Temple of Cinder
With the group leaning more toward allowing the formerly imprisoned cultist to act as their guide and kill him if he did anything suspicious, the cultist honored his side of the deal. On the way to where the artifacts are kept, he rebutted the accusations made against him earlier.
“I told you, they only take me out of my prison when I am needed to make portals, this is the Temple of Cinder, if you even recite a spell that sounds remotely like teleportation or portal forging, you will immediately burst into flame. It was their counter measure against divine intruders!” the cultist said as he walked alongside the group. Though he was visibly sticking close to @Temperance since she was the one who was more receptive toward saving him. He was particularly scared of @Eleanor Loan whose mistrust of him was understandable but he was worried she might kill him. @Sylpha Astarte and @Ursa seemed like logically conscious women, but they did not put blind trust in him, which also made him extra nervous.
After a long walk down a hall with at least 100 doors, the four of you have finally arrived at your goal.
"Please hurry? Whoever is keeping your portals open won't be able to hold it for long, the portals leading here are always extremely unstable... I would rather not end up in the Frostlands when we head out..." the cultist whimpered as he waited at the door.
Opening the doors leading into the chamber where Idna’s relic was supposed to be, you discovered that it was laced with magical seals everywhere, intending on keeping magical beings from reaching it. You don’t know whether or not it’s luck, but the seals are mostly effective against divine or magical beings, as mere mortals, you had no problem moving through the ebony floor. However, you figured it would be the safest option to either destroy the seals or disabling it before reaching the three massive pedestals, each housing a floating fragment that completes an ornate azure orb.
If you somehow manage to climb these gargantuan pedestal and touch even one of the fragment, a vision would wash over in a blinding radiance, taking you back in time… To a time where Azog and his betrothed, Idna, had a shared happiness together.
The vision begins with Ys, the King of all the Elysid gods marrying his daughter, Idna, off to the firstborn son of the Fire Lord in order to make peace with the elemental world. It was a time when the elementals were still on friendly term with one another, truly a rare sight according to most religious historian who have studied the Fire and Water Elementals shared politics… This was the vision of the first shard.
The second shard showed that the wedded couple, an Elysid and a Fire Elemental Prince was happy for a time… In fact, Idna begot Azog’s child, Anumora, a demigoddess with beautiful strand of fire for hair. She was Idna’s everything, receiving so much love and affection she would be spoiled rotten. However, Idna’s head priest and temple leaders were extremely concerned over Idna’s negligent of the mortal realm, and so they conspired with an unknown elder god outside of the Elysid circle to block Idna’s sight of the future and they devised an insidious plan to destroy Idna’s happiness.
The final shard did not show exactly what happened, but your conjecture would lead you to believe that together with the elder god, Idna’s followers were able to influence Azog’s mind and fill him full of fear that Anumora would one day kill her father and take the title as the Prime Fire Lord. Given that Idna’s power was blocked by the elder god, she couldn’t rebut Azog’s claim. The treacherous mortals and the elder god continued to poison Azog’s mind until he reached his absolute limit. The last thing you saw before the vision cut out was Azog secretly slipping into Anumora’s crib and opened her chest up before he slipped a frostcore into her, which was one of the few ways to kill a Fire Elemental with royal bloodline.
That was where the visions ended, you have no idea what happened after that point, but you could guess at what had happen to Idna as she turned from a naïve young woman into a jaded goddess that ruled over magic and routinely plunge herself into magical chaos. While Azog’s mind was poisoned by those who conspire against them, it was he who killed their daughter, and for that, even if Idna could use her power to see the past and learn of the truth, she would never be able to forgive him or his kind.
After the visions, if a player had touched the fragment, the UI give the exact instruction on how to use it. It said: “Put all three fragments together to combine them into the [Orb of Idna].” Once you have follow its instruction, the Orb of Idna reveals that in order for it to work, it must fuse with a person, who will act as a catalyst… Whichever one of you volunteer to become the catalyst must sacrifice themselves and jump into Azog’s core. There is no coming back from that. Resurrection would likely be possible for a player at the nearest temple.
Alice has lost her way and is no longer with the group. Her voice does not weigh in any decision unless she finds her way back to the group inside the chamber. Also, she encountered a pack of wild fire beasts looking for their next meal... Better run....
Decide with this cycle of posts who will fuse with the orb for the final stage of the fight.