Tomb of the Soul
Huddled in the corner of Dunnstads stands a small handful of villages, which offer nothing of interest beyond low-level goods. Despite this, it is only in these villages that a new sickness has emerged. Its symptoms present as random mutations, unlike any healer, has seen. Hands can be replaced with claws, arms replaced with grisly hooks made of bone. There are those whose skin has fallen off, replaced with a rough and coarse texture, not unlike stone. For those that are lucky, this is all that happens. For those that are not, a madness seeps in transforming them into bloodthirsty monsters that feel no pain. These monsters, no longer humans, tore through the towns, killing more than a handful of those they had once called, brothers.
In fear of the madness, the villagers have gathered all those with symptoms, or signs of the illness trapping them within an old abandoned temple. It wasn't until they rounded up the last of the infected, trapping them inside that they learned their mistake. A healer, from out of town, had arrived to cure the illness only to determine the disease was not one of the body but that of the soul. The healer informed the villagers that such a condition could only be the product of a malevolent force. Moreover, its corrupting influences were irreversible and highly contagious. The only way to eliminate the disease would be to destroy the source of the corruption along with any who had been infected.
Luckily for the villagers, the healer was well versed in the historic shrines of the region and knew of one nearby that likely housed the corruption. He informed them that the temple once housed a great many altars to older gods, and the one, in particular, was once known as the Shrine of Soul. He concluded it was likely that the shrine had been desecrated, causing the illness in the first place.
Serendipitously, the healer informed the villagers that the shrine was housed within the old abandoned temple they had trapped the infected within. Unable to face their former loved ones, the villagers have reached out to you, and your group for help. They beseech you to enter into the abandoned temple, slay all the infected, and cleanse the Shrine of the Soul. It is due to this that you ventured forth to the temple, finding its large wooden doors barred from the outside.
Once you stepped inside an old voice echoed through the walls. Its tone is dry, its rhythm, slow. It spoke to you, every word filling you with dread.
I've seen heroes like you before, eyes brimming with conviction and pride.
Your destiny is not what you think it is.
There is no grand plan for you.
No greater purpose.
You can ignore it.
You can deny it.
But destiny is an inevitable and irrevocable force.
I've seen where this road takes us and ends with your deaths.
Not in a blaze of glory, but in a huddled mess on a dusty floor, alone in your last moments...
A heartbeat of silence passed after the voice faded away. That's when the first guttural scream could be heard.
Genere: Mystery/Horror
Gimmick: Someone is not what they seem. Who and what they are, is unknown, but the air of suspicion grows as you move forward.