(Roll) The Inverted Spire

(Roll) The Inverted Spire
Discussion in 'Rolls' started by Ashifili, Mar 4, 2018.
  1. Ashifili

    Ashifili

    Staff Member Game Master
    This is the Roll thread for The Inverted Spire.

    HTML:
    Action (Assign values for each action here)
    [dice]d100/d20[/dice]
    Relevant Links:
     
  2. Scouting (70) Progressing (30)
    Thrown die:
    48
     
  3. Rat

    Rat

    scouting (50) Progress (50)
    Thrown die:
    79


    Mod goes to progress.
     
    Last edited by a moderator: Mar 5, 2018
  4. Progressing (70) Scouting (30)
    Thrown die:
    34
     
  5. Progressing (70), Stealthing (30)
    Thrown die:
    8
     
  6. Progressing (70) Scouting (30)
    Thrown die:
    75
     
  7. Rat

    Rat

    FITE ME
    Thrown die:
    39
     
  8. Progressing (50) Attacking (50)
    Thrown die:
    84

    Mod to Attack.
     
    Last edited: Mar 5, 2018
  9. Progressing (60), Attacking (40)
    Thrown die:
    12
     
  10. Progressing (60) Attacking (40)
    Thrown die:
    92
     
  11. Progressing (50) Attacking (50)
    Mod to Attack

    Thrown die:
    73
     
  12. Rat

    Rat

    shoop a doop, double-de-boop

    Thrown dice:
    96
    77


    two d100's for (100 Progress) at 50 supply cost.
    +15 progress mod
     
  13. Attack​
    Thrown die:
    18
     
  14. Attack
    Thrown die:
    73
     
  15. Attack
    Thrown die:
    58