Location - Trinity Center: Battle Zone | Page 5

Location - Trinity Center: Battle Zone
Discussion in 'Other Planes' started by Trinity, Oct 27, 2017.
  1. Trinity Combat Practice: Rank F

    [​IMG]
    Trinity: The Mascot Girl
    ❰ 528 / 777 HP ❱
    TIER = MINI BOSS [THEME]
    Title:
    Mascot
    Threat Level: Non Threatening
    No Strength / Weakness
    Gym Mode

    Practice Zone: Death is deactivated.
    Gym ZOC: Certain Powers/Abilities are nullified or lessened.
    Limiter
    Output: Rank F
    AC: 1 (All roll results under 1 miss this target.)

    Trinity did very much like the fact that these two swordsman hero type adventurers were pairing up for the training. Unfortunately she noticed a bit of lag on top of them not really doing much but just sorta swinging? That was great too! It was not tactically sound with Terrasphere's systems however and she did not think there was any romantic interest between these two to help draw out with drama so.... she had to do her job here.

    "Is DPS the new meta? That's fun kay!? But doesn't it also mean....?"

    Trinity in a sudden quick motion, leaped to the side and made one shooting motion with her finger in a kind of action movie way.The ensuing burst of energy from within Zelrius would prove that yeah, they neededmore than one role probably. Trinity was pretty sure the tutorial went over that... of course she had not actually run a beginner's cave instance in a while....


    Bang!: (Physical/Magical) Pointing a finger like a gun, Trinity causes a target to burst from a invisible bullet?! 50 HP Damage to single target. @Zelrius

    System Analytics: (Passive) Allows access to several statistics in the world data.
    Mascot Soul: (Passive) Automatically recovers 25 HP per cycle.


    Posting Rules:
    • 100 word minimum and 300 word maximum, other than OOC stuff.
    • Turn Order: Trinity - Ally Party - New Cycle
    • Battle begins when first post is made by a player.
    • You may cancel out of the battle at anytime.
    • Party replacements are not allowed.
    Lock into a role and use their sheet to perform actions. Current version: 1.17
    • Heath - It's dangerous to go without HP! Use this!
    • Tank - Protect allies, disrupt enemies, and mitigate zonal damage.
    • DPS - Damage, damage, and more damage.
    • Support - Heal, buff, and dispel conditions from allies.
    • Hybrid - All of the above.

    BATTLE MAP



    [​IMG]

    POSITION​

    You must keep track of your character's position at all time. The rule is that you can only move 1 space per turn (diagonal counts as 1) unless you are speed buffed.
    • Moving to a new zone does not cause you to lose your action (unless slowed).
    • You CANNOT move into or through a enemy occupied zone.
    • All characters may select any zone EXCEPT zone 2 on their first turn as their starting point.
    • Melee masteries may only hit adjacent zones (this includes diagonals).
    Locations:
    Trinity - 4
    Alric - 5
    Zelrius - 5


    OOC
    Roll at: Trinity Sparring Practice before posting. How to link rolls.

    You count DOWN this time because you are reducing the enemy's HP.

    Code:
    [bg]
    [health]### / ###[/health] [role]Tank/DPS/Support/Hybrid[/role] [zone]#[/zone]
    [/bg][imgleft]200x300 (Optional)[/imgleft]
    
    
    Post here
    
    [CENTER][b2]WRITE ACTION HERE[/b2]
    [score]Total[/score]
    0000 / 0000
    Roll[/CENTER] 
     
    • 125 / 125 HP
    • DPS
    • Zone 7


    Alric grit his teeth as he watched Zelrius get hit with another attack, only this time it was seemingly out of nowhere and dealt way more damage than before. The man wouldn't last if she kept targeting him like that and being better suited for fighting than he was, Alric couldn't afford to let his party member die.

    While her attention wasn't on him he ran around to her side before charging the mascot with his shield raised. Slamming into her, he managed to knock off a good portion of her health.

    “Come on, we aren't doing so bad! I haven't even been hurt yet.”

    RECKLESS ATTACK
    141
    387 / 777
    Roll
     

    • 55 / 125 HP
    • DPS
    • Zone 5




    Zelrius braced for another slap....

    That never came. He opened his eyes from a winced position only to find Trinity had taken a step away, and then fingerbanged at them. For a moment, Nothing, then followed by a rather large and, as the golden haired man would soon find out, hard hitting attack. It dropped what he had always thought was a tiny HP pool down to half of what it was already at.

    Even as Alric taunted, the swordsman knew he had to be more careful than his ally in this battle, not opting for the Reckless positioning and flurrying as he had done over and over in the fight with Snefrid back on Eastwatch.

    ATTACK
    88+49=137
    250 / 777
    Roll
     
  2. Trinity Combat Practice: Rank F

    [​IMG]
    Trinity: The Mascot Girl
    ❰ 275 / 777 HP ❱
    TIER = MINI BOSS [THEME]
    Title:
    Mascot
    Threat Level: Non Threatening
    No Strength / Weakness
    Gym Mode

    Practice Zone: Death is deactivated.
    Gym ZOC: Certain Powers/Abilities are nullified or lessened.
    Limiter
    Output: Rank F
    AC: 1 (All roll results under 1 miss this target.)

    The two swordsman were split up and continuing the pressure. Trinity saw that Zelrius had decided to moderate his attacks so that he would not take too much damage. That was awesome! Alric was speedily aiming to deplete her health bar. Trinity randomly decided to swap targets and bring the dramatic hero moment of a swordsman in critical to fruition!

    Streching both arms outward to her sides, a jumbled mess of letters flowed around her as she levitated slightly. All the while the weapons continued to slash at her She hit back upon the floor again just as a wave of extremely heavy water pressure came down upon Zone 7.


    Magic Tap: (Magical) Trinity casts a Novice tier elemental attack! 50 Damage to a zone @Alric Stalwart
    - Accessed: Hydromancy
    - Range: Single Zone

    System Analytics: (Passive) Allows access to several statistics in the world data.
    Mascot Soul: (Passive) Automatically recovers 25 HP per cycle.


    Posting Rules:
    • 100 word minimum and 300 word maximum, other than OOC stuff.
    • Turn Order: Trinity - Ally Party - New Cycle
    • Battle begins when first post is made by a player.
    • You may cancel out of the battle at anytime.
    • Party replacements are not allowed.
    Lock into a role and use their sheet to perform actions. Current version: 1.17
    • Heath - It's dangerous to go without HP! Use this!
    • Tank - Protect allies, disrupt enemies, and mitigate zonal damage.
    • DPS - Damage, damage, and more damage.
    • Support - Heal, buff, and dispel conditions from allies.
    • Hybrid - All of the above.

    BATTLE MAP



    [​IMG]

    POSITION​

    You must keep track of your character's position at all time. The rule is that you can only move 1 space per turn (diagonal counts as 1) unless you are speed buffed.
    • Moving to a new zone does not cause you to lose your action (unless slowed).
    • You CANNOT move into or through a enemy occupied zone.
    • All characters may select any zone EXCEPT zone 2 on their first turn as their starting point.
    • Melee masteries may only hit adjacent zones (this includes diagonals).
    Locations:
    Trinity - 4
    Alric - 7
    Zelrius - 5


    OOC
    Roll at: Trinity Sparring Practice before posting. How to link rolls.

    You count DOWN this time because you are reducing the enemy's HP.

    Code:
    [bg]
    [health]### / ###[/health] [role]Tank/DPS/Support/Hybrid[/role] [zone]#[/zone]
    [/bg][imgleft]200x300 (Optional)[/imgleft]
    
    
    Post here
    
    [CENTER][b2]WRITE ACTION HERE[/b2]
    [score]Total[/score]
    0000 / 0000
    Roll[/CENTER] 
     

    • 25 / 125 HP
    • DPS
    • Zone 7


    He wasn't entirely sure what happened. One moment he was attacking the mascot and the next he was being pinned down by a literal waterfall. Alric's health bar had dropped in an instant, but on the bright side he wasn't dead yet. There was still time to pull off a win.

    Once the flowing water died down, he got back to his feet and took a moment to wring out his now soaked clothes.

    “I guess that's why you shouldn't reckless too often.”

    But this had to end now. Trinity was too unpredictable and without knowing what other tricks she might pull they wouldn't survive her training. With that in mind, Alric made sure to watch his footing (so he wouldn't slip on any stray puddles) as he rushed her again with his shield.

    RECKLESS ATTACK
    117
    158 / 777
    Roll
     

    • 55 / 125 HP
    • DPS
    • Zone 5




    The Mascot girl just seemed to be wholly full of surprises. First the slap, then the beam, and now - His thoughts cut short as he tried to stifle a laugh as Alric was knocked down and soaked by water that seemingly came out of no where. He couldn't hold it for so long, pointing and laughing as his ally began to get all the loose water out of his clothes, but not trying to belittle him.

    It was a brief moment of that, followed by another smile and a huff of air as his comment had just the perfect timing and comedic effect to it. To be honest, a moment like this made the golden haired man want to do something like this again rather soon; he enjoyed this fight so far, and it was a lot more laid back than what he was used to.

    Still, another time, right now they had other stuff to do. The swordsman hadn't known how much health Trinity would have specifically, but given the low rank and the high damage output by the pair, she had to be close, right? Only one way to find out, As he made the bold move of a possibly match losing Attack.

    RECKLESS ATTACK
    71+53= 129+49 = 173
    -15 / 777
    Roll
     
  3. Trinity Center
    [​IMG]
    Battle Zone


    As Trinity's HP meter hit zero and her bar vanished immediately refilling again. She clapped her hands merrily as she jumped up and down with her legs bending behind her in a over exaggerated manner.

    "Very good! Go team! Welp, this was nothing for you guys huh? Alrighty, you guys get props for victory and a gift from me, Trinity, your mascot! Are you feeling excited?!"

    The mascot continued to applaud and speak as if she was going through a pre-programmed instance. The party would see a mysterious point appear in the corner of their UI. Trinity said nothing about what these were. Then a loot message popped up.

    Loot

    Player Tag (Accessory) A tag that can only be worn by player characters.


    @Theorigin @Lyre

    Looks like each person gained one. Shortly after either accepting or rejecting the item. They were warped back to the T Gate in Brisshal.


    [Battle Finished]