Shian Amai Race: Half-elf. Age: Fourteen. Sex: Female. Sexuality: Heterosexual. Relationship: Single. The teen has cyan hair, blue eyes with a slightly chubby face , she happen may conceal her ears a lot with her long strands of hair but it doesn’t mean that she’s ashamed of them. It’s just that she loves the styles the mass amount of styles she can do her hair into, which changes almost every day. She had a healthy figure, though she may be on the slightly thick side of things. There are a few scars located amongst her body, all of them made during the time she snuck off into a dungeon on her own at youth, a few on her abdomen, legs along with a large one across the length of her upper arm. She's not a girly person, more tomboy in nature. For that sake she despises wearing dresses, opting to wear casual plain shirts or jeans, maybe shorts or a jacket depending if the weather suits the attire. That doesn’t however mean she is one that cares for taking care of her appearance, as it does get mess quite often Height: 5’0” Build: Stocky. Personality Haven’t you ever seen that boy who is always trying to lead a group of kids into a thorny bush for the sake of adventure, uncaring to the dangerous of doing so? This is the girl whom would most likely try to do that if she had a chance in her youth. Someone who has no concept of the word fear, completely energetic and a hopeful soon-to-be adventurer. But for now she’s a simple supporter tagging along with the experienced to soak up all the knowledge she can. She doesn’t care about making a living; she’s in it for the thrill and excitement. It’s quite unlikely that she’ll develop a sense of reason and logic, being more brains than brawn. The only thing going for her is her stubbornness and her willingness to learn. Other than that she’s a complete scatterbrain. Positive: Lionhearted, Improviser, Bubbly, Gamine Negative: Impetuous, Impatient, Loquacious, Disorderly Biography The Far East was never a great place for a child to be born in, with the many wars and monsters it was a certainty that something bad would happen. Her father was an elf, one whom had died long since her birth from protecting her pregnant mother from the vicious harm of monsters. The two always sought to leave this place, however escaping a country wasn’t as simple as walking in and out of its borders, especially as it was surrounding by masses of water. But after her pregnancy, her mother was completely determined to not allow her child to be brought up in such a vicious place aiming to travel to the nearest port town and deciding to do whatever it took to allow her child to travel across the sea. There was a lack of boats when the woman arrived, baby in tow. Rather, there was only one sea-ready ship capable of transport. But even that ship denied having the woman travel, without giving a reason to why she couldn’t. It didn’t stop her from attempting to sneak in, hoping to stowaway on board. Noises were made, people were searching and from split-second decision the woman chose to leave the child nestled within a cloth and a barrel, along with a long katana the woman was heir of. That was the last moment that she had ever seen her biological mother, an event that she would never remember as she was much too young to record these precious last moments. With this, she was whisked away abroad to a destination unknown. When the barrel had opened she had not been in a ship, nor was she with the people whom delivered it. No, she was at its destination. A place known as Orario in a simple bar owned by humans, the attendants that worked there panicked instantly upon seeing the sight of the child. Questions were asked to the ones whom delivered the barrel whom appeared just as clueless as the attendants, asking the owner for what he believed should happen. The man was a curious soul, not fatherly in any manner but perhaps he took a keen interest to the female’s half elven’s heritage- something that was easily discovered by her short pointy ears visibly different from a normal elf. He opted to raise her as a child merely on a whim, bringing her up to help run the bar. “Amai” was the name engraved upon the blade that she travelled with so that became her last name, while since her last name bore origin from the far east her name would come to be “Shian” meaning cyan, the natural colour of the child’s hair. The workers at the bar treated the girl like a daughter and she did quite well at bringing the people together alike a family. Being that she was young at first, most of her days were spent trying to help out, jotting from place to place and being like a mascot to the locals that often came to get a few drinks. Yet she always had her blade with her, she was taught that it was important to her and may perhaps lead to her learning the truth about where she had come from. Secretly when on her own she would attempt to hold and utilize the weapon, due to its size she opted to stick with a large twig until she was capable of actually holding it. Being a country full of gods and those whom dared venturing into the dungeon, it was something of a dream to be people as brave as them, admiring some of those adventurers due to her liking of her own blade which she carried around with her. When her help wasn’t needed, sometimes she would go to bother customers, asking what it’s like in the depths or whether they would teach her a thing or two about how to use a blade. Responses were a heart-filled story for the sake of entertaining the child, suggestions to stay away from ever wanting to be a dungeon delver and the dangers associated around it, a few tips about the way she held the blade or just glares from people whom noticed her half-elf heritage and ignored her. Still, the cheerful child didn’t let any of the negativity get to her, honing her skill to her fullest extent. The child’s capabilities when it came to combat was something that was strikingly odd for her age, her attacks were refined to a point where she almost looked like a master, all while only being at the age of ten. This caught the eye of one of the regulars, a dungeon-diver of considerable experience, which eventually came to sought to train the kid after noticing her potential. Training started relatively fast, as he seemed intent on teaching her how to use weaponry due to that being his forte. And she was certainly a fast learner, rather it seemed like with the days that passed the rate of her technique improvement scaled to unreasonable rates where one would suspect that it may be the cause of a rare skill that she happened to be born with or naturally develop despite how impossible the chances of that may be. Cockiness drew the girl to seek to sneak into the dungeon herself, expecting that she would be capable of defeating monsters on her own. Even though it was the first floor, it was surely an idiotic decision. Yet, the moment that she would be discovered, the thirteen year old would be found scratched and bloody next to a corpse, not scared but with a smile on her face. It did come to be that the girl was scolded by those she lived with, punished along with it but her acts did come to impress the one whom was training her as foolish as they were. This is how it came to be how she became a supporter at an early age, perhaps craving more for the future. Status Familia: None. Occupation: Supporter, Bar Worker, Trainee. Archetype: Arms. Floor Achieved: 000. Current Level: 001. Strength: H - 100 Vitality: I - 040 Dexterity: I - 030 Agility: I - 030 Skill: Thrill Seeker: [passive,empower] This child was born with an innate ability to lack fear in the face of danger, while injuries would not even bother them. In only the midst of a losing battle, the user's strength would increase to higher levels [two ranks], while in a winning battle their power would decrease to make the fight more challenging [one rank]. Armoury: [passive,utility] The skill of a prodigy, as she has practiced with many weapons she has been bestowed the knowledge capable of utilizing any weapon to a decent degree after only wielding it once. This doesn’t include wielding it in certain styles however, as for that they would have to learn it on their own nor would this allow them to know of any abilities/powers that the weapon may hold. In exchange however, their proficiency with hand-to-hand combat will always remain pitiful. Magic: N/A. Equipment Weapons: Rusty Katana: A sword that’s been with her through her whole life, having her name engraved on the hilt. It looks worse for wear, however it does spout a traditional look as if it was a weapon passed down through an oriental family. Armors: Casual Clothes: Who has money to afford armour; as long as you can dodge, armour is pretty useless. It’s too bad that the owner however doesn’t seem to do dodging that much. Property: N/A. Played by Tweet Posting Pace: Daily/Bi Daily. Comfortable Post Length: Two to four hundred. Face-claim: (Hunter X Hunter)Ponzu.
Archetype: Arms. Current Level: 001. Strength: H - 100 Vitality: I - 040 Dexterity: I - 030 Agility: I - 030 Skill: Thrill Seeker: [passive,empower] This child was born with an innate ability to lack fear in the face of danger, while injuries would not even bother them. In only the midst of a losing battle, the user's strength would increase to higher levels [two ranks], while in a winning battle their power would decrease to make the fight more challenging [one rank]. Armoury: [passive,utility] The skill of a prodigy, as she has practiced with many weapons she has been bestowed the knowledge capable of utilizing any weapon to a decent degree after only wielding it once. This doesn’t include wielding it in certain styles however, as for that they would have to learn it on their own nor would this allow them to know of any abilities/powers that the weapon may hold. In exchange however, their proficiency with hand-to-hand combat will always remain pitiful. Magic: N/A.