(Event) The End

(Event) The End
Discussion in 'S3 Completed' started by Raid Master, Nov 19, 2017.
  1. Raid Master

    Raid Master

    Staff Member Game Master
    The End

    Despite the tunnel clearing team's failure to slay the exotic monster that lurked within the sewers, the assassination team did not encounter anything other than a few sewer critters as they navigated the rotten labyrinth under D'vangelline guidance. Despite being supported by the members in the group, D'vangelline occasionally blacked out. Whatever affliction she obtained from the earlier encounter seemed incredibly potent and potentially contagious to the more cautious members of the party.

    The sewers itself was composed of tunnels leading to other tunnels that branches to even more tunnels, resembling a massive web. A few of these tunnels and tight corridors, however, connect to big chambers that appeared completely identical to one another. For anyone who was not familiar with this strangely intricate hidden underpart of Stokbon would have gotten lost and be consumed by the sewer filths.

    Eventually, the party arrived at an inconspicuous tunnel that appeared to be a dead-end like a few other dead-ends that D'vangelline had mistakenly guided the group to thanks to her faulty memory. And so, the party activated the ring, hoping it was the right location. After a few seconds of inactivity, the ring began to glow, clearing away the powerful Phantasmic spell that veiled the hidden passage from them.

    Within the hour, the part found their path slowly turning into an incline, eventually stopping at a ladder. After a short climb, the group would find themselves inside a small room with a single entrance. From the massive stonework that framed their surrounding, the group would have realized that it was their destination; they had arrive at the High Keep, where King Theo resides.

    Before the group had a chance to react to everything that was going on, the doors leading into the room was opened by two maids. If anyone was brave enough to venture out of the room, they would immediately notice that the floor changed from the rough patchwork of stones to a smooth marble the color of light creme. The surface they walked on was so reflective that they could almost see their reflection within it.

    A distance away from the room was the throne, whereupon an old man sat. The sight of the crown sitting snugly upon his head indicated that they were looking at their enemy, the King of Falderen, acclaimed Hero of Light in his younger days. The wrinkly man remained still as his wrinkled eyes stayed shut, he was resting his cheek on his left hand, which was propped up atop the arm of his massive throne. The King was adorned in an ornate set of heavy armor unlike anything the group has seen before. To his right was a sword that leaned against the throne, while a shield sat at his feet. King Theo was dressed for battle.


    img
    Theodore de Falder

    "Welcome to my humble abode. I have been expecting you adventurers for a while now. Girls, you may leave the guests to me," the old man said in a deep, raspy voice.

    After the entire group vacated the chamber they were in, the maids quickly closed the door, bowed to their King and promptly left the throne room per the King's order.

    King Theo continued, "And so the scums of another world has come to finish the job with a treasonous snake carrying my blood, huh? Have you tire of your other world that you have come to take someone else's hard work, fools! I have known your treacherous ploys to take over my Kingdom long ago. All these adventurers suddenly appearing in my land and toppling everything I have built up so carefully over the last 50 years... I should have known to hook everyone of you by the throat the moment you infested my land."

    He continued, "Oh, and that little snake thought she was so clever to bring you were to take my crown? Hah! It was I who extended my invitation to King Astor and his subjects, you are all here because I want to deal with you vile beings myself, I will protect the realm from you otherworldly filths, cleanse your infection on this realm once and for all."

    img
    D'vangelline de Falder

    “F-father... snap out of it, this is not like you. The Hero of Light would not deceive his enemies, he would fight with honor and adhere to the laws he had spent his life forging. There's something wrong with you, father, please, will you not listen to reason and lay down your arms? You cannot hope to--!!!”

    Before anyone had the chance to react, a massive arrow made of a translucently glowing light went right through D'vangelline, cutting her speech short as the impact pinned her against the wall behind the group.

    The princess became unable to speak as she desperately gasped for air, continuing to wheezed as she grabbed onto the spirit arrow, attempting to remove it. However, she could feel the strength leaving her body as blood began to trickle down from her wound, forming a small crimson puddle at her feet.


    If you turned toward the direction where the arrow came from, you would see a cloaked woman who was nearly translucent and slightly glowing; she looked eerily similar to the arrow that struck D'vangelline. Turning toward the King, she spoke in a rather high pitched voice, "Whoops, sorry love, it was an accident. Ahaha!"

    Standing next to the throne where Theo sat were two other figures who looked identical to the archer. Visually, one was clearly a sorceress, while the other appeared to be a cleric. They chattered with one another and Theo as though they were old friends bantering.

    After a while, Theo stood up from his throne after he had pick up his sword and shield. From the platform that contained his throne, he cast an overwhelming shadow over the room as he looked down at his daughter and then the group with great disdain in his eyes.

    All around them, the sun was slowly rising in the distance filling the throne room with his glorious radiance. It was a new day for some, and the last day for others...
     
  2. Raid Master

    Raid Master

    Staff Member Game Master
    profile
    Theodore de Falder
    ❰ 1300 / 1300 HP ❱
    ❰ 700 / 700 SP ❱
    ❰ 600 / 600 WP ❱
    "Come hither, I will allow you unworldly scums to get in the first blow on me, show me your resolve for we battle to the death,"

    Per his promise, King Theo's stature remained unwavering as he stood still with his sword and shield in hands. His old, albeit sharp eyes was following even the tiniest of movement the group made.

    At the sight of the apprehensive adventurers, the King loosened up his body and assumed an open gesture with both of his arms, which still held onto his sword and shield, to the sides. It was a direct invitation for them to the bravest of them to approach him. He was willing to wait as long as it took to get the skittish players to make their moves, honoring his generous offer of a free hit.

    It has been a long time since he had had to engage in personal combat. However, Theo's muscle memory and mastery over fighting has not fleeted from him. He may have been slower now, because of his old age, but he was still considered a legend in the mind of many Falderens.

    While the King taunted his guests, the three feminine figure remained still, observing the fight. They clearly did not look human; however, their voice and communication was something very humane. From the bits and pieces of dialogues the group overheard earlier, it seemed that they have known one another for a long time, yet the group cannot discern who... or what they are. Only time will tell at this point.

    Cycle 1 Status

    Everyone gets 1 post per cycle. Theo's item can be targeted, however, they do not affect his personal health pool.

    Perseus (Shield) This is King Theo's shield. It can absorb magic and cast 1 spell back at the person. SP is the same as HP, but for the shield.
    • 700/700 (AC 50)
    • Resistant to physical damage.
    • Absorbs spells and take on the trait of that magic, including vulnerabilities.
    Victor's Grief (Sword) This is King Theo's sword. WP is the same as HP, but for the sword.
    • 600/600 (AC 50)
    • Resistant to magic damage.
    • Unknown item.
    Archer of Light The cloaked spirit archer who shot D'vangelline.
    • 500/500 (AC 75)
    Cleric of Light
    • 650/650 (AC 30)
    • Does not attack.
    Sorceress of Light
    • 300/300 (AC 50)

    Actions
    • Roll Here!
    • Tank - Protect allies, disrupt enemies, and mitigate zonal damage.
    • DPS - Damage, damage, and more damage.
    • Support - Heal, buff, and dispel conditions from allies.
    • Hybrid - All of the above.
    [​IMG]
    Movement Rules
    • Below proficient, you may only move 1 zone a turn.
    • At proficient, you may move 2 zones a turn.
    • At Mastered you may move 3 zones a turn.
    • Melee must go into the same zone as their target to attack them.
    • Ranged mastery can attack up to 2 zones away (not counting where they stand)
    • Support spells have a range of 2 zones (not counting where they stand),
    Positioning
    • Everyone starts in Zone 9 where D'vangelline is.
    • Zone 2: Archer of Light
    • Zone 3: Cleric of Light
    • Zone 4: Sorceress of Light
    • Zone 7: King Theo
    Code:
    [bg]
    [health]000 / 000[/health] [role]DPS[/role] [l=Zone]00[/l]
    
    Damage log here
    [/bg]
    
    Post here
    
    [CENTER]
    [b1]Movement:[/b1] From 0 to 0 / Stay
    [b1]Target:[/b1] Here
    [b2]Action:[/b2] Here
    [score]00[/score]
    Tracker / Roll
    X's HP: 000/000
    [CENTER]
    
    profile
    Rules
    • Each cycle will be marked by the DM. There is no posting order.
    • If DM posts for all rolling or posting to cease at any time. Do so.
    • If you are interacting with a character, tag their name: @Name
    • Max word count of 400 words, including the OOC stuff. Do not go over.
     
    Last edited by a moderator: Nov 20, 2017

    • 165 / 165 HP
    • Hybrid
    • [l=Zone]9
      [/l]


    "This is discrimination, you know! I mean, sure we come from some other world and everything...but that's just racist!" Alpha shouted, pointing straight at the man with an accusatory glare. "We're legal immigrants, you know! We have the passports and everything and it's not our fault that our planet is being ruled over by totalitarian governments bent on sucking the life out of daily workers in a capitalistic plot to acquire and accumulate wealth for the rich! Homelessness and poverty rates are on the rise and people like you are the reason why everyone's declining to help!"

    Quietly, during her speech, she gave a quick gesture over to Gwyn's direction and, with magic twirling around her fingertips, transferred some Magical Power™ to her. "And you know what? You jerks are...well, jerks! Seriously?! Anyone ever suggested that you get a chill pill and, I dunno, go to therapy or something and talk it out! I didn't want to go all Gandhi on you or anything but I am gonna show you guys peace and serenity even if I have to shove it down your throats!"

    Hopefully her words would provide somewhat of a distraction to their enemies. Hopefully, she won't get one-shotted.

    Target: @Gwyn ap Herne
    Action: Single-Target Buff
    +23 for 3 posts
    (S2) Assassination /(Roll) The End
     
    Last edited: Nov 19, 2017

    • 159 / 159 HP
    • Support
    • [l=Zone]09[/l]


    Ashiore grimly stared at King Theodore. He somehow fit the picture she had in her mind of the man who had caused so much strife. Well, the unbridled arrogance certainly did.

    She quickly chanted a quick empowering spell at the ones she knew would be able to hit hard, and hit quickly. And then, she turned her attention to the Princess, pinned against the wall. Along with her previous injuries, it looked like a nasty hit. And if Princess D'vangelline died, then this plan was for naught.

    So, buffs done, she focused on making sure the Princess was all right. As much as anyone pinned to the wall with an arrow could be all right.


    Target: @Gwyn ap Herne @Astor Balthas @Roland Rutledge
    Action: AoE Buff
    +22 for 1 post
    Tracker / Roll
     

    • 159 / 159 HP
    • Support
    • [l=Zone]09[/l]


    There was not much to be said. Not with what had happened and what was happening. The person behind Ilusa already knew that this was going to get ugly and the princess being hit, was just a topping on the cake.

    This whole adventure took long, she was behind many actions in real life, but stepping out now, not eing part of it was unthinkable... Especially as the man was responsible for the suffering @Astor Balthas had experienced.

    “Alright. Astor, I’ll buff you.” She spoke to their King, who should kick the ass of that old, crazed man. The Felis gripped the wand and concentrated, speaking words of power. “Bumba. Etwüre. Borrë!” Light appeared and flew towards Astor, sinking into him.

    “I’ll check on the Princess now, but I’ll have your back!” She promised, her eyes burning with conviction before she went to chek the poor woman and stabilise her.



    Target: @Astor Balthas
    Action: Single Buff + stabilising the Princess (Minor action)
    +52 for 3 posts
    (S2) Assassination / (Roll) The End
     

    • 200 / 200 HP
    • Tank
    • [l=Zone]5[/l]

      Damage log here

    img The battle that would decide Astorea's fate was about to begin. How ironic that one who left the rest behind and desired to be a complete part of Terrasphere would arrive at this moment? Fate was a cruel mistress indeed.

    "Well now..."

    The knight saw several people and a old man near a great throne. He was geared with equipment that was far surpassing even her own Durandal. So... this was the king that would show her how weak she was? Fine, then this was...? The emblem on the wall was unforgettable. This was the spawn point kingdom! Falderen... then this was the Astorea War?

    "Sigh... it would seem I am here to fight with you all."

    Minerva drew her sword and moved forward. There were several young woman with the old royal. Something about them was concerning. Another young woman was pinned to a wall. Sigh... this was a wonderful mess Maya... no, Minerva. The swordsman knight looked straight at the man. If this was her challenge, then she would make her stand here. She would challenge and surpass this old man and move on. Save the day for Astorea while she was at it. Having player allies was never a bad thing for the future. All those world messages constantly dinging in her ears while she was trying to plot out the game aspects... time to win this war and shut them up.

    "You are Theodore? You are a flawed king who sends a army against those you fear. Fear is the worst trait of someone who rules. Fear will be what destroys you."

    She said coldly as she pointed her sword at him. Then brought her sword upwards pointing it at an angle towards the floor in a combat stance.

    Time to see what a 'King' is made of...


    Movement: From 9 to 5 / Move
    Target: Zone 5 / 9
    Action: Hold the Line
    5 / 9
    Tracker / Roll
     

    • 183 / 183 HP
    • DPS
    • [l=Zone]9[/l]

      +23 Two Turns Remain
      +22 This Turn Only


    There was a fairly sizeable list of things that Gwyn ap Herne did not like. It included such things as slavers, animal abusers, any alcohol when not desperate besides honey mead, ticks, politics, raccoons getting into backpacks, sexist and homophobic pieces of human refuse, and kings. She had found a rather potent hatred for kings as of late.

    If they had their way, there would be at least one less king in Terrasphere soon enough. Maybe two. The limits of her seeing King Ballsack actually doing anything in a fight was limited, but perhaps his experience in the prison had opened to his eyes to the very real consequences this game seemed pleased to dish out in spades. She loathed it, but there was no leaving it. For whatever reason, it had sunk its talons in deep and she returned the sentiment. Gwyn didn't care to claim power over the world or the people like Astor or his guild turned royal court, but she had carved a space for herself in it just the same.

    They had found their way to her mark though and the princess dropped a breath or three over the threshold. The huntress didn't have eyes for the rest of her party. She regretted the attack making such a vicious home in the woman, but there would be worse to be wrought. Her own would strike true. Gwyn spared a glance toward the strange archer that had fired off the powerful attack and hungered to test the weight of her bowstring and the bite of her arrowheads against her. Her own supports cast their magic and she took a deep breath in as the familiar power of Naturamancy thrummed across the line of her gilded longbow and sunk thorned fury into the shaft of the arrow she drew with lethal purpose.

    skill
    Thorned Shot


    Her eyes flared white as she took her shot, not bothering to watch with any great interest as it sunk in between the spaces in the other archer's armor. Instead, she left her gaze crawl across them and seek out what they'd hide from the rest. Their weaknesses. Her strengths.

    skill
    Investigation Mode


    She had nothing to say to these people or their mad king. Others could speak. She would see. She would slay.

    Movement: Stay
    Target: Archer of Light
    Action: Reckless Attack + Improved Investigation
    19
    Tracker / Roll
    Archer HP: 309/500​
     
    Last edited by a moderator: Nov 20, 2017

    • 161 / 161 HP
    • DPS
    • [l=Zone]9[/l]

      Buff: +52 for 3 posts +22 for 1 post


    Face to face with his nemesis since the fall of Castle Dormont, Astor went incredible rage burning at the pit of his stomach. Listening to the bastard King spouting off about honor and courtesy boiled his blood as his eyes narrowed. Without being able to focus on anything else that was happening around him, like how the princess was shot down so mercilessly by one of Theo's goonies, Astor funneled all of his concentration into the speck of flame that swirled within his palm.

    When Theo invited his group to come at him with a free hit, Astor gladly took his offer as he moved the speck of flame within his hand up toward his chest and began to recite what players learned was the language of the fire elemental; Asymgog.

    "Ahyr agora zygykt egrin narha'r"

    skill
    Pyro Blast

    After his chant, a burning ball of flame shot out from his palm and curved rightward until it struck King Theo. As expected, the old crone blocked the fire with his shield, which in turn transformed it into fire. Though, it did not seem as though the fire hurt the King in anyway. In fact, he laughed uproariously, taunting the group of rats who had infested his home.

    Movement: Stay
    Target: Persius
    Action: Reckless
    159
    Tracker / Roll
    Shield's SP: 541/700 (Burning)

    [​IMG]

     
    Last edited by a moderator: Nov 20, 2017

    • 226 / 226 HP
    • Tank
    • [l=Zone]9[/l]

      Damage log here


    This was it.....finally after so much time and preparation, the final battle that would decide Astorea's fate had now begun and his very actions would have significant meaning in the future all depending on what happens here today. Was this to be his final trial for him to become a true noble and a master swordemen as well? So be it!​

    Along with himself and Astor, there were others who had decided to come along to protect Astorea. Although he knew them all from point of another, many of these people were an unknown to me but right now he would have to call them comrades, something normally he scoff at but right now this event was far too important to allow personal issues. Astor was here, leading them into battle, just with Minerva who jumped into action, The Black Duke of Astorea would stand strong and be a shield for his majesty and all those he would have to rely on today. He couldn't say he was very surprised when they arrived with the Princess being wounded by her father's own force, he shrugged at the scene, seeing the princess as an idiotic warrior best for allowing herself to lower her guard.​

    Deciding it was time to move, Seto in his ebony plate move passed his comrades and took to the front infront them towards her enemies. Seto drew his Elongated Broadsword from his scabbard on his back and held his blade out forwards in a neutral stance in the case he would need to switch from defense or offense. Seto stared at the old man infront of them, this so called hero but he didn't see anything other than an old man far passed his prime to be any true threath without such over powering weapons and armor and and an escort? He chuckled at the sight, A true warrior needs only to rely on their own power alone.

    img
    Seto

    "You call this old man a Hero? Don't make laugh! A true warrior would fight with skill and honour alone yet this old fart couldn't even grasp the concept. He's simply an old fart far passed his prime and now he must use numbers and massivly overpowered gear to even stand a chance.....how pathetic...."


    Movement: Staying in Area 9
    Target: Area 9
    Action: Support the Line!
    9
    Tracker / Roll
     
    Last edited: Nov 20, 2017
  3. img
    D'vangelline de Falder

    After receiving some help from @Ashiore Evretto and @Ilusa Nakhalee, the Princess slowly came to. She was rather weak at this point; however, she did her best is trying to be as helpful to the group as possible. When she heard @Gwyn ap Herne's questions, she attempted to answer, but was unable to raise her voice. In order to speak, she breathlessly whispered to the two women who helped stabilize her.

    “...B-be careful with that sword. That is Victor's Grief, a powerful item that can steal boons and heals. No matter what, don't use any support spells when you see it glowing... I think it does more than that but I can't... seem to recall... hhhhg....

    D'vangelline's body convulsed, eliciting long painful groan from her month. Despite her condition, the princess cast an angered glare at her father. What kind of monster would allow his daughter to be shot down so mercilessly? Even if she was usurping the throne, she couldn't believe how far she had fallen from the King's grace.

    “One more thing... those apparitions that are supporting the king are spirits that he had bounded to this world through an artifact called Rebirth. I've only heard about it in fables, I c-can't believe my father actually possesses it...

    The story tells the tale of heroes who become a hero after their death become Heroic Souls, Rebirth allows its wielder to bind those souls to the material realms. T-those spirits were his old adventuring companions in the past... how cruel must you be to use your former allies in such a way?


    Anyways, the artifact itself is limited to three a-at a time and, so, nnh...


    Before D'vangelline could finish her speech, she fell unconscious as the pain assaulted her once more, putting her body into a state of shock, making her spasm uncontrollably even while she was unconscious.
     
  4. Raid Master

    Raid Master

    Staff Member Game Master
    profile
    Theodore de Falder
    ❰ 1300 / 1300 HP ❱
    ❰ 541 / 700 SP ❱
    ❰ 600 / 600 WP ❱
    While using enhanced investigation mode, @Gwyn ap Herne was able to identify that all three of the heroic souls have a heroic feat that essentially allow them to come back if killed. However, they will do less damage the lower their health get.

    The old king locked eyes with @Astor Balthas as he was the first to launch a spell at him, per his invitation. All it took was for him to raise his shield and the spell was completely absorbed by the shield. The moment he witnessed @Gwyn ap Herne attack the Archer of Light, King Theo noticeably shook with anger.

    "I graced you with the first hit seeing that you are my guest, yet you dare attack someone else? You are undeserving of grace or manner, die without honor scummm!!!"

    For an old man, the king moved fast. Within the blink of an eye, he dashed toward the group and opened up on @Gwyn ap Herne, bringing his sword down on her. Fortunately, @Seto Kurama was able to protect her and lessen the blow. (10+9=-19 HP)

    After charging into the group, the king reflected the spell at everyone in zone 9 as an AoE, dealing 5 damage to everyone in zone 9, but 10 to @Astor Balthas and @Gwyn ap Herne.

    Archer of Light Seeing the king struggling with the protectors, the Archer of Light drew her spirit bow back and began charging up an attack, aiming at the woman who wanted to compete with her at archery. "Keh... I'll deal with you later, arrow bitch. For now, let's have some fun with blondie over there."

    Afterward, she shoot an arrow that eventually turned into a massive lance of light, striking @Minerva Alexandria (42*2=-84 HP). Knowing that she had exposed herself to some powerful retaliation, the archer leaped backward and disappeared without a trace. Hiding for the time being.

    Cleric of Light Raising her staff, the cleric healed her archer ally for 34 HP, all without revealing the archer's position. Afterward, she tilted her head before moving away.

    Sorceress of Light Flipping through her spirit grimoire, the sorceress decided to cast a wind spell on zone 9. A massive orb of wind appeared on zone 9. When it popped, it dealt damage to the group (10 on everyone; 20 on @Astor Balthas and @Gwyn ap Herne) and scattered the them to surrounding areas.


    Cycle 2 Status

    Everyone gets 1 post per cycle. Theo's item can be targeted, however, they do not affect his personal health pool.

    Perseus (Shield) This is King Theo's shield. It can absorb magic and cast 1 spell back. SP is the same as HP, but for the shield.
    • 541/700 (AC 50)
    • Resistant to physical damage.
    • Absorbs spells and take on the trait of that magic, including vulnerabilities.
    Victor's Grief (Sword) This is King Theo's sword. WP is the same as HP, but for the sword.
    • 600/600 (AC 50)
    • Resistant to magic damage.
    • Steals buff and heals when it glows.
    Archer of Light The cloaked spirit archer who shot D'vangelline.
    • 343/500 (AC 130)
    • Healed for 34
    • Cloaked: in order to do damage, replace your mastery tier with luck.
    • To uncloak the archer, interrupt must be 90+
    • Receives 2x damage if hit.
    Cleric of Light
    • 650/650 (AC 30)
    • Does not attack.
    Sorceress of Light
    • 300/300 (AC 50)
    • Uses Aeromancy.
    Damage Summary
    Actions
    • Roll Here!
    • Tank - Protect allies, disrupt enemies, and mitigate zonal damage.
    • DPS - Damage, damage, and more damage.
    • Support - Heal, buff, and dispel conditions from allies.
    • Hybrid - All of the above.
    [​IMG]
    Zonal Rules
    • Below proficient, you may only move 1 zone a turn.
    • At proficient, you may move 2 zones a turn.
    • At Mastered you may move 3 zones a turn.
    • Melee must go into the same zone as their target to attack them.
    • Ranged mastery can attack up to 2 zones away (not counting where they stand)
    • Support spells have a range of 2 zones (not counting where they stand),
    Code:
    [bg]
    [health]000 / 000[/health] [role]DPS[/role] [l=Zone]00[/l]
    
    Damage log here
    [/bg]
    
    Post here
    
    [CENTER]
    [b1]Movement:[/b1] From 0 to 0 / Stay
    [b1]Target:[/b1] Here
    [b2]Action:[/b2] Here
    [score]00[/score]
    Tracker / Roll
    X's HP: 000/000
    [CENTER]
    
    profile
     

    • 144 / 159 HP
    • Support
    • [l=Zone]10[/l]

      -15 HP


    She stumbled backwards, grimacing in pain first from the reflected blow, and then from being tossed about by a magical tornado. But, although that stung, that seemed like nothing compared to the arrow of light--forget arrow, actually, that looked more like a javelin--that struck Minerva.

    Prometheus fluttered around somewhere; she could hear the flap of his feathers behind her, above, watching over the area from some perch he had found. Though she didn't feel... that great an attachment to him, not the same way that she loved Naixi, she was relieved that he didn't get hurt in that last blast.

    Anyway. She had an objective. Ignoring the cloaked figures behind her, and the King himself beyond, Ashiore focused on healing Minerva. It wan't enough to fully patch her up, but it was something, at least.

    Movement: Stay
    Target: @Minerva Alexandria
    Action: Single-target Heal
    +37 HP
    Tracker / Roll
     
    Last edited by a moderator: Nov 20, 2017

    • 134 / 183 HP
    • DPS
    • [l=Zone]5[/l]

      +23 One Turn Remains


    Gwyn tilted her head slightly as she skimmed over the figures accompanying the mad king as his own odd royal guard. Her improved investigation fed her the information she sought and with the failing words of the injured princess? It wasn't hard to piece together. "It should go without saying Illumancy's useless on them, but hey Arcanamancy'll hit them hard. And don't kill them! They'll just come back. The weaker they are, the weaker they hit back. Get them low, bleed them near on dry, but don't bother with the mercy kill." The ice white glow of her eyes faded as she turned to look away from the archer to King Theo.

    She bore her teeth in an animalistic snarl as the mad king roared and charged. Kurama blocked part of the blow and she leapt back a step to spit back up at the man's face. Her side throbbed to the beat of her pulse, but the adrenaline dulled it better than any pain setting. "You tortured the kindest person I've been lucky enough to meet. I hope you die slow like a stuck fucking pig ripe for the slaughter." This was stupid. She should not be goading him, should be leaving it to the tanks to draw his aggro, but her mouth curled around the words and spat them out like caltrops anyway.

    There was a secondary notice of other forces acting on them. She was aware of the lance the Archer shot at another, heard the words with clarity, she felt the reflected spell bite at her, and knew the wind had lashed and shifted her stance. Her senses had been honed over the course of her stay in their world and it was hard to block any of it out, but never did her sights waver from the King. He called her scum. "Slaver. Torturer. Traitor to your own family. Hah, your former companions here should be ashamed of the stain of your name on them. Talk about an honorless death." She lifted the bow and fired with both her gaze and the arrowhead locked on his left eye.

    skill
    Sunder Shot


    It was a nasty little thing and oh how no other man had deserved it before, save Hadrian. The arrowhead was twisted and warped, the shaft short and stocky, with a fletching of swan feathers. She didn't kill with a such a strike. She only aimed to main. And if she hid a bit more behind the tank of a Duke afterward? Well, that was just common sense.

    Movement: Stay
    Target: Theobore de Fuckboi
    Action: Attack
    -140
    Tracker / Roll
    King's HP: 1160/1300​
     
    Last edited: Nov 20, 2017

    • 150 / 165 HP
    • Hybrid
    • [l=Zone]9[/l]

      -15 HP


    "Whoa there, Gwyn-Gwyn! Don't ruin his face too much! I wanna keep his head, you know! I mean, imagine the awesome gift it'll make for Christmas! Then again, it might make a nice Christmas decoration!" she mused, readying her blade as she patted the dust off herself from the attacks. "So, anyways...I kinda need that awesome thingy of yours, Kingy-king-king Theo! I mean, it revived...one...two...three...of you, right?" she moved her blade and pointed at the Theo's companions. She then began to count once again, raising up a finger for each number. "Beretta...Naixi...Ursa! There ya go! You killed three of us permanently, you know? I think it makes sense for us to take 'em back with that cool relic thing you got there! Maybe I'd revive Elvis right after and then Michael Jackson and everything! Party all night!"

    And, suddenly, her gaze darkened and a cruel smirk replaced the easiness that radiated off of her. She turned her blade to point at their enemies once again. "Eeney," she eyed the Sorceress of Light. "Meenie," she laughed at the Archer. "Miney," she cackled threateningly at the Cleric. "You!" and she launched herself at the King with a loony, bloodthirsty guffaw. "Don't worry! I'll revive your head afterwards so you can be an eternally screaming skull!"

    Target: King Theo (not Theo, but Theo)
    Action: Regular Attack
    1098 / 1300
    (S2) Assassination / (Roll) The End
     
    Last edited by a moderator: Nov 20, 2017

    • 149 / 164 HP
    • Support
    • [l=Zone]14[/l]

      -5 reflected spell
      -10 from orb of wind



    Amane winced at the attacks that followed, instinctively taking a step back at the gust of wind, though she fared more fortunately then the others, who were blown several paces back. Still, the King was right up in front of her, and she was no melee fighter: not just in masteries, but also in disposition. Quickly, she teleported a few meters back, the spell leaving her lips in a flurry as she took in the damage dealt from the recent series of blows. It was—— they fared well, all things considered, but Minerva had taken a fair bit of damage.

    Her next course of action was clear, then. Raising her arms, the felis was just about to cast a heal when Gwyn's voice rang out above the cacophony of combat. The king's companions were...they were weak to arcane. And with that a new choice appeared in front of her: she could heal Minerva, and take the easy way out — participating in an assassination without causing any harm herself. She would contribute, yes, but even in the scant minutes since the battle started she could tell that Ashiore and Illusa were talented healers, and Alpha was no slouch herself. They wouldn't need her to keep the tanks safe; not now, not yet. But Arcanamancy? Few people in the team possessed it, and while she had never been a damage dealer, for once, she could hit reasonably hard. The faster they ended this, the less chances for reinforcement, and the more likely they would be to succeed. For Astorea to survive, for her friends to live. She just had to aim, and bring herself to attack with the intention to kill.

    With the words at the tip of her tongue, Amane hesitated, but— Beretta, Ursa, Kyupin, Astor. Alpha's and Gwyn's words reminded her once again, bringing the swarth of pain back. She hadn't been close to many of them, but people have suffered immensely. This was a game, and yet... Looking down, she forced an arcane orb of light within her palms, before firing it at one of the holographic combatants that she could see.


    Movement: From 9 to 14
    Target: Cleric of Light
    Action: Attack
    24 x 2 = 48
    Tracker / Roll
    Cleric's HP: 602/650
     
    Last edited: Nov 20, 2017