(Log) Status | Page 2

(Log) Status
Discussion in 'Status' started by Asch, Jun 19, 2017.
  1. Rat

    Rat

    Temperance

    Current Masteries


    Mobility: ---
    Wellness: ---
    Luck: 200 trained

    Riding: ---
    Seafaring: ---

    Illumancy: 1500 mastered
    Magical Tools: 200 proficient
    Hydromancy: 500 adept

    Equipped Arms/Magic Tools


    Fine Bracelet (1H Type) Magical Tool
    Fine Bracelet (1H Type) Magical Tool

    Equipped Armor


    Silk Hood (Light Head)
    Silk Vest (Light Chest)
    Silk Slippers (Light Feet)

    Linen Robe (Chest & Legs)
    Linen Gloves (Light Hands)

    Equipped Accessories


    Accessories (max 3):
    ---
    ---
    ---

    Equipped Consumables


    Potions etc
    ---
    ---
    ---
     
  2. Roland Ruteldge

    Current Masteries


    Mobility: 200 proficient
    Wellness: 200 proficient
    Luck: 200 proficient

    Riding: 100 trained
    Seafaring: 200 proficient

    Dual-Wielding: 500 adept
    Slash: 1500 mastered
    Guard: 200 proficient

    Alchemy: 200 proficient

    Equipped Arms/Magic Tools


    Oath Keeper Sword (1H Slash) (Story S1) A blade fashioned out of enchanted steel and decorated with emerald like leaves inlaid with gold.

    Swash Buckler's Scimitar (1H Slash) This sleek beauty's design was inspired by the blades of pirates seen drifting out in the eastern sea.

    Equipped Armor



    Exquisite Leather Pants (Medium Legs)
    Exquisite Leather Boots (Medium Feet)

    Leather Head Piece (Crafted - Medium Head) It is crafted from decent leather material and has the Yulan Dragon guild crest embroidered on the front.
    Envenomed Trench Coat (Medium Chest & Legs) obtained from Arachna
    Envenomed Grips (Medium Gloves) obtained from Arachna


    Equipped Accessories


    Accessories (max 3):
    Blood Seeker (Accessory - Ring) This elegant silver band holds captive a dark red gem, which has been fashioned from the congealed blood of a vampire wurm. The gem lights up when at least a gallon of raw, fresh blood is detected in a half mile-wide radius.

    Aedrik’s Master Key a mysterious key that allows you to enter any Aedrik doors, granting access to secret areas throughout the world. You will recognize the door when you see it.

    Ember-forged Alchemic Set (Alchemy Tool) This upgraded tool gives special effects based on fire. You can suggest what effect they have.

    Equipped Consumables


    Potions:

    Draco's Oil of Burning: (One Shot) An alchemist can apply this oil to a weapon which will cause all attacks from it to be considered fire-based for a limited amount of time. Ember Forged Bonus Effect: This oil last for an extended period of time.

    Malaki's Elixir of Stout Health: (Consumable) Once taken, this elixir will nullify any physical status effects a user gains for a limited amount of time. Ember Forged Bonus Effect: The user gains slight fire resistance during the duration of the previous effect. (Note: This does not prevent magical effects)

    Roland's Special Whiskey: (Consumable) Once taken, this elixir allows the user to ignore a small of amount of damage per round for a limited amount of time. Ember Forged Bonus Effect: The warmth of the whiskey revitalizes the user allowing them to regain a small amount of health when first taken.


    ---
     
  3. Gwyn ap Herne

    Current Masteries


    Mobility: ---
    Wellness: 200 proficient
    Luck: 200 proficient

    Riding: 200 proficient
    Seafaring: ---

    Ranged: 1500 mastered
    Beast Taming: 500 adept
    Hunting: 500 adept

    Equipped Arms


    Hunter's Bow (Crafted - 2H range) This bow is made of a midnight-black wood. It has a heavy draw-weight, putting a decent amount of power into its shots.

    Equipped Armor


    Exquisite Leather Boots (Medium Feet)
    Exquisite Leather Hood (Medium Head)

    Oath Jerkin (Medium Chest) (Story S1) A snug fitting jacket stitched from thickly matted leaves. It's lined with flowers and gives off a strong floral scent.
    Oath Britches (Medium Legs) (Story S1) Steeped in an earthy brown dye, these pants have been embroidered with faint patterns resembling wildlife.

    Equipped Accessories


    ---

    Equipped Consumables


    ---
     
  4. Alphabet Chocolate

    Current Masteries


    Mobility: ---
    Wellness: ---
    Luck: ---

    Riding: 200 proficient
    Seafaring: 500 adept

    Beast Taming: 1000 expert
    Rogue: 1500 mastered
    Pierce: 500 adept
    Naturamancy: 500 adept

    Artisan: 0 beginner

    Equipped Arms/Magic Tools


    The Warbler (1H Pierce - Dagger)

    Envenomed Fang (1H Pierce - Dagger) obtained from Arachna

    Equipped Armor



    Gossamer Hood (Crafted - Light Head)
    Embroidered Silk Gloves (Crafted - Light Gloves)
    Oath Jerkin (Medium Chest) obtained from Story S1

    Exquisite Silk Pants (Light Legs)
    Bunny Slippers (Crafted - Light Feet)

    Equipped Accessories


    Vambrace of Embers (Accessory - Wristlet) (Once an event) summon a Kindling Ember that heals you on your next turn for 50 HP or your entire party and yourself for 15 HP.

    Blood Pact (Accessory - Ring) (Blood Coven) When equipped, if your energy dipped below 50%, you may use your HP as a substitute for energy (EN). Spells cast this way are empowered (+10).

    Unlife Fragment This black stone amulet allows its user to imbue it with 5% of their energy to have it levitate and point toward the nearest source of undead.

    Equipped Consumables


    Potion of Transformation (Tabby Cat): For the duration of the thread, the imbiber transforms into a tabby cat (until damage is taken).

    Bounce Rock! A small rock that can be thrown and bounces off the enemy and back to your hand. 3 Charges!

    Potions etc
    ---
    ---
    ---
     
  5. Pandora

    Pandora

    Staff Member Game Master
    Alchemy Rules

    One potion every 2 cycles. You may choose to use one earlier however there will be penalties. They last from 1-3 of the target's turns (not 1-3 cycles), based on a alchemy roll of 1d3.​
     
  6. Akeno

    Akeno

    Staff Member Game Master
    This is the status tracker for: Assault on Honeyhome

    Health Points: Use the HP Calculator to calculate your HP first!

    Roles Everyone must pick a role. Your role determines what action you can do. Everyone is allowed to perform one of these actions per cycle. RP-wise, you can do a number of things, but the system only counts the action you pick from the spreadsheets
    • Tank - Protect allies, disrupt enemies, and mitigate zonal damage.
    • DPS - Damage, damage, and more damage.
    • Support - Heal, buff, and dispel conditions from allies.
    • Hybrid - All of the above.

    Code:
    [center]
    [name]ROLE (If Hybrid, use Role1/Role2 otherwise delete this)[/name]
    [b2]### HP[/b2]
    [/center]
    
    [border]Current Masteries[/border]
    
    ---
    
    [border]Equipped Arms[/border]
    
    1-2 max
    
    [border]Equipped Armor[/border]
    
    5 max
    
    [border]Equipped Accessories[/border]
    
    3 max
    
    
     
    Last edited by a moderator: Oct 1, 2017
  7. DPS
    125 HP

    Current Masteries

    Mobility: ---
    Wellness: ---
    Luck: ---

    Riding: ---
    Seafaring: ---

    Ranged: 100 trained
    Hunting: 100 trained
    Beast Taming: 0 beginner

    Equipped Arms


    Crude Shortbow (2H Ranged)

    Equipped Armor


    Hide Grips (Medium Hands)
    Hide Boots (Medium Feet)
    Hide Hood (Medium Head)
    Hide Trousers (Medium Legs)
    Hide Harness (Medium Chest)

    Equipped Accessories


    None
     
    Last edited: Oct 4, 2017

  8. DPS
    110 HP

    Current Masteries


    Mobility: 50 Novice
    Wellness: ---
    Luck: ---

    Riding: ---
    Seafaring: ---

    Ranged: 100 Trained
    Beast Mastery: 100 Trained
    Rogue: 100 Trained

    Equipped Arms


    Crude Longbow (2H Ranged)

    Equipped Armor


    Hide Trousers (Medium Legs)
    Hide Boots (Medium Feet)

    Equipped Accessories


    N/A
     

  9. DPS

    125 HP

    Current Masteries


    Mobility: 30 novice
    Wellness: ---
    Luck: 30 novice

    Riding: ---
    Seafaring: ---

    Beast Taming: 270 proficient
    Ranged: 500 adept

    Cooking: 200 proficient

    Equipped Arms


    Feline Trust (Crafted - 2H ranged) This recurved composite bow is perfect for those of a shorter stature. Don't let its size fool you, it packs a punch!

    Equipped Armor


    Cloth Shirt (Light Chest)
    Cloth Pants (Light Legs)

    Hide Grips (Medium Hands)
    Hide Boots (Medium Feet)
    Hide Hood (Medium Head)

    Equipped Accessories


    ---
     

  10. Support

    120 HP

    Current Masteries


    Mobility: ---
    Wellness: ---
    Luck: ---

    Riding: ---
    Seafaring: ---

    Arcanamancy: 200 proficient
    Muse: 200 proficient
    Music: 200 proficient

    Equipped Arms


    Fine Flag (2H Musical Instrument)

    Equipped Armor


    Linen Cowl
    (Light Head)
    Linen Gloves (Light Hands)


    Equipped Accessories


    None
     
    Last edited: Oct 2, 2017

  11. DPS

    100 HP

    Current Masteries



    Mobility: ---
    Wellness: ---
    Luck: ---

    Riding: ---
    Seafaring: ---

    Tinkering: 100 trained
    Cooking: 0 beginner
    Artisan: 0 beginner

    Equipped Arms


    N/A

    Equipped Armor


    N/A

    Equipped Accessories


    N/A
     
  12. Support / DPS

    100 HP

    Current Masteries


    Mobility: ---
    Wellness: ---
    Luck: ---

    Riding: ---
    Seafaring: ---

    Slash: 0 Beginner
    Illumancy: 0 Beginner

    Magecrafting: 0 Beginner

    Equipped Arms


    N/A

    Equipped Armor


    N/A

    Equipped Accessories


    N/A
     
  13. Akeno

    Akeno

    Staff Member Game Master
    Oh no, roadblock! I've got some irl stuff to take care of tonight D: so I may be a little late on the next cycle, but it's coming, I promise!
     
  14. Pandora

    Pandora

    Staff Member Game Master
    Code:
    [html][center][name]Character Name[/name]
    
    [/center]
    
    [border]Current Masteries[/border]
    
    ---
    
    [border]Equipped Arms/Magic Tools[/border]
    
    3 max
    
    [border]Equipped Armor[/border]
    
    5 max
    
    [border]Equipped Accessories[/border]
    
    Accessories (max 3):
    ---
    ---
    ---
    
    [border]Extras/Consumables[/border]
    
    Potions/Boats, etc
    [/html]
     
  15. Cain Darlite



    Current Masteries


    Mobility: ---
    Wellness: ---
    Luck: ---

    Riding: ---
    Seafaring: ---

    Arcanamancy: 200 proficient
    Muse: 500 adept
    Music: 200 proficient

    Equipped Arms/Magic Tools


    Fine Flag (2H Musical Instrument)

    Equipped Armor


    Linen Cowl (Light Head)
    Linen Gloves (Light Hands)
    Linen Sandals (Light Feet)

    Woven Coat (Light Chest) A jacket woven with wool. While less protective, it is comfortably warm beneath the garment.

    Equipped Accessories


    Extras/Consumables


    Aedrik’s Master Key - A mysterious key that allows you to enter any Aedrik doors, granting access to secret areas throughout the world. You will recognize the door when you see it.

    1x Shipwright's Kit (Consumable) Use to repair Boat's HP by 50