Higher hopes and the village
Eryl nodded. She supposed she could see herself believing that. You had to make the world you wanted to be a part of, and that included allies. Good allies and good tools didn’t just fall in your hands, you had to seize them. Just like gold or anything else in this game.
“That makes sense,” Eryl agreed with a nod.
“Nothing good is given to you. If its good and that easy to have in a world like this, then its already taken by someone else.”
Eryl arched an eyebrows at his statement.
“Then how do you ever plan on getting any better?” her dark brown eyes glanced at him with a hinting undertone,
“If you always go for amateurs its hard for you to ever get better.” She shrugged,
“Sometimes I do prefer a more peaceful solution, but sometimes the more peaceful solution isn’t the most equitable. If peace is the greatest way to gain what I want, then yes. But,” she poised her finger up in protest,
“There is a lot to be said for the profit of war.”
With the looting, the land gained, and the Mastery Points gained from a good fight, you could get a lot. She had learned that first hand from fighting against the Bandit King. But, of course, there was a greater way. The real trick was to gain the profits of war without the ease and lack of exertion from peaceful efforts. That was where the real skill came in.
“If I had a coin for every time I heard those promises, I would have every damn piece in this game,” Eryl said, not masking how unimpressed she was at his answer. Eryl had been gaming in VR for a long time. Guys tended to make a lot of those same promises of power, money, and the ability to show a “good time” that typically ended up with second rate experiences and lame attempts to bang. Eryl shook her head, her crimson hair fluttering slightly at the action,
“Honestly, Karr, I had higher hopes for you than that.”
They were hard to come by. She supposed the only way to tell if they would end up being good allies for each other was with time.
They came at last into the clearing that was around the village. The cottages were rather quaint, almost perfect with the thatch roofs, ruddy wood siding and white stucco. The villager NPCs were all but perfect in their earthy brown and tan tunics, trousers, and dresses. Everyone looked cheerful, Eryl squinted, with her own discernment taking the forefront as her eyes swept over them all.
“
They are too happy,” she said at last,
“Too cheerful, we have to find the weak link. They will show us where the key to Foxfeet’s hiding spot is,” she placed her hand on the sword at her side, furrowing her brows further, “
he probably has at least one of his enforcers here too, making sure they keep their traps shut.”