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Floor 1-4

Sep 24, 2016
Floor 1-4
  • The Basics

    The 1st floor is accessed through the massive spiral stairwell that leads down from the ground floor of the Babel tower.

    The first 4 floors are made up of wide caves jointed together by smaller corridors. Given the humidity, these floors are lit by teal-colored moss that covered the rocky interior in blotches. Structurally, each floor exponentially increases in size. By the time you get to 4th floor, you can easily get lost even with good navigation Skills.

    Floor 1 & 2 The due to the sheer volume of Adventurers hunting monsters in the first 2 floors, they are considered fairly safe so long as you have the number. At the same time, the competitions in these beginner floors is extremely high and not at all profitable.

    Floor 3 & 4 From the 3rd floor onward, the Dungeon becomes exponentially more dangerous. The amount of rooms and paths increase greatly. The chance of encountering another parties is highly unlikely.

    Monsters

    Goblin A humanoid monster that is considered to be the weakest monster in the Dungeon. The majority of goblins wield a variety of melee weapons that can do a lot of damage when they get close. Considering their lacking intelligence, Goblin prefers to overpower parties with sheer numbers.

    ----Rock slingers Goblin that wield ranged weapons prefer slinging rocks.

    ----Crazed Goblins These Goblins are recognized by their red skin and lack of weapons. Unlike regular Goblins, they are ferocious and fast and prefer to tear Adventurers apart with their sharp teeth.


    Kobold A dog headed monster. Unlike the less intelligent Goblins, Kobolds are crafty and very good at setting up traps and ambushes. They favor using the shadow to their advantage and put guerrilla tactics to great use. Lowering your guard around these weak creatures will enable them to overwhelm you even in small numbers.

    ----Kobold Runners These speedy Kobolds stalk Adventurers and report their movement to the others. It is wise to find and kill them if you suspect they are nearby.

    ----Kobold Crusher These Kobolds are larger than their kin and incredibly dangerous with bludgeon weapons. Do not let them get close.