(Tracker) Titanius' Core

(Tracker) Titanius' Core
Discussion in 'Status' started by Pandora, Apr 7, 2018.
  1. Pandora

    Pandora

    Staff Member Game Master
    About

    This is the tracker for Titanius: The Core. Part of the World Boss Event. Trackers allow DM's to keep track of everyone's build and ensure that your character is not leveling up in the middle of the event.

    Please follow the instruction below to make a status tracker for this event before you enter. If you are confused about certain things or have question, please ask in the Discord #support channel!

    Your tracker post CANNOT have an edit mark on it, so please get it right the first time. If you made a mistake, delete your post and make a new one.



    Header

    To figure out how much health (HP) and energy (EN) your character have, go to the Event Sheet link below and follow the instruction on the first page.


    Now that you have made a copy, go to the character tab and put in all of the vital information according to your character sheet. Make sure to bookmark that sheet because you will use it throughout the event.

    Once you are done, copy and paste the template below to the posting area. Note that you must fill out all of your mastery (especially Armor) before the correct HP and EN show up.

    Code:
    [bg] [health]000[/health] [energy]000[/energy] [/bg]
    

    Middle

    Follow this guide: Listing Mastery and Items, to build the middle part of your tracker post. If you don't have any item, that's great, leave them blank.

    For more established members: Keep in mind that there is a limitation of how many items you can bring into the event. If your inventory have more than the maximum amount, delete them as you edit.

    Weapon: maximum 2 weapons you can switch between them
    Armor: maximum 5 pieces head, chest, legs, hands, legs
    Accessory: maximum 1 accessory bracelet, amulet, cloak, etc
    Outfit: maximum 1 outfit use the one you like
    Enchantment: maximum 1 enchantment if you have a 2/3 or 3/3
    Mount: maximum 1 mount horses, camels, etc

    Footer

    Lastly, you will have to pick 3 actions that you will be using for the rest of the event. You can find the list of actions on the action page of the Event Sheet you copied.

    If you have read, all players have access to Attack and Recover Energy (only some people have revive). As a reminder:
    • When the entire action is grayed out, it means you CANNOT pick it.
    • If only the Modifier mastery is grayed out, it means you CAN pick it, but you can only use the roll value.
    • If you are a new player with 0 in all mastery, you won't have any modifier for your actions so you will only use the roll value!
    • If you have an awakened mastery, you can pick 4 actions instead of 3.
    Once you have picked your action copy and paste this template so we can keep track of it. Remember that aside from the free actions, these 3 actions are the only ones you CAN use for the rest of the event.

    Code:
    [box=Actions]
    Action 1
    Action 2
    Action 3
    [/box]
    
     
    Last edited: Apr 7, 2018
  2. Asch

    Asch

    Staff Member
    Notice

    Since this is in the same timeline as the main party, you cannot update your mastery. It should be the same number as the tracker in the ancient dissonance. The main difference is you get to have 2 sets of actions, one for each event.
     
    • 187 HP
    • 156 EN


    Status


    Victor's Regret (Death Affliction) Every time you see a sword skewering you, or another person, it will appear as the exact replica of the dark sword. It will sicken you.

    Deaths: 2


    Vocations


    Mining, Husbandry


    Mastery


    Armor: 1000 expert
    Health: 500 adept
    Energy: 100 trained
    Riding: 200 proficient

    Range: 1500 mastered
    Hunting: 1500 mastered
    Beast Taming: 1000 expert
    Martial Arts: 500 adept
    Spellbane: 500 adept

    (A) Imagined Marksmanship: 200 proficient


    Arms

    Gilded Longbow (2H Ranged)


    Armor

    Hood (Medium Head)
    Harness (Medium Chest)
    Grips (Medium Hands)
    Trousers (Medium Legs)
    Boots (Medium Feet)


    Accessory



    Special



    Mounts

    Paradis (Horse - Mount) Is an incredibly intelligent and aloof mare whose downfall is her unquenchable thirst for discovery and extreme curiosity. She learns very quickly and loves to talk to many people, only in whinnies. When taking her to places she's been often, she is incredibly lazy and will sulk.


    Actions

    Stable Attack
    Critical Attack
    Careful Attack
    Damage Supplementation
     
    • 126 HP
    • 180 EN

    Status

    Dead Man's Draught (Death Affliction) As your life fled you, the silhouette of the witch doctor against her walls of potions, tinctures, and vials loomed in your vision. Now the glint of glass, the shine of liquid, and her mad smile haunt the dark behind your eyes. You are compelled to drink all potions, vials, and glasses of liquid in a desperate attempt to find one that makes her dark visage vanish.

    Second Thoughts (Death Affliction) The world is wide and the paths are many. At each crossroads you come to, be it physical or metaphorical, all possibilities must be considered. You can see every way it can go oh so right and oh so wrong. Should you charge ahead without thought, you feel the burn of rope curling tight around your ankle. The weight on the other end is the weight of the world.

    Death: 1


    Vocations

    Theatrics, Glory Fighting


    Mastery

    Armor: 500 adept
    Health: 100 trained
    Energy: ---
    Riding: ---

    Harmonic Magic: 1500 mastered
    Arcanamancy: 200 proficient
    Acrobat: 500 adept
    Berserk: 500 adept

    Harmonic Symphony: 1000 expert


    Arms

    Lute (2H Musical Instrument) Magical Tool

    Orc's Club (2H Bludgeon) The massive spiked club of an Orc Warrior. Crushes enemies with sheer primitive brutality.


    Armor

    Cowl (Light Head)
    Robes (Light Chest and Legs)
    Gloves (Light Hands)
    Sandals (Light Feet)


    Accessory





    Special

    Aedrik’s Master Key - A mysterious key that allows you to enter any Aedrik doors, granting access to secret areas throughout the world. You will recognize the door when you see it.


    Mounts





    Actions

    Dispel, Heal, Damage Buff, Careful Attack
     
    • 134 HP
    • 206 EN


    Status

    Weak Rot (Death Affliction) A foul discoloration has spread from the tips of your fingers to your knuckles while your nails have become pure white. Your nails appear longer as the skin has dried and pulled away from the nailbed. The motley of colors itself is eerily reminiscent of rotting flesh. Oddly, you experience no pain or stiffness from the affliction and every now and then you catch a whiff of decay in the air around you. Should you die again, the infection will spread.

    Dissonant Body "Undeath" (Death Affliction) Your body already cursed with decay. Now having been bathed in a darkness that defies logic. Your soul somehow remains untouched, yet your sanity may be tested by what remains of your body. It radiates Dissonance to those that sense it. Your body is no longer alive in the traditional sense. Your skin is pale, your hands like claws, your touch cold as death. The only thing that keeps this body going is your soul. Shown by the vibrant light of life still struggling on within your eyes. As long as that burns, you know you are still alive beneath it all.

    Deaths: 3


    Vocations

    Cooking, Herbalism


    Mastery

    Armor: 1000 expert
    Health: 200 proficient
    Energy: 100 trained
    Riding: 100 trained

    Nature Magic: 1500 mastered
    Beast Taming: 1500 mastered
    Summoning: 500 adept
    Pierce: 500 adept

    Druid Form: 100 trained


    Arms

    Athame (1H Focus)
    Dagger (1H Pierce)


    Armor

    Hood (Light Head)
    Slippers (Light Feet)
    Robe (Light Chest & Legs)
    Gloves (Light Hands)


    Accessory





    Special

    Perseus’ Reflection 1/3 (Enchantment) 2. A faint golden radiance emits from your body when you get hurt. 3. Once per thread, you can absorb a spell (including physical) and gain that spell’s element when you perform an action that cycle.

    Falderen Rosen Pin - This golden rose-shaped pin will allow you to talk to a lot of people from lineages that you would have a real difficult time contacting.


    Mounts

    Tianma (Horse - Mount) A mild-tempered and social albino mare with who's a little too keen on playing. Her favorite activity is to frolic in the field, exploring every nook and cranny she can see and often take her owner to the various places of interest that she discovers. This is a very observant and curious horse and will not stop talking in horse speak to her owner.


    Actions

    Heal
    Dispel
    Damage Buff
    Disruptive Attack
     
    • 116 HP
    • 140 EN

    Status

    Claustrophobia (Death Affliction) Even mere thoughts of being in narrowed spaces will push your body into uncontrollable fear.

    Deaths: 2


    Vocations

    Politic, Negotiation, Leadership, Linguistics


    Mastery


    Armor: 100 trained
    Health: 100 trained
    Energy: ---
    Riding: ---

    Pierce: 1500 mastered
    Astral Magic: 1500 mastered
    Acrobat: 100 trained
    Hunting: 100 trained
    Berserk: ---

    Cosmic Retribution: 1500 mastered


    Arms

    Steel Dagger (1H Pierce)


    Armor

    Cowl (Light Head)
    Gloves (Light Hands)
    Sandals (Light Feet)
    Shirt (Light Chest)
    Pants (Light Legs)


    Accessory





    Special





    Mounts






    Actions

    Heal
    Reckless attack
    Critical attack
    Damage buff
     
    • 160 HP
    • 149 EN
    Status

    Mastermind Paranoia (Death Affliction) A simple quest, an easy battle. Such thoughts had led you to miss the greater power that was pulling the strings. The greater power that brought you an early grave. If only you had expected such a thing. Never again will you not consider the possibility of a man behind the man.

    Deaths: 1


    Vocations

    Brewing, Herbalism


    Mastery


    Armor: 525 adept
    Health: ---
    Energy: 200 proficient
    Riding: ---

    Ranged: 1000 expert
    Beast Taming: 325 proficient
    Incognito: 1500 mastered
    Hunting: 250 proficient

    Doppelganger: ---



    Arms

    Steel Longbow (2H Ranged - Bow S2) A well balanced and well-designed longbow almost the length of his body with a good draw weight. Patterns of trees and vines are etched into the steel, a black bowstring.


    Armor

    Exquisite Leather Headband (Medium Head)
    Coat Set (Medium Chest & Legs)
    Grips (Medium Hands)

    Leather Coat Set (Medium Chest & Legs) include coat, shirt, and pants
    Leather Boots (Medium Feet)


    Accessory





    Special





    Mounts



    Actions

    Reckless Heal
    stable Attack
    Reckless Attack
    Careful Attack
     
    Last edited: Apr 9, 2018
  3. Rat

    Rat

    • 129 HP
    • 195 EN

    Green team best team
    •Rat •Gwyn •Nalla •Special guest host Kyupin​

    Status


    Deaths: 0


    Vocations

    Vice, Theatrics


    Mastery

    Armor: 700 adept
    Health: 230 proficient
    Energy: 1000 expert
    Riding: ---

    White Magic: 1500 mastered
    Incognito: 1500 mastered
    Acrobat: 200 proficient
    Hunting: ---
    Geomancy: 100 trained

    (A) Doppelganger: ---


    Arms

    Oak Staff (2H Staff) Magical Tool



    Armor

    Silk Hood (Light Head)
    Silk Shirt (Light Chest)
    Gloves (Light Hands)
    Silk Pants (Light Legs)
    Boots (Light Feet)


    Accessory




    Miscellaneous

    Execution Records of the Nameless
    [Miscellaneous]
    Records dating a century back of the approved executions of a single individual.



    Mounts





    Actions

    • Reckless Heal
    • Damage Buff
    • Dispel
    • Deep Breathing
     
    • 139 HP
    • 126 EN

    Status

    Deaths: 0


    Vocations

    Glory Fighting, Investigation


    Mastery

    Armor: 100 trained
    Health: 200 proficient
    Energy: 100 trained
    Riding: ---

    Berserk: 100 trained
    Hunting: 200 proficient
    Martial Arts: 1500 mastered
    Acrobat: 100 trained
    Nature Magic: 1500 mastered

    Druid Form: 100 trained


    Arms

    Dark Steel Claws (2H Fist) Martial Weapon

    Tooth Necklace (1H Focus) Magical Tool


    Armor

    Leather Hood (Medium Head)
    Leather Grips (Medium Hands)
    Leather Boots (Medium Feet)
    Leather Harness (Medium Chest)
    Leather Trousers (Medium Legs)


    Accessory



    Special

    Snefrid's Tooth (Reputation Collectible) This tooth allows you to enter territory controlled by a Caenis tribe (excluding the Lunatic Tribe). They will offer hospitality and contract works.

    King of the Pack 1/3 (Enchantment) 2. An intangible spirit animal of your choosing hovers around you while you fight. 3. Once per event, you may taunt all enemies, forcing them to focus their attacks on you for one cycle.


    Mounts



    Actions

    Disruptive Attack
    Careful Attack
    Heal
    Dispel
     
    • 157 HP
    • 138 EN


    Status


    Death: 0


    Titles





    Vocations

    Theatrics, Cartography


    Mastery

    Armor: 505 adept
    Health: ---
    Energy: ---
    Riding: ---

    Range: 1000 expert
    Hunting: 500 adept
    Incognito: 500 adept
    Acrobat: 500 adept



    Arms

    Black Chitin Bow (2H Range)

    Soldier's Bow (2H Ranged - Bow) A bow used by the average Falderen soldier. Useful but definitely looks like a mass produced weapon.


    Armor

    Combat Maid Dress (Medium Chest) A cute, frilled dress enhanced with pads of steel. Accentuate your bustline and enhance your durability, all at once! Truly fitting for an iron maiden.
    Seems to give off a distinct magic print.
    Turns into an accessory upon replacement.


    Hood (Medium Head)
    Grips (Medium Hands)
    Exquisite Leather Pants (Medium Legs)
    Boots (Medium Feet)



    Accessory





    Special





    Mounts






    Actions

    Careful Attack
    Damage Supplementation
    Reckless Attack
     
    • 201 HP
    • 135 EN

    Status

    Arachnophobia (Death Affliction) Your character struggles to look at anything related to spiders.

    Deaths: 2


    Vocations

    Herbalism, Weaponsmithing


    Mastery


    Armor: 1000 expert
    Health: 500 adept
    Energy: 200 proficient
    Riding: 100 trained

    Slash: 1500 mastered
    Aeromancy: 1500 mastered
    Parry: 500 adept
    Acrobatics: 1000 expert
    Tinker: 200 proficient

    (A) Shifting Winds: 500 adept

    Arms

    Gold Ring (1H Spell Ring) Magical Tool

    Oath Keeper Sword (1H Slash) (Story S1) A blade fashioned out of enchanted steel and decorated with emerald like leaves inlaid with gold.


    Armor

    Hood (Medium Head)
    Chest Plate (Heavy Chest)
    Boots (Heavy Feet)

    Exquisite Leather Gloves (Medium Hands)
    Exquisite Leather Pants (Medium Legs)


    Accessory

    Blood Seeker (Ring) This elegant silver band holds captive a dark red gem, which has been fashioned from the congealed blood of a vampire wurm. The gem lights up when at least a gallon of raw, fresh blood is detected in a half mile-wide radius.


    Special

    Perseus’ Reflection 1/3 (Enchantment) 2. A faint golden radiance emits from your body when you get hurt. 3. Once per thread, you can absorb a spell (including physical) and gain that spell’s element when you perform an action that cycle.

    Aedrik’s Master Key a mysterious key that allows you to enter any Aedrik doors, granting access to secret areas throughout the world. You will recognize the door when you see it.

    Beatrice's Princess Nighty-night - (Sleeping Bag) This amazingly girly sleeping bag adjusts to the perfect temperature and softness so you can get the best sleep anyone sleeping in the wilds could hope for. It increases resting rate by a small amount.


    Mounts

    Blue Roan Horse (Horse - Mount) This is a mild-tempered and loyal mare who can't stand being handled by people other than her owner. In a one-on-one encounter with her owner, she can be incredibly sweet and cuddly like no other. Truly a mare of her times. Skill: ???



    Actions

    Disruptive Attack
    Careful Attack
    Protective Attack
    Damage Supplementation

     
    • 125 HP
    • 173 EN


    Status

    Divine Discord (Death Affliction) This person has an affinity with faith, but cannot tap into such power without mental chaos. When the user touches a religious object, they will be subjected to mental chaos that jumbles up all of their thoughts and be subjected to strange and intelligible imagery.

    Bloody Snow-White: (Death Affliction) Your last breath was comforted by a clear, pure and white snow. Unfortunately, it was dyed in red from the wounds that led to your end. Thus, whenever you see something as unclean as the bed of your deathly rest, you get an extreme urge to clean it. If not, purge it. When given the chance, you will take whatever means necessary to return dirty things to as close as possible to their former glory.

    Deaths: 2


    Vocations

    Rhetoric, Investigation


    Mastery

    Armor: 500 adept
    Health: 200 proficient
    Energy: 200 proficient
    Riding: ---

    Pyromancy: 1500 mastered
    Berserk: 500 adept
    Hunting: 150 trained
    Summoning Magic: 110 trained

    Fire Possession: ---



    Arms

    Red Talismans (2H Charms)


    Armor

    Familiar Slippers (Light Feet S2) Footwear that unmistakably appears to resemble casual, light brown slippers. Crafted from thin, soft, durable cloth, the each slipper is equipped with a lace that can modify its tightness. Barely offering any protection against physical weaponry, it is surprisingly waterproof!
    Gloves (Light Hands)
    Cowl (Light Head)
    Linen Robe (Light Chest & Legs)


    Accessory




    Special




    Mounts




    Actions

    Stable Attack
    Critical Attack
    Reckless Attack
    Deep Breathing
     
    • 145 HP
    • 130 EN

    Status

    Megalophobia S (Death Affliction) Large statues that sport human features stricken you with great fear.

    Deaths: 1


    Vocations

    Investigation, Medicine, Cooking, Brewing, Politic


    Mastery

    Armor: 200 proficient
    Health: 200 proficient
    Energy: 100 trained
    Riding: ---

    Slash: 500 adept
    White Magic: 1500 mastered
    Acrobat: 200 proficient
    Parry: 30 novice
    Martial Arts: ---


    Arms

    Rosary (1H Focus) Magical Tool

    Ancient's Fang (1H Pierce/Slash - Dagger) The tooth of an aquatic monstrosity. A notch emerges on the side with each kill scored using this weapon, and occasionally, the smell of blood becomes very, very sweet.


    Armor

    Crystal Fur Garments (Light Chest)

    Hood (Medium Head)
    Trousers (Medium Legs)
    Hide Boots (Medium Feet)

    Gauntlets (Heavy Hands)


    Accessory





    Special





    Mounts





    Actions

    Dispel
    Heal
    Damage Buff
     
    • 134 HP
    • 142 EN

    Status

    Claw Collector (Death Affliction) You will go out of your way to collect anything resembling claws if you see them, except on your own tame. If said claws are locked away, you will have them, no matter the cost.

    Deaths: 1


    Vocations

    Husbandry, Negotiation, Cooking


    Mastery

    Armor: 200 proficient
    Health: 200 proficient
    Energy: 500 adept
    Riding: ---

    Range: 1500 mastered
    Beast Taming: 1000 expert
    Acrobat: 500 adept
    Slash: 200 proficient


    Arms

    Shortbow (2H Range)

    Dire Wolf Fang (1H Slash) The large and sharp fang of a Wolf Rider's steed. Far more usable as a weapon than the Alpha Wolf Fang.


    Armor

    Leather Shooting Gloves (Medium Hands) S2 - This guard is worn on the hand that grips the bow and protects the knuckle where the arrow rests. Protect your sore fingers and take care of those powerful archer hands!

    Linen Dress (Light Chest & Legs)

    Leather Hood (Medium Head)
    Leather Boots (Medium Feet)


    Accessory





    Special





    Mounts





    Actions

    Damage Supplementation
    Critical Attack
    Stable Attack
     
    • 175 HP
    • 150 EN

    Status

    Exotic Thirst (Death Affliction) You cannot resist the temptation to taste as many different types alcohol as you could. While ones you have tasted can temporarily sate your thirst, overusing them will render them useless. You crave a variety of alcohol like vampire thirsting for blood. If you do not drink before a challenge, your thirst meter will drop to zero.

    Godless Susurrations [Death Affliction]
    It whispers to you erratically, infecting your mind with darker thoughts, as an ancient tongue reminds you of just how weak and fragile you truly are, always, always tempting you with the possibility of greater strength. That crimson light, the grand might of divinity, the power to overturn the odds no matter how numerous. If you were to consign a piece of your soul too, perhaps...

    Claws of Abyss: The intricate system behind terrasphere saved your soul from being consumed by an eldritch horror, but it seems it wasn't enough. Until this death affliction is cleansed, your arms now absorb so much light they appear pitch black, just like the creature that ended your life. Whenever your hunger meter is low, these arms will release a harmless but unpleasant miasma and the dark effect will spread through your body until you sate your hunger.

    Deaths: 3


    Vocations

    Theatrics, Engineering


    Mastery

    Armor: 1000 expert
    Health: ---
    Energy: ---
    Riding: ---

    Martial Arts: 1000 expert
    Berserk: 0 beginner
    Acrobat: 0 beginner
    Heroic Might: 1500 mastered

    (A) Heroic Aura: 30 novice


    Arms

    Gauntlets (2H Fist)


    Armor

    Hood (Medium Head)
    Grips (Medium Hands)
    Harness (Medium Chest)
    Trousers (Medium Legs)
    Boots (Medium Feet)



    Accessory

    Training Signet (Ring) Gain 10 EN once per event.

    Hylia's Score (Accessory) Allows the use of the action, Full Concert: Hylia Version. Most have Harmonic Symphony.


    Special





    Mounts





    Actions

    Damage Supplementation
    Disruptive Attack
    Reckless Attack
    Careful Attack