(Tracker) Titanius the Ancient Dissonance | Page 3

(Tracker) Titanius the Ancient Dissonance
Discussion in 'Status' started by Asch, Apr 4, 2018.
    • 201 HP
    • 135 EN

    Status

    Arachnophobia (Death Affliction) Your character struggles to look at anything related to spiders.

    Deaths: 2


    Vocations

    Herbalism, Weaponsmithing


    Mastery


    Armor: 1000 expert
    Health: 500 adept
    Energy: 200 proficient
    Riding: 100 trained

    Slash: 1500 mastered
    Aeromancy: 1500 mastered
    Parry: 500 adept
    Acrobatics: 1000 expert
    Tinker: 200 proficient

    (A) Shifting Winds: 500 adept

    Arms

    Gold Ring (1H Spell Ring) Magical Tool

    Oath Keeper Sword (1H Slash) (Story S1) A blade fashioned out of enchanted steel and decorated with emerald like leaves inlaid with gold.


    Armor

    Hood (Medium Head)
    Chest Plate (Heavy Chest)
    Boots (Heavy Feet)

    Exquisite Leather Gloves (Medium Hands)
    Exquisite Leather Pants (Medium Legs)


    Accessory

    Blood Seeker (Ring) This elegant silver band holds captive a dark red gem, which has been fashioned from the congealed blood of a vampire wurm. The gem lights up when at least a gallon of raw, fresh blood is detected in a half mile-wide radius.


    Special

    Perseus’ Reflection 1/3 (Enchantment) 2. A faint golden radiance emits from your body when you get hurt. 3. Once per thread, you can absorb a spell (including physical) and gain that spell’s element when you perform an action that cycle.

    Aedrik’s Master Key a mysterious key that allows you to enter any Aedrik doors, granting access to secret areas throughout the world. You will recognize the door when you see it.

    Beatrice's Princess Nighty-night - (Sleeping Bag) This amazingly girly sleeping bag adjusts to the perfect temperature and softness so you can get the best sleep anyone sleeping in the wilds could hope for. It increases resting rate by a small amount.


    Mounts

    Blue Roan Horse (Horse - Mount) This is a mild-tempered and loyal mare who can't stand being handled by people other than her owner. In a one-on-one encounter with her owner, she can be incredibly sweet and cuddly like no other. Truly a mare of her times. Skill: ???



    Actions

    Disruptive Attack
    Careful Attack
    Damage Supplementation
    Deep Breathing
     
    • 120 HP
    • 170 EN


    Status

    Deaths: 0



    Vocations

    Religion, Negotiation



    Mastery

    Armor: 500 adept
    Health: 100 trained
    Energy: 100 trained
    Riding: ---

    White Magic: 1500 mastered
    Nature Magic: 210 proficient
    Acrobat: 200 proficient



    Arms

    Forlorn Rod (1H Rod)



    Armor

    Embroidered Tunic (Light Chest S2) Startlingly simple looking tunic that is comfortable, warm and adorned with silver clasp. The embroidery is likewise simple, made with black and white thick threads. Resistant to dirt and quick to dry it’s magically inclined adventurer’s best friend.

    Cowl (Light Head)
    Gloves (Light Hands)
    Linen Sandals (Light Feet)
    Linen Pants (Light Leg)



    Accessory

    Hodrik’s Fire Cloak (Accessory - Back) A long magical cloak that will stay warm 24/7.



    Special




    Mounts




    Actions

    Dispel
    Heal
    Damage Buff
     
    • 111 HP
    • 102 EN

    Status


    Death: 0


    Vocations

    Glory Fighting, ---


    Mastery

    Armor: 30 basic
    Health: 30 basic
    Energy: ---
    Riding: ---

    Berserk: 30 novice
    Cleaving: 100 trained
    Acrobat: 30 novice


    Arms

    Axe (1H Cleave)


    Armor

    Helm (Heavy Head)
    Harness (Medium Chest)


    Accessory





    Special





    Mounts





    Actions

    Attack
    Reckless Attack
    Critical Attack
     
    • 139 HP
    • 126 EN

    Status

    Deaths: 0


    Vocations

    Glory Fighting, Investigation


    Mastery

    Armor: 100 trained
    Health: 200 proficient
    Energy: 100 trained
    Riding: ---

    Berserk: 100 trained
    Hunting: 200 proficient
    Martial Arts: 1500 mastered
    Acrobat: 100 trained
    Nature Magic: 1500 mastered

    Druid Form: 100 trained


    Arms

    Dark Steel Claws (2H Fist) Martial Weapon

    Tooth Necklace (1H Focus) Magical Tool


    Armor

    Leather Hood (Medium Head)
    Leather Grips (Medium Hands)
    Leather Boots (Medium Feet)
    Leather Harness (Medium Chest)
    Leather Trousers (Medium Legs)


    Accessory



    Special

    Snefrid's Tooth (Reputation Collectible) This tooth allows you to enter territory controlled by a Caenis tribe (excluding the Lunatic Tribe). They will offer hospitality and contract works.

    King of the Pack 1/3 (Enchantment) 2. An intangible spirit animal of your choosing hovers around you while you fight. 3. Once per event, you may taunt all enemies, forcing them to focus their attacks on you for one cycle.


    Mounts



    Actions

    Reckless Attack
    Heal
    Damage Buff
    Dispel
     
  1. Celestine

    • 109 HP
    • 127 EN

    Status


    Death: 0


    Vocations

    Rhetoric, Theatrics


    Mastery

    Armor: 500 adept
    Health: 30 novice
    Energy: 30 novice
    Riding: ---

    Aeromancy: 1000 expert
    Summoning Magic: 100 trained
    Beast Taming: 100 trained
    Spirit Magic: 500 adept
    Illusion Magic: 0 beginner


    Arms




    Armor

    Verdant Twilight (Outfit - Light) A silky mage dress for female.

    Oversized Cute Ribbon (Light Head) Sixteen's Ribbon. Cute&Red and sure to never go out of style! Seems to give off a distinct magic print. Turns into an accessory upon replacement.
    Maid Stockings (Light Legs) Stockings worn by maids of particular taste. Beware potential stalkers. Seems to give off a distinct magic print. Turns into an accessory upon replacement.


    Accessory



    Special

    Demon Rose (Soul Bound) Special variation of the rare Demon Rose that can only be found in Vermillion Manor. Contains a tremendous amount of evil and vile intent within it's stem. Having this item is a tell tale sign of being involved with the Vermillion XIII. Effects: Exclusive RP / Quest opportunities / Manor Warp Gate Success.


    Mounts



    Actions

    Careful Attack
    Heal
    Disruptive Attack
     
    • 160 HP
    • 149 EN

    Status

    Mastermind Paranoia (Death Affliction) A simple quest, an easy battle. Such thoughts had led you to miss the greater power that was pulling the strings. The greater power that brought you an early grave. If only you had expected such a thing. Never again will you not consider the possibility of a man behind the man.

    Deaths: 1


    Vocations

    Brewing, Herbalism


    Mastery


    Armor: 525 adept
    Health: ---
    Energy: 200 proficient
    Riding: ---

    Ranged: 1000 expert
    Beast Taming: 325 proficient
    Incognito: 1500 mastered
    Hunting: 250 proficient

    (A) Doppelganger: ---

    Arms

    Steel Longbow (2H Ranged - Bow S2) A well balanced and well-designed longbow almost the length of his body with a good draw weight. Patterns of trees and vines are etched into the steel, a black bowstring.


    Armor

    Exquisite Leather Headband (Medium Head)
    Coat Set (Medium Chest & Legs)
    Grips (Medium Hands)


    Accessory



    Special




    Mounts




    Actions

    stable Attack
    Careful Attack
    critical attack
    Heal
     
    • 100 HP
    • 100 EN


    Status


    Deaths: 0


    Vocations

    Linguistics, Rhetoric


    Mastery

    Armor: ---
    Health: ---
    Energy: ---
    Riding: ---

    Acrobat: ---
    Martial Arts: ---
    Heroic Might: ---


    Arms





    Armor





    Accessory





    Special





    Mounts





    Actions

    Careful Attack
    Disruptive Attack
    Protective Attack
     
    • 100 HP
    • 100 EN


    Status


    Deaths: 0


    Vocations

    Cartography, Herbalism


    Mastery

    Armor: ---
    Health: ---
    Energy: ---
    Riding: ---

    Martial Arts: 0 beginner
    Slash: 100 trained
    Parry: 0 beginner


    Arms

    Great sword (2H Slash)
    Whip (1H Slash)



    Armor

    Gloves (Light Hands)



    Accessory





    Special





    Mounts





    Actions

    Stable Attack
    Disruptive Attack
    Careful Attack
     
    • 125 HP
    • 185 EN

    Status


    Deaths: 0


    Vocations

    Theatrics, Glory Fighting


    Mastery

    Armor: 500 adept
    Health: 100 trained
    Energy: 200 proficient
    Riding: ---

    Hydromancy: 1500 mastered
    Aeromancy: 200 proficient
    Summoning Magic: 200 proficient


    Arms

    Magic Staff (2H Staff)


    Armor

    Witch Hat (Light Head)
    Dress (Light Chest & Legs)
    Sandals (Light Feet)

    Linen Gloves (Light Hands)


    Accessory




    Special

    Demon Rose (Soul Bound) Special variation of the rare Demon Rose that can only be found in Vermillion Manor. Contains a tremendous amount of evil and vile intent within it's stem. Having this item is a tell tale sign of being involved with the Vermillion XIII. Effects: Exclusive RP / Quest opportunities / Manor Warp Gate Success.



    Mounts






    Actions

    Protective Attack
    Careful Attack
    Disruptive Attack
     
    • 100 HP
    • 100 EN


    Status


    Deaths: 0


    Vocations

    Spiritualism, Investigation


    Mastery

    Armor: ---
    Health: ---
    Energy: ---
    Riding: ---

    Slash: 0 beginner
    Parry: 0 beginner
    Spirit Magic: 0 beginner



    Arms





    Armor





    Accessory





    Special





    Mounts






    Actions

    Reckless Attack
    Careful Attack
    Damage Buff
     
    • 110 HP
    • 140 EN


    Status


    Deaths: 0


    Vocations

    Medicine, Negotiation


    Mastery

    Armor: 200 proficient
    Health: ---
    Energy: ---
    Riding: ---

    Pierce: 50 novice
    Pyromancy: 1000 expert
    Summoning Magic: 100 trained


    Arms

    Mage's Journal (1H Grimoire) A fine pass-me-down collection of magical notes.

    Rapier (1H Pierce)



    Armor

    Robe (Light Chest & Legs)

    Gloves (Light Hands)

    Cloth Sandals (Light Feet)
    Cloth Cowl (Light Head)
    Cloth Pants (Light Legs)


    Accessory





    Special





    Mounts





    Actions

    Reckless Attack
    Critical Attack
    Damage Supplementation
     
    • 145 HP
    • 120 EN


    Status


    Deaths: 1


    Vocations

    Spiritualism, Archaeology


    Mastery

    Armor: 200 proficient
    Health: ---
    Energy: ---
    Riding: ---

    Slash: 200 proficient
    Parry: 100 trained
    Spirit Magic: 500 adept
    Spellbane: 200 proficient


    Arms

    The Levia-fin (1H Slash Dagger) A trusty, rusty sailor's knife that stretches back generations.

    Spell Ring (1H Ring)


    Armor

    Boots (Heavy Feet)
    Hood (Medium Head)
    Coat Set (Medium Chest & Legs)
    Hide Grips (Medium Hands)


    Accessory

    Player Tag (Amulet) A tag that can only be worn by player characters.


    Special

    Fenrir's Coat (Accessory - Back) This unique coat belongs to the Bandit King, there is a small imprint labeled EJ on the inside of the coat. It can cleanse up to 2 conditions from one nearby ally. Can only be used 2 times per thread.


    Mounts



    Actions

    Heal
    Careful Attack
    Protective Attack
     
    • 100 HP
    • 100 EN


    Status


    Deaths: 0


    Vocations

    Spiritualism, Investigation


    Mastery

    Armor: ---
    Health: ---
    Energy: ---
    Riding: ---

    Cleave: 0 beginner
    Spellbane: 0 beginner
    Berserk: 0 beginner



    Arms





    Armor





    Accessory





    Special





    Mounts






    Actions

    Heal
    Reckless Attack
    Disruptive Attack
     
    • 148 HP
    • 131 EN


    Status


    Deaths: 0


    Vocations

    Cooking, Negotiation


    Mastery

    Armor: 1000 expert
    Health: 100 trained
    Energy: 30 novice
    Riding: ---

    Illusion Magic: 1000 expert
    Slash: 200 proficient
    Acrobat: 200 proficient


    Arms

    Sword (2H Slash)


    Armor

    Gloves (Medium Hands)
    Boots (Medium Feet)

    Soldier's Pants (Medium Legs) Plain looking pants worn by soldiers of Falderen. A bit too snug.

    Hood (Medium Head)
    Harness (Medium Chest)


    Accessory





    Special





    Mounts





    Actions

    Careful Attack
    Protective Attack
    Reckless Attack
     
    • 100 HP
    • 100 EN


    Status


    Deaths: 0


    Vocations

    Herbalism, Tailoring


    Mastery

    Armor: ---
    Health: ---
    Energy: ---
    Riding: ---

    Range: 0 beginner
    Acrobat: 0 beginner
    Hunting: 0 beginner



    Arms

    Long Bow (2H Range)


    Armor





    Accessory





    Special





    Mounts






    Actions

    Careful Attack
    Stable Attack
    Reckless Attack