Code:
[center]
WRITE ACTION HERE
[dice]d100[/dice]
[/center]
Status
All posting are now refreshed, all players get 2 posts per cycle per OOC account. It is still possible to join this event. Simply assume your character has been with the entourage the entire time.
[ Entourage's Status: 564/3000 ]
- This is the current well-being of the entourage; it is very beaten up.
- All dice rolling in this cycle, regardless of actions will add to this progress meter.
- There are currently only 5 wagons left. Though modification is possible to expand their space.
Characters' Status
- Everyone is currently spending time healing and recovering their energy after the battle.
- Everyone should be back up to 100 HP and 100 EN after cycle 4.
The entourage has stopped and is setting up tents, campfires, and put out various provisions for people to meet their needs. It is currently 10:46 PM, the temperature is dropping steadily, but there is hardly any wind.
Pick one of the activities below and flavor it how you want. You must be in the same area as someone else in your post to interact with them.
Rest: You spend your time resting and socializing at the camp. Hanging out with friends is never a bad thing.
- Location Camp
- Modifier: your highest mastery get +5 per mastery tier (excluding beginner); +10 if mastered.
- Better Modifier: Muse or Music gets +10 per mastery tier (excluding beginner); +20 if mastered.
Cook: You make food for people at the camp. With some luck and effort, you can turn the crappy provisioning into a gourmet of a meal.
- Location Camp
- Modifier: Cooking get +5 per mastery tier (excluding beginner); +10 if mastered.
- Your final result number is the quality of your food. 1-40 (Poor) 41-70 (Average) 71-90 (Gourmet) 91-100 (Whoa!)
Mend: You help heal injured people or help cure those suffering from Crystallization. You are also helping to cure any illnesses people might be developing.
- Location Camp
- Modifier: Muse, Illumancy, Naturamancy, or Alchemy gets mastery get +5 per mastery tier (excluding beginner); +10 if mastered.
Fix: You help fix up the broken wagons or expand their space.
- Location Wagon Rest
- Modifier: Naturamancy, Engineer, or Tinker get +5 per mastery tier (excluding beginner); +10 if mastered.
- Better Modifier: Artisan gets +10 per mastery tier (excluding beginner); +20 if mastered.
Explore: Mapping: You explore some areas away from the camp, hoping to imprint some of what you see and make some kind of map that might be handy in the future, if you ever consider coming back to the Crystallized Zalra
- Location Away from camp
- Modifier: Hunter or Magecrafting gets +5 per mastery tier (excluding beginner); +10 if mastered.
- Map quality: 1-40 (Poor) 41-70 (Fine) 71-90(Exquisite) 91-100 (Rare)
Explore: Harvest: Not far away from the camp, there exists a grove full of crystallized trees at least 20 to 30 feet tall. If you look carefully enough, you can see fruits resembling precious gemstones hanging from the branches near the top, holstered by the thick glassy canopy.
From what you know, you have seen people paying a sumptuous amount of gold for them. The high price mostly comes from how dangerous they are to harvest and handle; you do not know what this entails, do you get some anyways?
- Location Fruit Grove
- Modifier: Rogue, Mobility, or Cultivation gets +5 per mastery tier (excluding beginner); +10 if mastered.
- On a 40+ You successfully climb to the top and harvest a fruit; go to this thread and follow the instructions.
❰ Roll Thread ❱
Posting Template
Code:
[CENTER][l=Location:]WHERE[/l][/CENTER]
Post here
[CENTER][b2]ACTION[/b2]
[score][b1]Roll+Mod=Result[/b1][/score]
Tracker / Roll
### / 3000
[/CENTER]
Last edited: Oct 26, 2017