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==Preface==
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<html><div class="bcontainer" style="height: 450px">
__NOTOC__
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<div class="bbox lbox" style="height: 450px"><div class="bcenter">
<html><img src="http://terrarp.net/resources/mastery/harmonicmagic.png" class="right" style="margin: 0 0 70px 20px; width: 200px"></html>
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<img src="http://terrarp.net/resources/mastery/harmonicmagic.png" style="width: 128px;">
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<div class="bname">Standard</div></div>
  
Harmonic Magic derives its power from rhythm and harmony inspiring others
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<span style="color:#6abff2">Harmonic Magic</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
  
Because it relies on harmony, this magic cannot be used to directly harm others. In return, it provides incredible supportive spells. Unlike other magic, Harmonic magic isn't learned, it is felt. Casting Harmonic spells can only be done through creating rhythm such via singing, dancing, or playing an instrument. As long as the rhythm can be heard or seen, the effects will last and persist a while afterwards.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Support</li>
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<li>Creative</li>
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</ul>
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</div>
  
Harmonic magic is a powerful support magic that is energy efficient best at medium or close range and has a cap of 5 different targets. Although it cannot be used offensively, it makes up for it with great utility. This is also the only magic to allow its user to use musical instruments as their magical tools.
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<div class="bbox" style="height: 450px"><div class="bcenter">
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<img src="http://terrarp.net/resources/mastery/symphonicconjuration.png" style="width: 128px;">
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<div class="bname">Awakened</div></div>
  
<span class="b2a">Strengths</span> Versatility, utility, hindering effects
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<span style="color:#53c5b7">Symphonic Conjuration</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
<br><span class="b2a">Weaknesses</span> Low damage, close range, environment
 
  
==Spell Types==
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Summon</li>
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<li>Support</li>
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</ul>
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</div>
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</div></html><br>
  
Below are some common spell types this magic features. You are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects.
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==Skill Set==
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Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See [[magic]] and [[Magic#Magical Instruments|magical instruments]] for more information about the use of magic.
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#e0c237">Mood Alteration</span></td>
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       <td width="20%"><span style="color:#4bbac4">Mood Alteration</span></td>
 
       <td>These rhythms have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.</td>
 
       <td>These rhythms have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#4b9ec4">Mass Dispel</span></td>
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       <td><span style="color:#6abff2">Mass Dispel</span></td>
 
       <td>These rhythms have powerful dispelling effects that can clear hindering statuses from an entire group.</td>
 
       <td>These rhythms have powerful dispelling effects that can clear hindering statuses from an entire group.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#f1f1f1">Tranquility</span></td>
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       <td><span style="color:#6abff2">Tranquility</span></td>
 
       <td>These rhythms can temporarily neutralize enemies via sleep, pacify, etc.</td>
 
       <td>These rhythms can temporarily neutralize enemies via sleep, pacify, etc.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#51d0ce">Support</span></td>
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       <td><span style="color:#6abff2">Support</span></td>
 
       <td>These spells is similar to other support magic, they heal, buff, and [[revive]]. Only, these spells are bluish and appears calming.</td>
 
       <td>These spells is similar to other support magic, they heal, buff, and [[revive]]. Only, these spells are bluish and appears calming.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
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[[Category: Mastery]][[Category: Magic]][[Category: Support]]

Revision as of 08:38, 14 January 2018

Standard
Harmonic Magic allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
Energy gauge Range gauge
  • Support
  • Creative
Awakened
Symphonic Conjuration allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
Energy gauge Range gauge
  • Summon
  • Support

Skill Set

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Mood Alteration These rhythms have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.
Mass Dispel These rhythms have powerful dispelling effects that can clear hindering statuses from an entire group.
Tranquility These rhythms can temporarily neutralize enemies via sleep, pacify, etc.
Support These spells is similar to other support magic, they heal, buff, and revive. Only, these spells are bluish and appears calming.