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(Skill Set)
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<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#ddc83e">Magic Defense</span></td>
+
       <td width="20%"><span style="color:#f2c736">Magic Defense</span></td>
 
       <td>These skills or spells allow the user to be able to endure magic damage more effectively.</td>
 
       <td>These skills or spells allow the user to be able to endure magic damage more effectively.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#c951cd">Magic Suppression</span></td>
+
       <td><span style="color:#f2c736">Magic Suppression</span></td>
 
       <td>These skills or spells specializes in preventing the target from casting magic.</td>
 
       <td>These skills or spells specializes in preventing the target from casting magic.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#38c1ca">Ward</span></td>
+
       <td><span style="color:#f2c736">Anti-magic Aura</span></td>
 
       <td>These skills or spells provide area-wide protection against magic.</td>
 
       <td>These skills or spells provide area-wide protection against magic.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#519acd">Magic Investigation</span></td>
+
       <td><span style="color:#adf236">Magic Investigation</span></td>
 
       <td>This mechanic improves the user's investigation mode when they investigate all things magical in and out of combat.
 
       <td>This mechanic improves the user's investigation mode when they investigate all things magical in and out of combat.
 
  but they will be alerted that the spell is higher level than Spellbane.</td>
 
  but they will be alerted that the spell is higher level than Spellbane.</td>

Revision as of 01:38, 14 January 2018

Standard
Spellbane allows the user to perform feats normally requiring a tremendous amount of strength, enabling them to wield two-handed weapons singlehandedly and break boulders with their bare hands. This physical prowess makes the user capable of unlocking their full potential in combat.
Energy gauge Range gauge
  • Defense
Awakened
Magic Mimicry gives the user the ability to bolster their allies by removing debuffs and intimidating opponents. This ability also limits the effects of fear, making the user unlikely to shy away from danger. The aura itself wears off after a brief duration but its power remains in effect for quite some time.
Energy gauge Range gauge
  • Magic
  • Defense
  • AoE

Skill Set

Magic Defense These skills or spells allow the user to be able to endure magic damage more effectively.
Magic Suppression These skills or spells specializes in preventing the target from casting magic.
Anti-magic Aura These skills or spells provide area-wide protection against magic.
Magic Investigation This mechanic improves the user's investigation mode when they investigate all things magical in and out of combat. but they will be alerted that the spell is higher level than Spellbane.

Progression

Beginner Your investigation mode has been improved, you are starting to take notice of magic around you. You can nullify baby spells.
Novice You can nullify Novice-level spells now.
Trained You can nullify Trained-level spells now.
Proficient You can competently nullify Proficient-level spells now.
Adept You can quickly and competently nullify Adept-level spells now. Also, you can now steal spells you nullify and keep them for a few minutes.
Expert Same as Adept, but you can now hold up to 3 nullified spells for several hours.
Mastered Same as Adept, but you can now hold up to 5 nullified spells indefinitely. Your anti-spell fields will allow allies to cast spells within it now.