The wurm is writing in pain now... and began thrashing wildly after all of the attacks made against it.
Blood Bath: The wurm began to spew boiling blood bath onto everyone who has taunted it in the last round... Take 140 and divide by the number of taunts this round.
Wurming Assault: In desperation, the giant wurm calls for reinforcements. A smaller wurmling appears next to every single person on the map and began to suck their blood through their feet. Everyone must subtract 10 HP. 5 HP if you are fully equipped with armor.
The Wurm cried out in anger, using Mad Leech (Expert Hemomancy) to drain the blood of all targets with below 50% HP who have posted in the last cycle, regaining 100 HP for each. These victims takes 40% damage from enraged.
If you die this round, you will be rezzed if anyone in the thread had a resurrection.
The wurm is becoming very red, readying for a massive attack.Its body is slowly getting bigger...
Everyone wielding a magical tool or light armor will now recover 5 EN.
***You must pick a role for this special encounter, put it in at the bottom of the post. This role will stay with you through the entire event.
Shield, Guard, Phantasmia, Geomancy, or Hydromancy qualify. You can still roll, but divide final result after modifiers by 2 (round up).
Pick one of these abilities and highlight it in your post like so [b2*]Taunt[/b2*].
Attack: (cost 5 EN) You attack as normal. +15 to die roll.
Taunt: (cost 5 EN) Attract the attention of the target to prevent it from targeting other roles. It has situational uses, read DM post to figure out when to use this.
Second Wind: (cost 0 EN - automatic) If a tank receives lethal damage, they resists the killing blow and come out with 20 HP. This can only happen once per event.
Hold the Line: (cost 0 EN) Requires 5 tanks (including you) to use this powerful ability to cut damage next cycle by half for everyone in the group.
If you are tank/dps or support/dps hybrid due to sharing mastery with other roles, you must commit to a role.
Pick one of these abilities and highlight it in your post like so [b2*]Reckless Conceit[/b2*].
Attack: (cost 5 EN) You attack as normal. You will generally use this option to attack.
Reckless Attack: (cost 10 HP and 5 EN) You attack with abandon, doing more damage but exposes yourself to more danger. Add +30 to final roll after all modifiers (Note: this only work for this encounter).
Naturamancy, Illumancy, or Muse qualify. You can still roll, but divide final result after modifiers by 2 (round up).
Pick one of these abilities and highlight it in your post like so [b2*]Single Healing[/b2*].
Attack: (cost 5 EN) You attack as normal. +15 to die roll.
Single Healing: base 5 + 3 per mastery tier (excluding beginner, but +6 for Expert) = final heal amount. Tag whomever you're healing
@System
- Cost: 2 EN per tier (including beginner).
- Note: You can heal with any tier below your current level to converse energy.
- E.g. Adept Heal: 17 HP / costs 10 MP.
Group Healing (max 3 targets): base 5 + 3 per mastery tier (excluding beginner, but +5 if Expert) = final heal amount divided by 2 (Round up). Tag whomever you're healing
@System
- Cost: 3 EN per tier (including beginner).
- Note: You can heal with any tier below your current level to converse energy.
- E.g. Adept Heal: 17/3 = 6 HP for 3 people / costs 15 MP.
Protective Barrier: (costs 0 EN) Requires 5
supports (including you) to use this powerful ability to cut damage next cycle by half for everyone in the group.
Revive: (costs 0 EN) Revive someone and put them at 50 HP and 50 EN, with no Death Affliction. One use per character per event. No character may be revived twice.
For this cycle, everyone gets a +5 modifier to their roll per mastery tier (except beginner). +10 for Expert rank.
Posting Rules:
- Minimum of 100 words and max of 400 words, excluding the OOC stuff.
- Only one reply every 2 hours.
- Follow the DM instruction every cycle.
Post Template
Code:
[hp]100[/hp] [en]100[/en]
Post here
[CENTER][COLOR=#d52536][SIZE=7] Your roll + Modifier = Total [/SIZE][/color]
Link to Roll
Tank/DPS/Support [b2]ABILITY[/b2]
1200 / 1200
[/CENTER]
![[IMG]](http://spherical.link/terrarp/resources/wiki/masteryscale.png)