Current Masteries
Mobility: 200 proficient
Wellness: 200 proficient
Luck: 200 proficient
Riding: 100 trained
Seafaring: 200 proficient
Dual-Wielding: 500 adept
Slash: 1500 mastered
Guard: 200 proficient
Alchemy: 200 proficient
Equipped Arms/Magic Tools
Oath Keeper Sword (1H Slash) (Story S1) A blade fashioned out of enchanted steel and decorated with emerald like leaves inlaid with gold.
Swash Buckler's Scimitar (1H Slash) This sleek beauty's design was inspired by the blades of pirates seen drifting out in the eastern sea.
Equipped Armor
Exquisite Leather Pants (Medium Legs)
Exquisite Leather Boots (Medium Feet)
Leather Head Piece (Crafted - Medium Head) It is crafted from decent leather material and has the Yulan Dragon guild crest embroidered on the front.
Envenomed Trench Coat (Medium Chest & Legs) obtained from Arachna
Envenomed Grips (Medium Gloves) obtained from Arachna
Equipped Accessories
Accessories (max 3):
Blood Seeker (Accessory - Ring) This elegant silver band holds captive a dark red gem, which has been fashioned from the congealed blood of a vampire wurm. The gem lights up when at least a gallon of raw, fresh blood is detected in a half mile-wide radius.
Aedrik’s Master Key a mysterious key that allows you to enter any Aedrik doors, granting access to secret areas throughout the world. You will recognize the door when you see it.
Ember-forged Alchemic Set (Alchemy Tool) This upgraded tool gives special effects based on fire. You can suggest what effect they have.
Equipped Consumables
Potions:
Draco's Oil of Burning: (One Shot) An alchemist can apply this oil to a weapon which will cause all attacks from it to be considered fire-based for a limited amount of time. Ember Forged Bonus Effect: This oil last for an extended period of time.
Malaki's Elixir of Stout Health: (Consumable) Once taken, this elixir will nullify any physical status effects a user gains for a limited amount of time. Ember Forged Bonus Effect: The user gains slight fire resistance during the duration of the previous effect. (Note: This does not prevent magical effects)
Roland's Special Whiskey: (Consumable) Once taken, this elixir allows the user to ignore a small of amount of damage per round for a limited amount of time. Ember Forged Bonus Effect: The warmth of the whiskey revitalizes the user allowing them to regain a small amount of health when first taken.
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