(Roll) Mushroom Cave

(Roll) Mushroom Cave
Discussion in 'Rolls' started by Pandora, Sep 7, 2017.
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  1. Pandora

    Pandora

    Staff Member Game Master
    This is the OOC thread for (Dungeon) Mushroom Cave.

    No Alchemy/Cultivation
    HTML:
    [dice]d100[/dice]
    Has Alchemy/Cultivation (Second Die is Gathering Roll)
    HTML:
    [dice]2d100[/dice]

    Relevant Links:

    Template:
    Code:
    [hp]100[/hp] [en]100[/en]
    [b2]Condition:[/b2] Leave Blank if no buffs, debuffs, or ailments are in effect.
    
    Post here
    
    [CENTER][COLOR=#008000][SIZE=7] Your roll + Modifier = Total [/SIZE][/COLOR]
    0 / 1000
    
    Mushrooms in Bag:
    Link to Roll
    Link to Status Tracker
    [/CENTER]
    


     
  2. Thrown die:
    51
     
  3. Thrown die:
    30
     
  4. Thrown die:
    67
     
  5. Thrown die:
    80
     
  6. Thrown die:
    83
     
  7. Thrown die:
    75
     
  8. Thrown die:
    1
     
  9. Thrown die:
    51
     
  10. Thrown die:
    38
     
  11. Thrown die:
    34
     
  12. Thrown die:
    79
     
  13. Thrown die:
    22
     
  14. Actually, before I use the roll above. @Pandora, if we bring their health into negative numbers does that also go into the total DC? For example...

    We were at 353/1000 for Mushroom Cave.

    The Moths were 200, and we brought them down an extra 33. Does that mean we add 200 to the Mushroom Cave DC or 233 to the DC?

    553 vs 586?
     
  15. Pandora

    Pandora

    Staff Member Game Master
    Yes you do.
     
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