Shin Vermillion
❰ 3664 / 4000 HP❱
TIER = GRAND BOSS [THEME]
Threat Level: Lethally Dangerous
Immune vs Dark, Death, Illusion, Ailment, Debuff
Strong vs Magic
Weak vs Holy
Class: Crimson Overlord
Mobility: 3000 illustrious Wellness: 3000 illustrious Luck: 1000 expert
Necromancy: 3000 illustrious Demonomancy: 3000 illustrious Hemomancy: 3000 illustrious Fel-Naturamancy: 3000 illustrious Crimson Power (Vermillion Unique): 3000 illustrious
Armor: Vermillion's Head Piece (Light - Head), Vermillion's Dress (Light - Chest/Legs), Vermillion's Bracelets - (Light - Arms), Vermillion's Shoes (Light - Feet) ,Necronomicon (Grimoire) , ? ? ?
AC = Natural rolls below 25 are a miss!
@Eldhi - cannot enter a enemy occupied zone!
Vermillion took a moment to rub Alphabet under her chin with a claw like hand. Why not? The pittiful wannabe knight was going to be under her power soon enough with those vines... wait. What? Eldhi broke free of the vines with a surprising ease. It seemed to only fill her with a fury that Verm had not seen matched in some time. This one might have some bite after all! The strike hit home and blood came from Vermillion this time. Spotting her elegant dress. The Crimson Overlord was brought closer to the ground by the impact. This pretend knight.... Tyr was on her side? Elysid... Vermillion never had a good standing with them. It was not really possible considering her breed. However this made corrupting the little pest all the more enticing. These otherworlders... first that man who would not die and now this. They were truly different.
"Perhapssss you are more worth adding to my collection than I firsssst thought. You people are proving to be more valuable to me with each new acquissition. Hehehehe... I ssssupposse it'ssss time to sstop thissss farce and just put you in your place already."
She reached out her hands before her and held them palms up with fingers curled upwards. Red clouds blocked the ceiling from view as a rain of blood poured down upon the chamber. She raised her hand and generated a blood spear that was then shot straight at Eldhi. The vampire aimed carefully. She did not want to kill this one. Just bring her unconscious. Undead servants were much less effective mentally using her current methods. Misha was a good example of it.
Vermillion Attacks!
Crimson Rain (Hemomancy + Crimson Power): Summons forth a rain of tainted blood to ruin enemies on the entire field. 25 Offense/Defense Debuff and 25 + 32 (Buff) Damage @Eldhi
Bloody Spear (Hemomancy + Crimson Power): Generates a spear of tainted blood and hurls it at a zone. 70 +32 (Buff) Damage @Eldhi
Posting Rules:
- Minimum of 100 words and max of 400 words, excluding the OOC stuff.
- Characters may post once every 4 hours. Every 3 Hours if you have Rogue at Expert. A cycle ends when the DM takes Shin Vermillion's turn every 5-6 Hours (hours start counting beginning after the first player turn).
- Alphabet is considered a minion in this fight and may only attack Eldhi or give support Vermillion. She uses the same sheet and template as she would if a normal player. Her offensive power is halved.
- Follow the DM instruction every cycle.
- You cannot flee.
Bleeding: Subtract 5 HP per turn. Lasts until cured.
Battle Map
Position
You must keep track of your character's position at all time. The rule is that you can only move 1 space per turn (diagonal counts as 1) unless you are speed buffed.
- Moving to a new zone does not cause you to lose your action (unless slowed).
- Melee masteries may only hit adjacent zones (this includes diagonals).
Locations:
(Enemy) Shin Vermillion - 5
(Enemy) Alphabet Chocolate - 5
(Player) Eldhi - 8
Lock into a role and use their sheet to perform actions. Current version: 1.17
- Health - It's dangerous to go without HP! Use this!
- Tank - Protect allies, disrupt enemies, and mitigate zonal damage.
- DPS - Damage, damage, and more damage.
- Support - Heal, buff, and dispel conditions from allies.
- Hybrid - All of the above.
Special mastery: if you used Holy Attacks/Spells, you deal x2 damage. Resisted Attacks/Spells have damage halved and fully immune Attacks/Spells cause no damage.
You count DOWN this time because you are reducing the enemy's HP.
Code:
[bg]
[health]### / ###[/health] [role]Tank/DPS/Support/Hybrid[/role] [zone]#[/zone]
[/bg]
[center]damage and heal tracking here, delete if none[/center]
Post here
[CENTER][b2]WRITE ACTION HERE[/b2]
[score]Total[/score]
4000 / 4000
Roll / Status
[/CENTER]