Tinkering
Analyse Enemy

(Tinkering: Area of Effect; Buff) Daedalus uses his tinkerer's sharp eye to quickly analyse the stance, physique and equipment of a single enemy, exposing potential weaknesses and relaying this information to all allies within earshot, giving them a one-round damage buff against the analysed enemy.
Incantation:
"I can see right through your moves! Analyse Enemy!"
HTML:
[skill=https://i.imgur.com/74lx7Be.png]Analyse Enemy[/skill]
Anklebiter

(Tinkering: Trap/Debuff) Daedalus tosses out a set of three modified mantraps, all designed with the express purpose of snapping together with brutal force when stepped on. Crushing the ankle bones of its victim to reduce their flexibility and movement speed drastically, the trap does near-negligible damage and is mainly used to impede and halt enemies.
Incantation:
"I'll stop you right there! Anklebiters, go!"
HTML:
[skill=https://i.imgur.com/e9ssUjt.png]Anklebiter[/skill]
Panacea

(Tinkering: Healing Over Time) Daedalus brews a healing salve in the midst of combat using alchemical reagents on hand and lobs it at an ally, coating them in a sticky solution of healing balm that is absorbed nearly instantly into their body, healing any non-immediately lethal open and internal wounds and weak poisons over a short period of time.
Incantation:
“Here, this’ll help! Go...Panacea!”
HTML:
[skill=https://i.imgur.com/nznjMCb.png]Panacea[/skill]
Giga Gear Grind

(Tinkering: Area of Effect; Requires use of at least one Astral and one Spirit Skill before attack) The air in front of Daedalus fills with spinning, ethereal cogs, big and small, a small-scale manifestation of the very machinations of fate and the universe. When Daedalus completes the incantation, the gears lock for a second, then begin grinding and mashing violently at lethal speeds for half a minute before fading into nothingness.
Incantation:
“Spirits and fate, align...fabric of all existence, collide! GIGA GEAR GRIND!”
HTML:
[skill=https://i.imgur.com/k5psPqf.png]Giga Gear Grind[/skill]