Noah's Skills

Noah's Skills
Discussion in 'Skill' started by Noah Krane, Apr 24, 2018.
  1. Aeromancy


    Thunder Ball

    img (Heavy Attack) The user will focus lightning into a sphere like shape that is roughly the size of a basketball. It takes a moment to form seeing how he is placing a high amount of lightning energy into the sphere. Once release the attack will move at a quick pace in a linear fashion. The attack will slam into its enemy sending volts of electricity throughout their body causing sever damage small and medium size enemies will feel stunned for a moment due to the electricity. Due to its high impact damage the ability often cannot trigger a critical hit.

    HTML:
    [skill=https://i.imgur.com/JqaaJz6.png?1]Thunder Ball[/skill]
    
    Glide

    img (Utility Movement) The user is able to manipulate the wind current around them in order to glide from heights to the ground in a safe manner. The more experienced the user is in areomancy the higher and longer they can utilize this skill.

    HTML:
    [skill=https://i.imgur.com/JvznXiK.png?1]Glide[/skill]
    
    Chain Lightning

    img (AOE Attack) The user is able to release a bolt of lightning towards a target. Upon striking the target, the lightning is able to bounce onto another nearby enemy or target. While the starting strike is moderate in damage, with each bounce the lightning lowers in over all damage. The amount of arcs the lightning can have is highly based on the proximity of targets as well as the user's power.

    HTML:
    [skill=https://i.imgur.com/vrN2yzJ.png?1]Chained Lightning[/skill]
    
    Stun Disruption

    img (Status Effect) Any attack that lands, be it by weapon or through magic is able to utilize the Stun Disruption feature. This is aeromancy's ability to stun a target momentarily, stopping them from whatever it may be that they are doing. The duration and effectiveness of this skill is greatly determined by the difference between the user's power and the target.

    HTML:
    [skill=https://i.imgur.com/51RGJzD.png?1]Stun Disruption[/skill]
    
    Sky Dash

    img (Utility Movement) The user of this skill is able to manipulate the winds around them in order to seem to maneuver throughout the air. This is not flight and will just allow the user to create small gust of wing beneath their feet to act as solid footing. The duration and speed at from which these gust can form is determined by the user's skill in aeromancy.

    HTML:
    [skill=https://i.imgur.com/mZlWYrj.png?1]Sky Dask[/skill]
    
    Knock Back

    img (Utility Attack) The user can create a powerful gust of wind before them causing those in a particular direction to be knocked back. The amount that the target is knocked back is greatly dependent on the target's size and weight versus the power of the caster. The ability causes minor damage.

    HTML:
    [skill=https://i.imgur.com/l6R0yXD.png?1]Knock Back[/skill]
    
    Feathered Body

    img (Passive) Users of aeromancy have been noted to naturally have bodies that can move slightly faster and have increase agility than another. This speed and agility boost overall strength is determined by the user's aeromancy skill.

    HTML:
    [skill=https://i.imgur.com/YFwZF0b.png?1]Feathered Body[/skill]
    
     
    Last edited: Apr 25, 2018
  2. Range


    Falcon Arrow

    img (Accurate Heavy Attack) The user will be forced to aim the arrow and utilize most of their upper body's muscles in order to draw this arrow. After careful preparation the user will release the arrow with a tremendous amount of force behind it, causing it to not only be extremely fast and accurate but to also deal a large amount of damage.
    HTML:
    [skill=https://i.imgur.com/OVsbcV8.png?1]Falcon Shot[/skill]
    
    Multi Shot

    img (AOE Attack) The user notches multiple arrows in their bow and releases them all at once at either multiple targets or all at the same target. Due to the nature off this attack, these arrows often deal minor damage but are a great way to get in some quick burst damage.

    HTML:
    [skill=https://i.imgur.com/ac04ZmP.png?1]Multi Shot[/skill]
    
    Steady Aim

    img (Utility) By remaining still the archer is able to boost the accuracy and critical strike chance of their range skills and abilities. The amount that these are increased greatly depend on the user's Range skill.

    HTML:
    [skill=https://i.imgur.com/31y3jNG.png?1]Steady Aim[/skill]
    
    Bunker Buster

    img (Shield Breaker) A concentrated attack that's sole focus is to destroy an defenses or structures that might be in the user's path. While it boast heavy damage it takes a great deal of time to prepare.

    HTML:
    [skill=https://i.imgur.com/3bb7XBx.png?1]Bunker Buster[/skill]
    
    Rapid Fire

    img (Burst Attack) The user is able to launch arrows in quick succession for moderate damage. The number of arrows and the accuracy of these arrows is greatly determined by the user's range skill.

    HTML:
    [skill=https://i.imgur.com/Ri1Xz4T.png?1]Rapid Fire[/skill]
    
    Charged Shot

    img (Status Effect Attack) By placing aeromancy magic into an arrow, the user is able to coat the arrow in a powerful charge of lightning. When coming in contact with its target the lighting will cause a stun effect. The duration and potency of this stun will be determined by the power of the user's aeromancy and range skill.

    HTML:
    [skill=https://i.imgur.com/EiPgSih.png?1]Charged Shot[/skill]
    
    Bulls-eye

    img (Passive) If a range attack is able to land a critical strike than the archer's aiming skill is improved greatly the following attack increasing the chance for additional critical hits. The chances of critical hits increasing is dependent on the Range Mastery.

    HTML:
    [skill=https://i.imgur.com/2oCk1Zh.png?1]Bulls-eye[/skill]
    
     
    Last edited: Apr 25, 2018
  3. Hunting


    Spikes

    img (Trap) The hunter is able to produce small spikes that can be scattered on the ground to deter people from approaching them and other uses. The spikes are rather small and don't deal too much damage but can cause some major discomfort.
    HTML:
    [skill=https://i.imgur.com/REvk1AA.png?1]Spikes[/skill]
    
    Vital Targeting

    img (Utility) The user will be able to easily pinpoint weak areas on a target within line of sight. They also gain an added natural assist when aiming at these areas. The accuracy of ones strike as well skill to find weak spots in stronger enemies is based on ones Hunter Mastery.
    HTML:
    [skill=https://i.imgur.com/qXKKlwN.png?1]Vital Targeting[/skill]
    
    Predatory Mode

    img (Utility) Due to the nature of the Hunter Mastery, the user is able to track fresh tracks, increases their natural senses of hearing, sight, and smell. Is able to quickly and easily target wounded areas or weak spots of a target. This skill is further increased based on the skill of the Hunter Mastery.
    HTML:
    [skill=https://i.imgur.com/kwRM8Xo.png?1]Predatory Mode[/skill]
    
    Stalker

    img (Utility) The hunter seems to naturally be able to erase their presence and blend into their surroundings. This is somewhat similar to the Incognito's skill but less versatile and robust. The ability's success rate is heavily dependent on the user's Hunter skill.
    HTML:
    [skill=https://i.imgur.com/hghigyH.png?1]Stalker[/skill]
    
    Wounded Prey

    img (Passive) The hunter's ability to track and predict the movement of enemies is greatly improved once said being has dropped below 50% of their overall health. This skill is further increase to aiding in critical strike rate once the enemy dips below 25% of their total health pool. This skill's effectiveness is greatly dependent on the user's Hunter Mastery.
    HTML:
    [skill=https://i.imgur.com/pE1hfrR.png?1]Wounded Prey[/skill]
    
    Net Trap

    img A simple but sturdy net that can trap targets or prey hindering their movements greatly. The net can be easily supplied in a moment's notice and can be thrown or more placed in a sneaky like manner. The strength of the net and chances of an enemy becoming fully trapped is based on the user's Hunter's Mastery.
    HTML:
    [skill=https://i.imgur.com/hhwdazw.png?1]Net Trap[/skill]
    
     
    Last edited: May 16, 2018
  4. Beast Taming


    Hostility Awareness

    img (Utility) Due to dealing with wild beasts often the user is able to naturally sense hostility and blood lust from beasts and other beings. The proximity and how easy they are to sense this depends on the user’s Beast Taming mastery.
    HTML:
    [skill=https://i.imgur.com/IdJEWTc.png?1]Hostility Awareness[/skill]
    
    Beast Soothing

    img (Passive) Due to dealing with wild beasts often the user is able to naturally calm and smooth beasts. This is a basic skill that also aids in the taming of beasts. This skills effectiveness depends on the user’s Beast Taming mastery.
    HTML:
    [skill=https://i.imgur.com/KR0GJC5.png?1]Beast Soothing[/skill]
    
    Bond Formation

    img (Utility) The user is able to form a bond with a beasts of all manner. Typically for this to work the beast must be in a relaxed state or one where they trust the user. This effectiveness depends on the user’s Beast Taming mastery.
    HTML:
    [skill=https://i.imgur.com/sKoXoBO.png?1] Bond Formation[/skill]
    
     
    Last edited: May 16, 2018
  5. Beast Taming's Pets


    Greyhowl

    img (Canine- Mid Size) Greyhound is a large Dire Wolf that was tamed while Noah was aiding a new player that had gotten stuck in a tree during this thread. Greyhowl is fiercely loyal to his master and will do anything to protect him.



    Pack Leader

    img (Utility) Greyhowl is naturally an Alpha wolf. Due to this he is able to assert his dominance in a manner that seems to cause other canine like beasts of all shapes and sizes to obey him and by extension Noah. The ability to control other player's canine based creatures is much more challenging than wild beasts. The success of this skill is based on Noah's beast taming skills.
    HTML:
    [skill=https://i.imgur.com/gHuOVZS.png?1]Pack Leader[/skill]
    
    Disheartening Howl

    img (Debuff) Greyhowl will let out a howl that causes enemies around him to have a wave of fear wash over them causing them to have a debuff towards their movements and concentration. The strength of this debuff is based on Noah's Beast Taming mastery's power.
    HTML:
    [skill=https://i.imgur.com/iwzxnBN.png?1]Disheartening Howl[/skill]
    
    Man's Best-friend

    img (Passive Buff) Those in a party where Greyhowl is present will naturally have a buff to their strength and concentration thanks to having man's best friend around them. Granted the amount this buff gives is greatly restricted to Noah's Beast Taming skill and the number of members in a certain party.
    HTML:
    [skill=https://i.imgur.com/9RLg3c0.png?1]Man's Best-friend[/skill]
    
    Eagleton

    img (Avian-Large) Eagleton is a massive eagle like bird that Noah tamed while exploring one of the larger mountain ranges of Terrasphere with Rook the quick. It can be found in this thread. Eagleton is a rather prideful and loyal bird, mainly only seeking affection and attention from Noah. He's speed and aerial mobility allows him to be an apex predator in the sky.


    Snatched

    img (Attack) Eagleton will quickly swoop down and grab a target. Thanks to his powerful wings he is able to lift that target high into the air before dropping them to the ground which can cause major damage. The act itself is often confusing since a target has little ability to maneuver while in Eagleton's talons or when they are falling back down towards earth.

    HTML:
    [skill=https://i.imgur.com/jNqPWOc.png?1]Snatched[/skill]
    
     
    Last edited: May 16, 2018