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Elf Nezuel

Discussion in 'Character Archive' started by Nezuel, Sep 17, 2016.

  1. Nezuel

    profile
    Race: High Elf
    Age: 69
    Sex: Male

    Sexuality: Heterosexual
    Relationship: Single

    Height: 6’7”
    Build: Athletic lean

    Personality


    Nezuel is a noble demon. He is willing to do monstrous things to achieve what he believes to be the good goal. He is withdrawn, both because of his nature and his belief that he is something of an enigma and monster. He knows his magic and ways are vile yet uses them anyway. He makes grand plans to change the world against the will of others...what point would there to befriending them if they were to hate him eventually?

    Positive: Dutiful, Clever, Honorable
    Negative: Calculating, Cold, Cynical

    Biography


    Nezuel was born a high elf, born into the lap of luxury and magic. When he was young it was discovered that he was quite skilled with magic and his family decided to hone that talent and use him to their own ends. When it was discovered that the only magic he had was vile dark magic that was non-offensive they decided to cast him out lest he become a blot of shame upon the family.

    Still being young Nezuel had to contend himself with living on the streets, becoming strong and relying only upon himself and his magic to survive. He eventually joined a small unknown familia with the hopes of becoming strong enough to find his family and tear them from their ivory towers.
    Status


    Familia: NPC

    Occupation: Summoner
    Archetype: Magic

    Floor Achieved: 0
    Current Level: 1

    Strength: I - 000
    Vitality: I - 025
    Dexterity: I - 025
    Agility: I - 050
    Magic: H - 100

    Magic:
    • Familiar: [Dark, single-target, Summon, Extended chant] Magic that summons specific monsters. These monsters have two forms, one innate that has little to no mana upkeep (but is not permanent) but is weaker and another with an extensive mana upkeep that is much much stronger. Familiars have minimal personalities that grow with Nezuel's strength. The stronger they than Nezuel and the more stressed they are the more likely it is that they will go berserk, however Nezuel may regain control by spending a large amount of mana. Summons may "evolve" once Nezuel levels up.
    1. Raime: An undead knight with high endurance and speed. Feels little pain and is better at taking damage than receiving it. He is summoned in a suit of rusty armor and a small straight sword. In his active state Raime gains a giant blunt sword. In addition to this his armor and sword are now wreathed in a blackish red flame. His active form gives him increased offensive capability and speed.
    • Miasma: [Dark, Area-effect, Bane, Medium chant] Magic that takes the form of a dark fog-like smoke expanding from Nez in a circle.. When a being comes into contact with the spell they are unable to move and their vision is hindered. Has a range of 15 meters and Nezuel cannot move while it is active. This spell does not affect undead and some beings can resist or break out of the spell with effort.
    Equipment


    Weapons:
    • Cold Iron Staff An old iron staff Nezuel has somehow aquired. Indents in the shape of old runes are engrabed onto the staff but they appear to have no meaning or effect of any kind.

    Armors:
    • Old Noble Rusty Robe Old robes from Nezuel's past. Although they are dirty and a bit worn down if one tries they might see their former glory.

    Property:

    • To be acquired
    Played by Nezuel


    Posting Pace:
    every other day if lucky
    Comfortable Post Length: 2-3 paragraphs, tends to shorten if I don't post in a while
    Face-claim: (Noblesse) Rai
     
    #1 Nezuel, Sep 17, 2016
    Last edited: Oct 3, 2016
  2. Archetype: Magic
    Current Level: 1

    Strength: I - 000
    Vitality: I - 025
    Dexterity: I - 025
    Agility: I - 050
    Magic: H - 100

    Magic:
    • Familiar: [Dark, single-target, Summon, Extended chant] Magic that summons specific monsters. These monsters have two forms, one innate that has little to no mana upkeep (but is not permanent) but is weaker and another with an extensive mana upkeep that is much much stronger. Familiars have minimal personalities that grow with Nezuel's strength. The stronger they than Nezuel and the more stressed they are the more likely it is that they will go berserk, however Nezuel may regain control by spending a large amount of mana. Summons may "evolve" once Nezuel levels up.
    1. Raime: An undead knight with high endurance and speed. Feels little pain and is better at taking damage than receiving it. He is summoned in a suit of rusty armor and a small straight sword. In his active state Raime gains a giant blunt sword. In addition to this his armor and sword are now wreathed in a blackish red flame. His active form gives him increased offensive capability and speed.
    • Miasma: [Dark, Area-effect, Bane, Medium chant] Magic that takes the form of a dark fog-like smoke expanding from Nez in a circle.. When a being comes into contact with the spell they are unable to move and their vision is hindered. Has a range of 15 meters and Nezuel cannot move while it is active. This spell does not affect undead and some beings can resist or break out of the spell with effort.