Abandoned Church

Abandoned Church
Discussion in 'DM Challenges' started by Pandora, Nov 29, 2017.
Thread Status:
Not open for further replies.
  1. Pandora

    Pandora

    Staff Member Game Master
    The church grounds are fairly generic. Straight out of a horror movie setting. Twisted dead trees, a dark sky seemingly covered in storm clouds only over this particular area, and of course a creepy graveyard that seemed to go on for miles behind the church. A dark mage may find this a inviting location. Even though it seems foreboding The place held symbols of the Elysid. Upon approaching the churches entrance, the old doors had swung open easily. The place almost seemed too clean inside. Was there a caretaker for this place still? A old priest that refused to give up on the place? Who knew, but you were here to see what you might find or learn...
    Requirements
    • None to enter...
    Objectives
    • A abandoned church in the middle of nowhere...

    Posting Rules:
    • Minimum of 100 words and max of 400 words, excluding the OOC stuff.
    • Only 1 reply per cycle (dictated by DM's post). Certain types of replies will activate a immediate DM post. Tag @Pandora for action checks.
    • You may move between areas as you wish unless otherwise stated. One post cannot take place in more than one area.
    • You can leave the church at any time.

    Abandoned Church: Prayer Hall

    Stepping into the old church, your eyes would at first see nothing, having to adjust to the darkness. The place was extremely dark. Your own hands were lost in shadow. There was no lighting other than the occasional lightning flash from through the stained glass windows. Even those who found solace in the night might find this place difficult to explore without some small form of lighting.

    To explore the Prayer Hall successfully. You will need to consume 10 EN (5 EN for Expert) on lighting the room with magic. Or possess a item that creates light (consumes 0 EN). You may also strain your own eyesight or the occasional lightning flashes to make out your surroundings instead if needed.

    What you can make out by default is a large shadowy figure towering in the back of the room, blocking part of the stained glass. The exact nature of the figure and if it is even a living thing or not is unknown in the extreme darkness. A awkward search around may help if no light is available.

    Also one would feel a almost oppressive atmosphere here. As if there was something in the air yet not tangible to any of the senses beyond the mere 'feeling'...

    • Tag @Pandora whenever you attempt a action that will require a DM. Especially lighting the room.


    Code:
    [hp]100[/hp] [en]100[/en]
    [b2]Condition[/b2] 
     
    Last edited by a moderator: Nov 29, 2017
  2. 100% HP

    MAX HP

  3. 100% EN

    MAX EN


  4. Condition: --

    What was he even doing here?

    He had seen the notification come up in world chat, something about a church having been found out in the middle of nowhere and people wanting to explore it. Probably a horrible idea from the get-go, but Emil found himself with time to burn and energy to spare. And so, like the others, he had boarded the carriage out to where the church stood and now, here he was, entering the building like a character straight from a horror movie.

    The magus sighed as he took a single step over the threshold of the church. He knew no lore about the deities of TerraSphere and, frankly, he didn’t care to learn any. The exploration of holy or divine magic wasn’t in his interest. No, fire did what he needed it to do when it came to taking down his enemies. Granted, it couldn’t heal his energy or stop bleeding, but you didn’t have to worry about those things if you enemies were piles of ash before your feet.

    Nevetheless, he could still make out the familiar images of the Elysid. He had seen them in the main city and emblazoned on the shields and armor of other player-characters. He assumed they were the good guys.

    Clearing her throat, he held his hands aloft in front of him. A puff of grey smoke curled away from his fingers and a leather tome appeared between his hands. I do seem to recall having learned a fire-light spell some days ago, he said to the others, his eye going down to the yellow pages as his dexterous fingers flipped through the various scribblings he had done in the margins.

    I am Emil Trevelyan. Pleased to meet both of you. His greeting was given in an offhand manner, his attention focused on the grimoire that he shifted through.​
     
  5. 100 HP

    MAX HP

  6. 90 EN

    MAX EN


  7. Condition: --

    What an interesting works this was. Having survived countless ordeals over the last few weeks, the swordsman couldn't think of any better way to relax than by exploring a creepy church that had recently been discovered. Thankfully he wouldn't have to go alone; alongside two other players he ventured into the building only to be met with a nearly impenetrable darkness that kept the interior of the room hidden.

    “My name's Alric. Alric Stalwart…” He replied as Emil flicked through his spellbook. “But, you're not really going to start a fire in here are you?” No effort was made to hide the concern in his voice. The church was already bad enough as it was; the last thing their group needed was to have it burned down with them inside if the pyromancer lost control.

    “Here, let me try something.”

    With a deep breath, he unsheathed his sword and began the incantation. Using the weapon as a focus point for the spell, the metal gave off a glow of its own as light magic began to wrap around the blade. While raising it out in front of him like a makeshift torch, Alric turned his attention back toward the others with a shrug.

    “I have Illumancy, so I figured it'd be safer to use it than making a fire in here.”

    ---

    Action: Attempting to light the room with Illumancy.

    @Pandora
     
  8. 100 HP

    MAX HP

  9. 100 EN

    MAX EN


  10. Condition: --

    Bradwynne found himself at the front of some abandoned church seemingly at civilization's end. Although the representations that were present on the sculptures outside of the church were those of the good pantheon, the church still gave an eerie feeling to whoever had seen it. Fortunately Bradwynne was not alone, as two other people were present within the environs of the church. As they went inside the church, Bradwynne followed them.

    As he entered the interior of the church, the darkness deepened until he can't even see himself in total pitch-black surroundings. The air within the church was very musty, and cobwebs could be felt as he walked within the church with no source of light. As one person suggested to light the area with his fire, Bradwynne said, "Wait, with all the cobwebs and dust and church pews here you will start a fire? We would never want to become barbecue here! Let me do it!" He was then about to chant a Hebrew phrase so that he would illuminate his sword with light as he was drawing it, when he noticed another person had already used his sword as a torch. He then stopped what he was about to do, and then said, "That should do it. Well my name is Bradwynne Lambert, nice meeting you two."
     
  11. Pandora

    Pandora

    Staff Member Game Master
    Abandoned Church: Prayer Hall

    Dungeon Theme
    @Alric Stalwart @Bradwynne @Emil Trevelyan
    Activated a source of light (Alric's Sword + Illumancy):
    After illuminating the prayer hall enough to get a look at your surroundings. You see many old benches lined up facing the figure in the distance. The figure it turns out is a large scantily clad angel statue(1). Her face seems to have crumbled away and one of her wings has fallen to the ground in small pieces. Due to the damage, it was impossible to discern which god if any this statue was built to worship. However several more Elysid symbols mixed with ones with no known origin(2) could be found engraved on the carpet and the altar(3) before the statue. Behind the statue of course was the great stained glass window. Below the statue is a pedestal(4) that it stands upon. Engraved in it's stone surface are the words:

    "Ecc dnurkm nefi bohbymi. Wurt ud ert dni letrimm yw hiecuda ser rifih syrdhyc ayo. Dni bohbymi yw ayoh cuwi um wyort dnhyokn dni pecersi yw iqumdirsi. Hiesn zudnur ert wurt ud wyh dni dhodn um ecc ehyort ayo. Piriedn li cuim dni tehgimd yw team ert epyfi cuim dni irt yw duli. Yrca ur ayo ert li um dnihi nybi."

    On both the right and left sides of the room is a single wooden door(5-6). As you looked around the oppressive feeling only seemed to grow.(The entire party loses 2 EN)

    Objects or Interest:
    (1) Angelic Statue
    (2) Symbols of Elysid and ???
    (3) Altar in front of Statue
    (4) Angelic Statue Pedestal
    (5-6) Right or Left Door


    Areas Available to Explore:
    Prayer Hall (Party is Here)
    ??? (Enter Right Door)
    ??? (Enter Left Door)
     
  12. 100 HP

    MAX HP

  13. 98 EN

    MAX EN


  14. Condition: None
    Exploring Angelic Statue Pedestal

    Master Stalwart, Master Lambert. A pleasure, truly.

    At the behest of Alric, Emil only gave a small pout before shrugging his shoulders and tucking his grimoire under his right arm. There was no sense in making it disappear when they were in a potentially hostile environment. Granted, this feeling pressing down on him and making his breaths ragged was indicative enough that this place was not friendly, so the need to be armed and ready was warranted. Even though the statues were from the “good” deities, perhaps they were standing on defiled land.

    With those thoughts in his head, he glanced down at the floor beneath them. The marble work was pretty, yes, and he didn’t see any…untoward carvings etched into the stone. There were no cracks, no places that looked as if they had been dug up for some dark ritual. Ah, but there were always stains that he couldn't see...

    I do not believe the people of Astorea even hold church service, he murmured to himself, taking another step into the building while eyeing the rafters. No birds seemed to be flying around, no bats either which was both a good and a bad thing. Perhaps this was once a point of rebirth for those whom might have met an early end? It was the only explanation Emil thought made sense.

    Clearing his throat, he continued forward, careful not to leave the protection of the light emanating from Arlic’s sword. Squinting, he gave pause as he bent over at the waist, his head tilting inquisitively toward the right.

    There’s…lettering here. But, I cannot make it out. Mouthing the words, he knew better to breathe life into them. Does it look like a language that either of you might have some mastery over or in?
     
  15. Pandora

    Pandora

    Staff Member Game Master
    Goddess of Trial's Ruling

    Exploring Angelic Statue Pedestal
    You could not read the words, the others would find that they were also unable.
     
  16. 100 HP

    MAX HP

  17. 88 EN

    MAX EN


  18. Condition: --

    Only now that they could see was Alric starting to notice the oppressive atmosphere that was present within the church. For whatever reason the place just filled him with dread the longer he stood in the prayer hall. Oh well; there was no sense in worrying about it. At the very least they could see what they were doing now. There were several points of interest in the room, but none of them really stood out in particular to Alric. Without the mask provided by darkness it looked like a pretty normal church. If he was being honest the sight was kind of a let down…

    Might as well have a look around.

    With that thought in mind he idly glanced over toward the pedestal after Emil began investigating only to shake his head in response to the question. A language he couldn't understand… Without any way to decipher the text it wouldn't serve as much of much use to their search, so he'd simply ignore it for now. Instead his attention would turn to the statue itself. While his knowledge of Terrasphere's pantheon was… Limited at best, he had remembered none of this was real. It was a game world. A very realistic one, but still a game nonetheless. It was bound to inherit certain aspects from its predecessors like secret rooms.

    “Maybe there's a switch or something hidden on this statue.” He said while moving in for a closer look.

    ---

    Action: Checking the Angel Statue (1)

    @Pandora
     
  19. Pandora

    Pandora

    Staff Member Game Master
    Goddess of Trial's Ruling

    Alric: Checking the Angel Statue (1)
    Upon closer examination. The statue appears to be even more damaged than originally thought. The entire surface is chipped and dented, almost as if the stone like material from which it was constructed was decaying.The statue gave off a feeling of sadness that at least for now was unexplained. The only thing one could truly take away from the statue was a small barely noticeable engraving along it's right ankle. Amazingly they did not seem to have decayed away.

    [​IMG]
    So binbuca fyc vuiht eh pnehkehk vundr ran payido.
    Archior Melvic

    There is nothing else of note about the Angelic Statue.​
     
  20. 100 HP

    MAX HP

  21. 98 EN

    MAX EN


  22. Condition: None.

    As the inside of the church was illuminated, the interior of the church came into full view. It would seem that this church had been left to ruin as he saw pieces of marble lying around the area, as if no one was tending the church or even cleaning up the mess that was laid here for maybe a lot of years. He then looked for something that might have dropped the pieces of marble from it, and then he saw a statue. A huge one. Some of its features had been defaced from its form, but even though the statue was just standing there, Bradwynne was stricken with fear that he had not experienced before in his lifetime. It was as if the statue of the winged figure here coincided with the figure of the angelic statue abomination that attacked the south from a number of days before, which was still haunting him up to now. Cold sweat started to form on his body as his mouth was gaping, but it seemed that his feet went on walking towards the statue, and his hands were intent on drawing the sword to slice it which he had failed to do before. As he had nearly reached the statue, his legs gave way as he was panting hard and staring at the carpet and the altar at its foot, trying to divert his attention from the statue to those articles where he was staring. Trying to remove the vestiges of the memory of the past from his mind, he stared intently at the articles, analyzing the symbols and maybe the inscriptions on those items. Maybe there would be some hidden mystery uncovered as to why this church was abandoned to waste.

    Action: Checking the altar in the front of statue (3)
     
  23. Pandora

    Pandora

    Staff Member Game Master
    Goddess of Trial's Ruling

    Bradwynne: Checking the altar in the front of statue (3)
    There appeared to be a spherical indent in the surface of the altar. Nothing else was noticeable.
     
  24. 100 HP

    MAX HP

  25. 98 EN

    MAX EN


  26. Condition: None
    Exploring (2) Symbols of Elysid and ???

    Hearing the others confirm that they likewise couldn’t read the script, Emil released a sigh of disappointment. He twisted his fingers in a familiar gesture before reaching behind his ear and pulling forth a quill with a sharpened point. Opening his grimoire to a fresh page, he quickly scribbled down the words that were etched below the statue. Surely if he showed this to some NPC back in the main areas, they would be able to read it. He squinted at the text, a small voice in the back of his head whispering that perhaps it was better to leave well-enough alone instead of seeking it out.

    He ignored the voice, finished copying the script, closed the book, and allowed the quill to once more disappear into thin air. Straightening his spine, he couldn’t help but glance in @Bradwynne direction when he heard the panting and heavy breathing.

    Everything alright Master Lambert? he questioned, his voice curious even though his face displayed nothing. The single blue-green eyes went from Bradwynn’s sweating features to the statue that he was apparently investigating. Emil didn’t see anything out of the ordinary nor any reason as to why the opposing male was acting as he was. Lightly frowning, he made the mental note to keep him within eyesight at all times if possible.

    For now, the male magus decided to check out the symbols of the known gods and the ones that he couldn’t make out..

    @Pandora
     
  27. Pandora

    Pandora

    Staff Member Game Master
    Goddess of Trial's Ruling

    Emil: Exploring (2) Symbols of Elysid and ???
    The symbols you saw were all familiar to you if you had any knowledge of the Elysid or Tora lore. The emblems of Uene, Tyl, Ledi, and even Synra were all strewn about on different areas of the all, the altar and the floor. Many were decaying to the point where one had to guess whether these really were their symbols. However the ones that could not be recognized at all were certainly worth noting. Then there was one or two that gave a very odd feeling when gazed upon. It started as a tickle deep inside your mind and went on to feel like your stomach was turning inside out. You became dizzy however the desire to keep staring at the undescribable symbol was suddenly all you could do. After several minutes of this even if the others noticed it would be impossible to look away. You felt something deeper than darkness pulling you into it...

    Then freedom. You would blink a few times before seeing that whatever effect it had was passed. There was nothing else of note here.

    The Party has lost 2 EN / Emil has lost 10 EN
     
    Last edited: Dec 1, 2017
  28. 100 HP

    MAX HP

  29. 86 EN

    MAX EN


  30. Condition: --

    “More gibberish…”

    This was getting frustrating. There had to be some way to figure out what the hell these scribbles everywhere meant. At least examining the statue wasn't a total bust. Perhaps with some further exploring their group would figure something out.

    Alric glanced at the others who seemed preoccupied with their own searches before moving off toward the one of the few points no one had checked yet. Two doors on opposite walls in the back of the church invited the players over. Now it was a matter of seeing if they could get past them or not. He wandered over to the left door and placed a hand on the knob, then…

    ---

    Action: Checking the door on the left (6).

    @Pandora
     
  31. Pandora

    Pandora

    Staff Member Game Master
    Abandoned Church: Hallway

    Dungeon Theme
    @Alric Stalwart @Bradwynne @Emil Trevelyan

    New Cycle

    With light from Alric's Sword + Illumancy:
    After going through the door you find yourself in a hallway which runs along the entire width of the Prayer Hall. It also goes around the back. Basically a upside down 'U' around the Prayer Hall. Along the path are many doors(1-6) that possess the symbols of various Elysid as well as symbols without any known meaning or god. At the back where the right and left halls meet, is a smaller pair of headless statues(7) that seem to be praying. and facing opposite directions. looking down the right and left paths. There is narrow set of stairs built against both the right side of the left hall, and left side of the right hall. They both lead to a door that is locked(8-9), requiring a Aedrik’s Master Key or Expert Rogue to bypass.

    Alric has consumed 10 more EN from lighting a new area.


    Objects of Interest:
    (1-6) Doors in east and west halls.
    (7) Twin small Headless Statues.
    (8-9) East and west stairways to locked doors. (Requires Key/Rogue)


    Areas Available To Explore:
    Prayer Hall (Return through west or east Doors to the Prayer Hall)
    ??? (Enter southeast Door)
    ??? (Enter east Door)
    ??? (Enter northeast Door)
    ??? (Enter southwest Door)
    ??? (Enter west Door)
    ??? (Enter northwest Door)
    ??? (Take the stairs to unlock the Door on the east side - Key/Rogue)
    ??? (Take the stairs to unlock the Door on the west side - Key/Rogue)​
     
    Last edited: Dec 3, 2017
Thread Status:
Not open for further replies.