
OOC: Feel free to skip this. I realised how redundant this portion was, but by then I couldn't bear to just delete it after spending time writing it all out. ^-^;;
To say Liara's responses threw her off would be an understatement. A few days later her own death still lingered at the back of her mind, coming to the forefront at inopportune moments, reminding Amane that Terra Sphere was, in all areas that mattered, very much real. Even after reviving, she couldn't face the boss, restrained by a fear that went beyond a mere death affliction and into something that came from her. The game didn't need to imitate Arachnophobia by forcing quirks on her avatar (though it did that too) — at that moment, she had been terrified of Arachna all on her own. But Liara? She was behaving particularly nonchalant, and even if her death had happened suddenly, without warning or pain, she should still have been shaken, to a lesser extend at the very least. To remain completely unaffected immediately after death would required a level of skill in compartmentalisation that Amane couldn't even begin to imagine.
Listening to Roland conduct the questioning, Amane thought it was quite unfortunate that Liara didn't seem to know much. Then again, they had expected such a scenario, and made the decision to make their way to the Temple regardless. A magic potion outside Stokbon though...that was interesting. Roland's theory of a poison being the murder weapon seemed to bear more and more weight. The way it made her feel "happy" suggested that it was some kind of drug meant to induce a high, or whatever the magical and alchemical variation in Terra Sphere was called. She'll have to discuss it with Roland after they were finished with questioning Liara.
When Liara rejected the ring, disgusted, and subsequently informed them of her death affliction, a lot of things suddenly became clear. No wonder none of the victims knew anything, Amane thought. They physically couldn't. That the game had such control over one's own mind sent a shiver down her spine — Arachnophobia was one thing: as far as she could tell it didn't actually induce fear, only controlled her avatar when she happened to glimpse at spiders — the horror and alarm that typically resulted was all on her. But to actually manipulate memories? Unconsciously clenching her first, Amane absentmindedly followed behind Roland as he lead the way to their next destination, mind racing. When she'd first joined Terra Sphere, she certainly hadn't signed up this. Suddenly, the full consequence of granting such technology access to her thoughts hit her, and her heart was enveloped in a brief, descending chill.
'
Nodding along as Roland explained his theories on the way to the cart that Liara had mentioned, Amane added her own two cents once he was done. "Do you think," she mused, "if we received Arachnophobia, as if the game decided that after such an ordeal we should be afraid of spiders, and so made it such that we had to be, perhaps her death affliction works the same way as well? That it's not just vaguely related to what caused the deaths, but a direct consequence of being killed by such a stimuli. As in—" she paused, struggling to find the words she needed to coherently convey her thoughts. "If Liara was inebriated when she died, the game could have decided that her memories should get altered as a result. Because if she was drinking something like a drug, she wouldn't be remembering anything with perfect clarity in the first place. If that makes sense?"
With the ring as their new clue though, she wondered how much they would actually gain by tracking down where that bottle came from. There was always the possibility that it had nothing to do with how Liara died. Liara still remembered it, after all. But it was the most concrete clue they had, and they were already on their way there, so Amane supposed that there wouldn't be any harm. At any rate, the felis trusted Roland knew what he was doing. If he thought finding the cart was an important pursuit, then finding the cart it was.
They had wandered around the skirts of Sodom for a while, Amane's eyes peeled for anything suspicious (which worked about as well as you would expect in a place like Druuk Island — where everything could pretty much be considered so), and finally on its edges they found the cart at last, docked outside an entrance to a side alley. The store keeper was waving a bottle in one hand, grinning toothily at the people who walked past, most of whom ignored him, conducting about their business with a quiet, shady efficiency. He didn't seem deterred though, moving his attentions from one person to the next, cajoling them into buying his goods. The bottle itself was an exact match to the one that Liara had been carrying, and though a distance away the label looked to be the same as well. Quickly tapping her index and middle finger to her forehead, Amane entered investigation mode, hoping to see if the store keeper was a player or NPC. No such luck. Well, that wasn't the only way to find out information.
On the off chance that the store keeper was the killer, she unequipped all of her higher-end gear, swapping them out for the trash-levelled dress that was given to her when she had first logged in. Preparation complete, she sauntered forwards, giving a wide, friendly smile, trusting that Roland would back her up; or stop her, if he thought she was doing something particularly stupid. "These look...interesting," she would say if not halted, pointing at one of the bottles. "I'll love to buy one." She would be fibbing through her teeth. Even through the tinted glass of the bottle, its contents were still noticeably blue, as if someone had swapped out the wine within for antifreeze. Amane didn't think she had seen anything so unappetising in her life. Thank goodness she didn't think she'll need to drink it. Too late, she would realise, that if she had wanted to blend in with the rest of Sodom's populace, acting cordial wasn't the way to go about it. On the bright side, perhaps now she would seem even more like an inexperienced player?
OOC: @Roland Rutledge