There are two questions about virtual reality. How will it benefit mankind? And how will lead it to destruction in the wrong hands?
These questions were asked by some professors that were interviewed for the VR research documentary he recently watched. Kyle just played Terrasphere for a week now and despite there were no problems with the game so far, those documentaries made him wonder about the benefits and dangers of virtual reality. Being a psychology major student, he specifically wondered about the mental state of a virtual reality player. As VRMMOs usually causes the players to immerse themselves in the virtual world, they can play out their desires and goals they weren't able to do in real life. However, there is a chance that they will lose themselves in an imaginary world created by data. Also, reacting to a virtual death may affect the emotions of the player than a real death of someone close to them.
Walking down near the row of bookshelves in the library, Kyle looked around in order to search for some books about virtual reality and the psychological changes of VRMMO. After he found them by the upper right corner, he went to the nearest computer in order to search more about some VRMMOs that were released from the past through the internet. With all of these questions in his head, he might as well try to find some answers by himself. Sure, his decision on making his VR psychology research as part of his thesis was still 50/50, but he needed to solve the mysteries of the changes the player have through VRMMO. While he originally tried to investigate Terrasphere's origins, he needed to know the psychology of the virtual reality players. He hoped that this research would give him a clue about the reason behind the game he was playing right now.
Last edited by a moderator: Oct 5, 2017