Bersercar
Ezra
Customs: 1x3, 3x2
Currently, Ezra can have 1 Custom with 3 Augments and 3 Customs with 2 Augments each.
Passives: 2
Currently, Ezra can have 2 Passives equipped.
Build-a-Beast
If taking the Beast Taming passive you may
build a beast and use the 'Beast Action' skill for free as long as you pay the EN cost. Check the passive for your points available.
A beast without any modifications has 10 HP.
- Your beast can:
- Protect: Target takes only 50% damage, your beast takes the other half.
- If its health is reduced to zero you can't use the "Beast Action" anymore.
- Attack: Attack something in range for its damage value. Ignores AC.
- Heal: Heal something in range for its healing value.
- Dispel: Dispel something in range for its dispel value.
- Assist: Buff the damage of something in range for its damage buff value for 1 cycle.
- Following purchases can be made:
- +1 Range cost 1 point
- +10 additional HP cost 1 point
- +5 damage cost 1 point
- +5 heal cost 1 point
- +1 dispel cost 1 point
- +5 damage buff for a single post cost 1 point
Build-a-TankLegend
What is dead may never die. If taking the 'Guardian Spirit' Passive. The user is allowed to build a Spirit Guardian. A defensive ghost being chained to protect their user from all harm. The ghost itself is autonomous enough to need no further input unless ordered to shield an ally.
The points gained from the Guardian Spirit passive can be spent in following ways:
- Following purchases can be made:
- +5 HP cost 1 point
- +10% Cover cost 1 point
- +5 HP regen per cycle cost 1 point
- -10 EN Summoning cost 1 point
A 'basic' Guardian Spirit has 30 Health, 5 HP Regen, and 30% Cover, meaning it'll absorb 30% of the damage you take onto itself. If no order is given, the guardian protects its master even if it would die.
@Ezra