(Tracker) Love and Your Ego, Rest in Peace

(Tracker) Love and Your Ego, Rest in Peace
Discussion in 'Status' started by Ashifili, Apr 22, 2018.
  1. Ashifili

    Ashifili

    Staff Member Game Master
    About

    This is the tracker for Love and Your Ego, Rest in Peace [Rugome Fort III]. Trackers allow DM's to keep track of everyone's build and ensure that your character is not leveling up in the middle of the event.

    Please follow the instruction below to make a status tracker for this event before you enter. If you are confused about certain things or have question, please ask in the Discord #support channel!

    Your tracker post CANNOT have an edit mark on it, so please get it right the first time. If you made a mistake, delete your post and make a new one.


    Header

    To figure out how much health (HP) and energy (EN) your character have, go to the Event Sheet link below and follow the instruction on the first page.


    Now that you have made a copy, go to the character tab and put in all of the vital information according to your character sheet. Make sure to bookmark that sheet because you will use it throughout the event.

    Once you are done, copy and paste the template below to the posting area. Note that you must fill out all of your mastery (especially Armor) before the correct HP and EN show up.

    Code:
    [bg] [health]000[/health] [energy]000[/energy] [/bg]
    

    Middle

    Follow this guide: Listing Mastery and Items, to build the middle part of your tracker post. If you don't have any item, that's great, leave them blank.

    For more established members: Keep in mind that there is a limitation of how many items you can bring into the event. If your inventory have more than the maximum amount, delete them as you edit.

    Weapon: maximum 2 weapons you can switch between them
    Armor: maximum 5 pieces head, chest, legs, hands, legs
    Accessory: maximum 1 accessory bracelet, amulet, cloak, etc
    Outfit: maximum 1 outfit use the one you like
    Enchantment: maximum 1 enchantment if you have a 2/3 or 3/3
    Mount: maximum 1 mount horses, camels, etc

    Footer

    Lastly, you will have to pick 3 actions that you will be using for the rest of the event. You can find the list of actions on the action page of the Event Sheet you copied.

    If you have read, all players have access to Attack and Recover Energy (only some people have revive). As a reminder:
    • When the entire action is grayed out, it means you CANNOT pick it.
    • If only the Modifier mastery is grayed out, it means you CAN pick it, but you can only use the roll value.
    • If you are a new player with 0 in all mastery, you won't have any modifier for your actions so you will only use the roll value!
    • If you have an awakened mastery, you can pick 4 actions instead of 3.
    Once you have picked your action copy and paste this template so we can keep track of it. Remember that aside from the free actions, these 3 actions are the only ones you CAN use for the rest of the event.

    Important Note: In this particular Challenge, there will be one other action that you can take, provided that you have a Mastery with the Protection tag. This action is the Cover action, allowing you to spend one full action Covering someone else within one square of your character. All damage directed towards them will be inflicted upon yourself instead, while you take 2x damage from any AOE effects in exchange for them not taking any amount of damage. This is a purely defensive action with no offensive capabilities...but at least you can fully protect someone's smile, instead of only half-protecting it.

    Code:
    [box=Actions]
    Action 1
    Action 2
    Action 3
    [/box]
    
     
    • 124 HP
    • 181 EN

    Status


    Deaths: 0


    Vocations

    Theatrics, Glory Fighting


    Mastery

    Armor: 500 adept
    Health: 100 trained
    Energy: 200 proficient
    Riding: ---

    Hydromancy: 1500 mastered
    Aeromancy: 200 proficient
    Summoning Magic: 200 proficient
    Pyromancy: 100 trained



    Arms

    Corrupted Magic Staff (2H Staff)


    Armor

    Witch Hat (Light Head Armor)
    Chest Armor (Light)
    Hand Armor (Light)
    Leg Armor (Light)
    Foot Armor (Light)


    Accessory





    Special

    Demon Rose (Soul Bound) Special variation of the rare Demon Rose that can only be found in Vermillion Manor. Contains a tremendous amount of evil and vile intent within it's stem. Having this item is a tell tale sign of being involved with the Vermillion XIII. Effects: Exclusive RP / Quest opportunities / Manor Warp Gate Success.



    Mounts





    Actions

    Disruptive Attack
    Careful Attack
    Damage Supplementation
     
    • 201 HP
    • 100 EN


    Status

    Deaths: 1

    Vocations

    Engineering, Alchemy

    Mastery

    Armor: 1000 expert
    Health: 100 trained
    Energy: ---
    Riding: ---

    Tinkering: 1500 mastered
    Heroic Might: 100 trained
    Aeromancy: 500 adept
    Cleaving: 1500 mastered
    Spellbane: 100 trained

    Arms

    Sturdy Poleaxe (2H Cleave)
    Tattoo Focus (1H Magical Tool)

    Armor

    Head Armor (Heavy)
    Chest Armor (Heavy)
    Hand Armor (Heavy)
    Leg Armor (Heavy)
    Foot Armor (Heavy)


    Actions

    Damage Supplement
    Reckless Attack
    Careful Attack
     
    • 142 HP
    • 185 EN


    Status

    Death: 1


    Vocations

    Theatrics, Glory Fighting


    Mastery

    Armor: 1000 expert
    Health: 500 adept
    Energy: 1000 expert
    Riding: ---

    Range: 1500 mastered
    Arcanamancy: 1500 mastered
    Illusion: 500 adept
    Black Magic: 200 proficient
    Acrobat: 1500 mastered

    Shadow Dancing: 100 trained



    Arms


    Corrupted Hand Crossbow (1H Range)
    Ceremonial Amulet (1H Focus)


    Armor

    Head Armor (Light)
    Corrupted Corset (Medium Chest Armor)
    Hand Armor (Light)
    Vine Stockings (Light Leg Armor) Natural stockings for natural ladies.
    Foot Armor (Light)



    Accessory





    Special

    Soul Protectorate 1/3 (Enchantment) 2. A faint blue radiance emits from your body when you get hurt. 3. Once per thread, you take 50% less damage for the entire cycle.

    Demon Rose (Soul Bound) Special variation of the rare Demon Rose that can only be found in Vermillion Manor. Contains a tremendous amount of evil and vile intent within it's stem. Having this item is a tell tale sign of being involved with the Vermillion XIII. Effects: Exclusive RP / Quest opportunities / Manor Warp Gate Success.


    Mounts





    Actions

    Stable Attack
    Reckless Attack
    Disruptive Attack
    Careful Attack
     
    • 122 HP
    • 140 EN

    Status

    Claustrophobia Even mere thoughts of being in narrowed spaces will push your body into uncontrollable fear.

    Authoritative Schemers You become extremely stressed when you are around people with high authority such as commanders, law enforcement, royals. You cannot help but feel that they are scheming your downfall when you are not in their presence. Best avoid them.

    Deaths: 3


    Vocations

    Politic, Negotiation, Leadership, Linguistics


    Mastery


    Armor: 100 trained
    Health: 500 adept
    Energy: ---
    Riding: ---

    Pierce: 1500 mastered
    Astral Magic: 1500 mastered
    Acrobat: 100 trained
    Hunting: 100 trained
    Parry: ---

    Cosmic Retribution: 1500 mastered


    Arms

    Steel Dagger (1H Pierce)

    Corrupted Grimoire (1H Magical Tool)


    Armor

    Cowl (Light Head)
    Gloves (Light Hands)
    Sandals (Light Feet)
    Shirt (Light Chest)
    Pants (Light Legs)


    Accessory





    Special





    Mounts





    Actions

    Heal
    Damage buff
    Careful attack
    Cover
     
    • 181 HP
    • 156 EN

    Status

    Exotic Thirst You cannot resist the temptation to taste as many different types alcohol as you could. While ones you have tasted can temporarily sate your thirst, overusing them will render them useless. You crave a variety of alcohol like vampire thirsting for blood. If you do not drink before a challenge, your thirst meter will drop to zero.

    Godless Susurrations It whispers to you erratically, infecting your mind with darker thoughts, as an ancient tongue reminds you of just how weak and fragile you truly are, always, always tempting you with the possibility of greater strength. That crimson light, the grand might of divinity, the power to overturn the odds no matter how numerous. If you were to consign a piece of your soul too, perhaps...

    Claws of Abyss: The intricate system behind terrasphere saved your soul from being consumed by an eldritch horror, but it seems it wasn't enough. Until this death affliction is cleansed, your arms now absorb so much light they appear pitch black, just like the creature that ended your life. Whenever your hunger meter is low, these arms will release a harmless but unpleasant miasma and the dark effect will spread through your body until you sate your hunger.

    Nanami's Essence Dissonant Soul. Feelings you can barely understand infest your very being. A poor soul, having fallen so many times, the Dissonance found it far too easy to infest your soul. A soul infected by Dissonance so strongly will only crave more of it's power and the negative energy its victim encounters. How long will you remain sane before your soul becomes as black as twilight?

    Flesh Preference When you hunger, only flesh can replenish you as other source of sustenance sickens you. Nothing is sweeter than that piece of succulent flesh waiting to go into your stomach. You can only eat meat (preparation doesn't matter) without feeling nausea.

    Deaths: 5


    Vocations

    Theatrics, Engineering


    Mastery

    Armor: 1000 expert
    Health: 100 trained
    Energy: 100 trained
    Riding: ---

    Martial Arts: 1000 expert
    Berserk: 0 beginner
    Acrobat: 0 beginner
    Heroic Might: 1500 mastered

    (A) Heroic Aura: 100 trained


    Arms

    Gauntlets (2H Fist)


    Armor

    Hood (Medium Head)
    Grips (Medium Hands)
    Harness (Medium Chest)
    Trousers (Medium Legs)
    Boots (Medium Feet)



    Accessory

    Training Signet (Ring) Gain 10 EN once per event.

    Special


    Mounts



    Actions

    Damage Supplementation
    Careful Attack
    Reckless Attack
    Disruptive Attack
     
    • 145 HP
    • 130 EN

    Status

    Megalophobia Large statues that sport human features stricken you with great fear.

    A Friend in Solitude In company, you heart beats with camaraderie. In solitude, it beats louder and faster to the rhythm of dissonance, reminding you of your loneliness. When you are alone (or feeling alone), your heartbeats will torment you. If left unchecked, an Titanius' eye may appear on your chest to ward away your loneliness until you stop feeling that way.

    Deaths: 2


    Vocations

    Investigation, Medicine, Cooking, Brewing, Politic


    Mastery

    Armor: 200 proficient
    Health: 200 proficient
    Energy: 100 trained
    Riding: ---

    Slash: 1000 expert
    White Magic: 1500 mastered
    Acrobat: 200 proficient
    Parry: 30 novice
    Martial Arts: ---


    Arms

    Corrupted Longsword (1H Slash)
    Rosary (1H Magical Tool)


    Armor

    Crystal Fur Garments (Light Chest)

    Hood (Medium Head)

    Trousers (Medium Legs)
    Hide Boots (Medium Feet)

    Gauntlets (Heavy Hands)


    Accessory





    Special





    Mounts





    Actions

    Heal
    Deep Breathing
    Dispel