The sphere that @Valdrada and @Luna Avalbane were in became brighter after they took out their medallions. Then, the sphere floated upward until it hovered at least 10 feet in the air as a magical leyline shot out from its body and connected it to the orb in the middle, altering the number it displayed. Aside from a piece of writing, the sphere also displayed a number: 95% with 80 in a smaller font-face below it.

Oooh, something is happening. Fascinating, it shows 97 out of 80, that must mean that the sphere is not omnipotent so it display how close the solution out of 100%.
Hmm, the writing on the sphere it has changed, it now says "The Lion and the Wolf, two sides, two kings, two ambitions, two moralities, two sides of the same coin. Solution: Accepted."
Eureka! I suspect that we must shoot above 80% for it to accept the solution. Well done,
@Valdrada,
@Luna Avalbane!
Meanwhile, the sphere @Vina Skysong and @Ilya were in did not react the same way, indicating that their solvent was not correct. A number was displayed inside the sphere.

What is wrong with that solvent I wonder. Entwining Warrior's Soul... Soul is singular, yet to to entwine means two different things are becoming one. This contradiction is most curious.
I do not think it has anything to do with relationship...
During the time Jawn was talking to the pair that entered sphere 02, Caccu was whisking her tail impatiently as she followed @Haru and @Grand Witch Majolica, waiting to see the result of their solution. Once they finished, the sphere glowed brighter before shooting up into the air, changing its content.

O-nya? It says something in the sphere.
"Nightmare of dreams are but an illusion, a reflection of reality and past experiences. Though myost nightmare imprisons their spectator in their sleep, darkness is the key."
Oho! Nya did it! Hurray! That's onye more sphere down, but barely... I guess it was close enyough.
When Jawn finished, he moved over to Sphere 05 where @Roland Rutledge and @Celestine were working on their solution. The sphere denied their attempt however, showing a meager 5%.

I have no idea what you guys are even trying to do... nor do I have any idea what this even is. You're both on your own...
After watching how much the adventurers struggled, Jawn was in deep thoughts as he looked around the chamber, looking for ways in which he can expedite the process. After fiddling around with one of the magical circuit, he discovered that he can lower the power requirement for the teleportation orb.
If they only needed to get out of the chamber by teleporting directly above, then they would not need all 12 powering spheres. That would be far too overkill. So, with the help of other tinkers and magical expert, Jawn was able to short a few circuits, lowering the requirement from 12 to 9.

I did it! As expected, you are a genius, Jawn! Since we don't need to teleport that far, I have lowered the energy required! Alright! Get to it, boys and girls!
[ Spheres Lit : 3 / 9 ]
To accommodate timezone differences, I have decided to extend length of this cycle so everyone have time to solve these puzzles! Although you do not have to solve all 12, getting 80% on all of them will initiate a loot roll at the end of the event.
Sphere 01, Sphere 03, and sphere 11 have been solved. This post does not refresh posting cool-down.
- (Solved) Avatar of Frostfire simulcasting ice and fire at the same time to burn a person with ice.
- Entwined Warrior’s Soul
- (Solved) Dormant Phantasmal Nightmare
- 80-90% Solution: inducing immobility and creating phantasm with illusion or black magic.
- 90-100% Solution: inducing sleep and manipulating dreams with illusion or black magic.
- Conflagration and Repentance
- Unquenchable Pride and Envy
- Converging Love and Hate
- King of Gods
- The Weaved Tapestry
- The Hero’s Beginning and End
- Flash before the Fall
- (Solved) Two Sides of the Same Coin
- 90-100% Solution: Comparing Lion's Pride and Black Wolf
- The Birth of the Beast