Fishy Problems
Jack Anders had successfully betrayed his parties trust and nabbed the Prism Shard! As he would grab it, a light would flash over the coast line. This however would not stop the determined mage from hauling to escape! Everyone else would find that their opponents were beginning to fad away. Then they were gone. Every one of the sea monsters had vanished except for the slain Fishman Mage. Jack Anders would run with his prize and leave the party wondering if they had just been duped....
Probably yes.
Jack Anders received a Prism Shard!
Prism Shard (Hydromancy):
- Keep in inventory to receive a +2 to your Hydromancy level (only applies if mastery is possessed).
- Use in smithing/weaving to add +1 to the equipment's Hydromancy Attack/Defense value.
- Use in crafting to create a Beginner level Hydromancy Spell Item.
SHARD COLLECTED! QUEST COMPLETE!
The party was victorious! Dempsey would find a Fish Scale drop from the defeated Fishman Mage! The rest of the party would just have to be happy with the sense of victory...
Dempsey received a Fish Scale!
Fish Scale: [Material] A scale of a Fishman.
[COMPLETE]