From Terrasphere
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− | == | + | <html><div class="bcontainer" style="height: 450px"> |
− | + | <div class="bbox lbox" style="height: 450px"><div class="bcenter"> | |
− | < | + | <img src="http://terrarp.net/resources/mastery/parry.png" style="width: 128px;"> |
+ | <div class="bname">Standard</div></div> | ||
− | + | <span style="color:#cb3739">Acrobat</span> allows the user to perform feats normally requiring a tremendous amount of strength, enabling them to wield two-handed weapons singlehandedly and break boulders with their bare hands. This physical prowess makes the user capable of unlocking their full potential in combat. | |
− | + | <div class="gcontain" style="margin-top: 25px"> | |
+ | <span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge"> | ||
+ | <span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge"> | ||
+ | </div> | ||
+ | <ul class="mtag"> | ||
+ | <li>Defense</li> | ||
+ | </ul> | ||
+ | </div> | ||
− | < | + | <div class="bbox" style="height: 450px"><div class="bcenter"> |
− | < | + | <img src="http://terrarp.net/resources/mastery/warding.png" style="width: 128px;"> |
+ | <div class="bname">Awakened</div></div> | ||
− | == | + | <span style="color:#e6aa43">Warding</span> gives the user the ability to bolster their allies by removing debuffs and intimidating opponents. This ability also limits the effects of fear, making the user unlikely to shy away from danger. The aura itself wears off after a brief duration but its power remains in effect for quite some time. |
+ | |||
+ | <div class="gcontain" style="margin-top: 25px"> | ||
+ | <span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge"> | ||
+ | <span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge"> | ||
+ | </div> | ||
+ | <ul class="mtag"> | ||
+ | <li>Magic</li> | ||
+ | <li>Defense</li> | ||
+ | <li>AoE</li> | ||
+ | </ul> | ||
+ | </div> | ||
+ | </div></html><br> | ||
+ | |||
+ | ==Skill Set== | ||
<table width="100%" border="0" class="infobox progression"> | <table width="100%" border="0" class="infobox progression"> | ||
<tr> | <tr> | ||
− | <td width="20%"><span style="color:# | + | <td width="20%"><span style="color:#d16039">Parry</span></td> |
<td>Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, | <td>Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, | ||
or locking the target's weapon with their own. Parrying does not work without a weapon.</td> | or locking the target's weapon with their own. Parrying does not work without a weapon.</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td><span style="color:#d16039">Visual Perception</span></td> | ||
+ | <td>This grants the user heightened visual perception. In combat, it can be used to aid the user in defending themselves. Out of combat, it increases their observation of motion.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#d13939">Disrupt</span></td> |
<td>The user disrupts or distracts the target with various attacks, preventing them from concentrating on other tasks. These techniques can also interrupt the target's actions.</td> | <td>The user disrupts or distracts the target with various attacks, preventing them from concentrating on other tasks. These techniques can also interrupt the target's actions.</td> | ||
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</tr> | </tr> | ||
</table><br> | </table><br> | ||
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</tr> | </tr> | ||
</table><br> | </table><br> | ||
+ | |||
+ | [[Category: Mastery]][[Category: Personal]] |
Revision as of 01:25, 14 January 2018

Standard
Energy
Range


- Defense

Awakened
Energy
Range


- Magic
- Defense
- AoE
Skill Set
Parry | Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, or locking the target's weapon with their own. Parrying does not work without a weapon. |
Visual Perception | This grants the user heightened visual perception. In combat, it can be used to aid the user in defending themselves. Out of combat, it increases their observation of motion. |
Counterattack | In tandem with parrying, the user can also to retaliate, capitalizing on the target's mistakes. Counter-attacks also allow the user to take advantage of their heightened defense skills to put themselves in better position for attacking. |
Disrupt | The user disrupts or distracts the target with various attacks, preventing them from concentrating on other tasks. These techniques can also interrupt the target's actions. |
Progression
Beginner | You can sense attacks, but doesn't have the skill to parry them. |
Novice | Your parrying is slow, allowing quite a bit of damage to go through. Going to have to work on that. |
Trained | You can fend off attacks and trading a few blows, keeping yourself safe. |
Proficient | You can reliably keep yourself safe with proper guard techniques and is slowly practicing more complex skills. |
Adept | Guarding yourself is a cakewalk now. You are starting to grasp the more difficult techniques as well and take advantage of it in combat. |
Expert | You can use many of the advanced defense techniques now, making you a formidable fighter. |
Mastered | Your enemy should be extremely wary of you as they fight or duel you since you can defend against attacks that come your way and perform ripostes that will leave them devastated. Your visual perception is incredible at this point, you understand combat at a much deeper level because of it. |