Hard - Love and Your Ego, Rest in Peace (Rugome Fort Climax)

Hard - Love and Your Ego, Rest in Peace (Rugome Fort Climax)
Discussion in 'Dungeon Master' started by Ashifili, Apr 17, 2018.
  1. Ashifili

    Ashifili

    Staff Member Game Master
    Love and Your Ego, Rest in Peace

    [​IMG]
    The seal has been shattered.

    The forest has been desecrated.

    The monster has been released.

    The finale has began, with the sanctity of both kingdoms at stake.

    So draw your steel and ready your sorcery, brave immortal.

    It's time to end this, once and for all.


    Rivercrest is gone. Once a charming little village that made a name of itself for the love potions that the village apothecary concocted, it is now naught but a wasteland, buildings and bodies torn apart by great crimson stakes. In a single night, the entire population had been slain, and in their place, distorted mimicries burst out, a new type of monster rising from the disheveled ruins.

    Brisshal has been tainted. The sharpest of the forest critters migrated en masse, predator and prey ignoring each other as they scampered off from the epicenter of the apocalyptic curse. Those too slow fell to the same fate as those foolish humans, their natural forms twisted into abhorrent abominations to further the destruction of Iedi's sanctuary, numbers increasing with every new kill they scored.

    An army was being raised, inching ever close to the glorious capital of the Human Kingdom, monsters banding under a common flag. But even as kingdoms braced for combat, an all out invasion never came, and the Diviners, the Seers, the Wisemen all dove through the fabric of truth and space, their far reaching eyes arriving at the same ultimate point.

    An army had been raised, not to invade, but to protect.

    Within the ruins of Rugome Fort, amongst shattered fragments of Permafrost and Bloodstone, there laid an egg. Within that egg, swirling in viscous ichor and blood, there laid an adventurer. Within that adventurer, corrupting and seething and laughing and evolving, there laid a god.

    A god that should not exist in this realm. A god that should not trespass upon the Garden of the Elysid. A god akin to a demon, who would sow destruction for naught but a moment's amusement. The army it raised was not to be feared, no. Its birth was.

    The greatest adventurers of Astorea, escorted by Stokbon's most elite soldiers, will plunge into the depths of distorted Brisshal.

    Risk your lives.

    End this evil before it rises.

    Offer up your hearts for the cause.

    The bird fights its way out of the egg. The egg is the world.

    OOC


    Dungeon Master: Ashifili
    Challenge Format: Wiki page

    Difficulty: Hard
    Party Size: Maximum 8
    Tags: Anime, Combat, Melodrama, Divinity, Mechanics Heavy

    Location: Rugome Fort, Brisshal
    Season: Summertime
    Weather: Blue Skies with Few Clouds

    Requirements:
    • At least one Mastered Offensive or Support mastery.
    • A full set of Armor and at least one Rare Weapon.
    • A stout heart, a brave soul. A sharp mind, a strong body.
    • A willingness to die for the cause, but a desire to survive if at all possible.
    Objectives:
    • Kill the Skull Faced Goblin.
    • Destroy the Otherworldy Womb.
    • Save the Day, Save the World.
    Posting Rules:
    • Minimum of 100 words and max of 500 words, excluding the OOC stuff. If you exceed this number, I will ignore your post and you will lose your action for the turn.
    • 24 hour post cycles, with one post per cycle. Those who don't make it on time are skipped. I will be updating every day at 4PM PST. Immediate DM responses may trigger if my trap cards are activated.
    • This DM Challenge will be using the WB system as a base, but will also have various hijinks that one can expect out of me.
    • Abandoning and reattempting this DM Challenge is not possible. This is the finale, and there will be grave consequences for failure.
    Notes:
     
    Last edited: Apr 20, 2018