman be anything but lethal. She wasn't at her tier yet, but Gwyn loved the challenge of chasing her, the fight of catching up to such a bulwark of muscle, metal, and mind. The spray of gore from her attack was a wretched sort of poetry. Alphabet was next, cutting between her approaching compatriot and the archer, claiming the next as her own with an odd look in her eye. There was a grief that bled into fury and Alpha got whatever quiet revenge she thirsted for in more than one pound of flesh.

    Finally it was her turn, glancing for a moment at Aaron to ensure he wasn't already stepping forward. They were the only ones of their particular party left after all. The ranger cracked her knuckles as she moved forward, Nathair's mass parting what crowd still stood near. More than a few either had backed away in recognizing the danger of their group or were busy snickering to themselves about whether the creatures were even a threat. Underestimating any opponent, be it a mountain or a monster or a man, was the last mistake more than a few had made. She wouldn't.

    The black wood of her longbow gleamed with the play of firelight over it and she pulled three arrows to light in the fires as Roland and The Admiral had done variations of before. The bindings caught easy, but were strong enough to hold up to the burning for the time it took to bring them to the string. Nathair tore forward as soon as she gave the sharp whistle of an attack command. The long, writhing body of the beast moved forward to lash out. Its many needle-like teeth sunk into the tendril the draug lashed out with and with its grip cemented, the snake began to coil and curl around it with a blinding speed. The scaled ropes of its body moved up to bind the creature's tentacles and arms to its torso. It shrieked a fierce attack and both of them cringed as it pecked away at their health with its awful voice, but it wouldn't stop the hunter and her companion. The two struggled for a moment to see who would constrict who, but Nathair had the cold and clever mind any serpent could boast. Their mark struggled in vain. With that and an undulating movement, the anaconda's coils parted around sections of the torso. Three spots for three arrows. Nathair had taken to training as easily as it did to the hunt.

    The flight of the three arrows was smooth, rocketing forward in a blaze as she put the force of a Precision Shot behind them. She would normally have gone for a forceful shot to push it away, but with the ring of fire and Nathair she didn't need to crowd control it. Instead, she needed to avoid hitting her companion. The additional accuracy was precisely what suited her at present. With a disgusting squelch all three found their home. One cut straight through the half rotted monster's gut until only the fletching was still revealed, the tip of the burnt out arrowhead just leaving the body on the other side. The second burrowed into the throat, the angle off, but damage done. The final of the trio had felled it. The long, narrow arrowhead decorated in flames had skewered and burnt out the draug's cold heart. Her tame released its quarry, lingering over the corpse as if considering attempting to devour it, but thought better. Too much rot. She whistled low for it, still standing by the edge of the ring having only taken the single step in. Unlike the others, she didn't need to look her mark in the eye to ensure its death. Nathair came as called, hissing and flexing its might at the crowd as if warning them: they weren't rotted and it was still hungry. She couldn't help but cast it an amused look and lifted a hand at her side to let it glide and pet itself against. "Good job, sweets."

    246 / 220

    Damage Dealt: 86 ( roll ) + 160 = 220
    +120 Ranged: 1000 expert
    +60 Fire Bonus 30 x 2
    +60 Special Skill 30 x 2​
    +15 Beast Taming: 200 proficient
    +15 Hunting: 200 proficient
    +10 Weapon: Hunter's bow

    Energy Lost: 20 Total

    Damage Taken: 3 (roll ) + 15 - 6 = 12
    -3 Oath Jerkin (Medium Chest)
    -3 Oath Britches (Medium Legs)
     
    Last edited: Aug 17, 2017
  36. Preliminary Round: Match 4 Intermission


    Someone in the crowd let out a hearty laugh and announced, "Come on lass lets see what you can do with that bow!" as Gwyn entered into the circle. The actions of her snake, and bow in the ring awarded her a hearty applause but moans of complaints began to fester once more. "Come on! Give them something more challenging!" A voice rang out, "Yea! These things ain't nothing! My wife would beat them with her spoon!" The crowd began to get a bit rowdy before the Man in White slammed down his cane, again the sound silenced the mob. "You want a fight?" he called out, "Fine!" He waved a hand at one of the sailors who nodded, producing a rope and moving towards the remaining coffin. A few sailors worked on removing it, while another handful pulled out another. Unlike the previous coffins, this wooden box was much larger. The Man in White eye's narrowed as he gazed at @Aaron Marone "I suspect you will make this one more...entertaining..." With that a loud snap could be heard, and the lid of the coffin flew into the air, revealing a blob of rotting flesh that slowly oozed out of either side of the enclosure. With great lethargy a mass of rotten flesh slowly lifted itself out of the coffin staring at its surrounding with great disdain before letting out a loud and rumbling howl of anger.

    Your Next Opponent Awaits a Challenger!
    [​IMG]
    Difficulty Class Threshold - 400
    Race: Draug
    Types of Attacks: Bite, Claw, Bear Hug, Constrict, Roar (Sound Damage)
    Damage Dice: 2d20+10
    Mastery Modifiers: Effects of illumancy are doubled.
    Extra Modifiers: The use of fire doubles appropriate attack modifiers. (All characters are aware of this modifier)
    Special Events: Natural Rolls underneath 30 will cause the player character to acquire the following condition (Poisoned: User will suffer an additional 5 damage per post. )

    Code:
    [hp]100[/hp] [en]100[/en]
    [spoiler=Conditions]
    [b2]Status Effect name:[/b2] If any otherwise this can be deleted
    

    • +5 for every mastery above beginner, +10 for expert and higher
    • Each mastery can only be used once per post
    • -5 EN for every mastery used per post
    • Skills or special attacks cost an extra 5 EN and can be used one per post
    • Special attacks multiply the used modifier by two. (can only affect one mastery)
    • Every armor piece subtracts the amount of damage you take each round
    • Poor quality: -2, Common -3, Uncommon -4
    • Using weapons allows you to add the the quality tier of the weapons to your attack.
    • Poor quality: +5, Common +10, Uncommon +15
    • Damage to the player is resolved prior to the damage to the monster. (Unless this would result in the death of both, in which case, the player survives with 1% Health, and the monster dies)
    • You can use an appropriate skill to heal yourself during intermissions and after rounds
    • Healing Roll: 1d20 + 1 for every level of mastery beyond beginner

    No energy was recovered during the last match.


    ((OOC: You may each post once for the intermission. Someone may step into the ring voluntarily and interrupt this launching into battle. Likewise, someone can volunteer and post again after everyone else has posted. If no one volunteers @Aaron Marone will be selected. If combat takes more than one round, you can/should post multiple times in a row until either you or the creature is dead))
     
    Last edited by a moderator: Aug 17, 2017
  37. 71 HP

    MAX HP

  38. 75 EN

    MAX EN


  39. Sea sick: +10 to DC Thresholds

    Aaron observed the fights before him as best as he could. Each of his allies seemed strong, insanely so, to the point that they defeated each of their opponents in relatively short order. He wasn't sure if he was that strong, but he was glad that they would all be working together, and not against each other. He whispered a prayer of thanks, and tried to see what he could learn of each of his allies.

    Roland seemed to favor a duel wielding method still, but now adding to it with the usage of alchemical concoctions. Had he used those last they worked together? He couldn't remember, but it certainly seemed a useful trait.

    The Admiral was now only using one hammer. How odd - she had been quiet proficient using two before. He shook his head at her comment. "No, but I can't imagine them tasting much worse," he replied.

    Alphabet seemed to use a naturalmancy spell to assist her. That made sense. The girl was very in-tune with animals and the like. Naturalmancy made a good fit for her.

    The party member he didn't know seemed to use a combination of her pets and a bow. Good, someone having range would be a benefit to the team composition. They seemed a pretty balance party, this should go well, assuming they were allowed to fight together in the future.

    Aaron sighed as he heard the men calling for more of a fight. That meant he was likely to fight a tough bastard. Just his fucking luck. That being said, all these beasts were undead so far. That meant whatever was about to come out of that last coffin would likely be undead as well. Plus, it was coming out of a coffin. How could it not be undead?

    As the coffin lid was removed and the blob of Draug was rolled out, Aaron blinked with familiarity, as if he recognized the beast. "Mom?" he asked, tilting his head to the side. The creature roared, obviously not appreciating his joke. "Right then." Aaron cracked his knuckles, then drew his sword and readied his shield. As he and the beast began to size each other up, Aaron began to chant. "Sanctus Ignis spirituum, ego te rogamus, audi clamorem meum. Mutuam opem contra hostes in bestia; Leviathanum eo. Ferrum et ignem meos cor meum, sanctum est cum igne, qui uri omne sabbatum Violant et terram, et mare, blasphemaverit nomen tuum. holy nomina."

    His chant complete, Aaron's sword ignited with holy fire. He grinned as he thrust the blade forward, presenting it to his foe. "This sea might make me a bit sick, but this fire and light? I think you're gonna like it a lot less than even I like the sea." As soon as the words left his mouth, the fire spread, now igniting his armor and shield as well, giving him the appearance of a holy elemental, burning with righteous flames. "I have come to send you back to the depths of hell!" Aaron shouted, lunging forward and latching on to the beast. He raised his sword high and thrust it into the beast's head. It roared in pain, and the sound made Aaron's ears ache. He would have to end this fight, and fast!

    Damage dealt: (thanks to @Snide for helping with the math)
    61+5+30+30+30+60+5=221
    Energy spent:
    5*5=25
    Damage taken:
    18+13+10-12=29
     
  40. 51 HP

    MAX HP

  41. 50 EN

    MAX EN


  42. Sea sick: +10 to DC Thresholds

    The beast bucked, desperately trying to throw off the heavily armored, not to mention flaming, paladin that had decided to jump on top of it and ride it as he stabbed it. Vaguely, Aaron lamented the fact that he had not been able to kill the beast in a single strike, as it had seemed his companions had been able to. Sure, his beast was bigger than theirs, but he was also a paladin. Destroying the undead was part of the job description.

    The Draug seemed to decide it wouldn't be able to throw Aaron off, and instead switched strategies to crushing the paladin. Aaron shouted in pain as he felt bones strain within his body not to break. Sure, they were digital bones, but he had pain set at realistic! So while they might just magically pop back into place as soon as he was no longer taking damage, he felt the pain the entire time.

    "You... smell..." Aaron spat. He ripped his sword from the beast and slammed it back in, aiming for the creature's brain, if there was one in all the mass. This second attack, combined with the creature's pain from the fire and holy light, seemed to be enough. Its grip lessened and Aaron barely had time to leap backwards to avoid being crushed as the blog of fat fell to the ground, dead once more.

    With a flick of his sword, all the fire on Aaron extinguished. His armor and weapons were all clean, the blood and gore of the fight burnt away by the fire. He sheathed his sword and gave a weak smile to the group. "Well, that wasn't too bad," he said. He wiped his mouth with the back of his sword hand, a small bit of blood coming away with it. "Just need some time to catch my breath, cast a healing spell or two, and I'll be good as new. Let me know if you of you need healing as well, and I'll help with you as well," he offered.

    He turned toward the man in white. "We killed your little pets. Good enough for you?" he asked.


    Damage dealt: (thanks to @Snide for helping with the math)
    77+5+30+30+30+60+5=237
    Energy spent:
    5*5=25
    Damage taken:
    18+4+10-12=20

    Total damage: 458/410​
     
    Last edited: Aug 17, 2017