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(Spell Types)
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==Preface==
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<div class="bbox lbox" style="height: 450px"><div class="bcenter">
<html><img src="http://terrarp.net/resources/mastery/spiritmagic.png" class="right" style="margin: 0 0 70px 20px; width: 200px"></html>
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<img src="http://terrarp.net/resources/mastery/spiritmagic.png" style="width: 128px;">
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<div class="bname">Standard</div></div>
  
Spirit magic allows its user to commune with spirits, using their unworldly energy to cast magic unlike any other. Spirit magic itself is closely connected to death, allowing the user to sense their presence at first, eventually allowing them to communicate with spirits once they have mastered their craft. This magic often uses spiritual life force to heal, and having spirit attach themselves or possess the target to support them in battle.
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<span style="color:#67d5d8">Spirit Magic</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
  
Spirit magic is a support magic that specializes in buffs and protection spells with medium energy consumption. Its biggest drawbacks lie in its limited range, longer spell cast, and unruly spirits.  
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Support</li>
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</ul>
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<span class="b2a">Strengths</span> Great utility, strong offensive capability, buff, and protection
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<div class="bbox" style="height: 450px"><div class="bcenter">
<br><span class="b2a">Weaknesses</span> Short range, unreliability, long spell cast
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<img src="http://terrarp.net/resources/mastery/soulbinding.png" style="width: 128px;">
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<div class="bname">Awakened</div></div>
  
==Spell Types==
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<span style="color:#7dcd3d">Soul Binding</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
  
Below are some common spell types this magic features. You are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<ul class="mtag">
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<li>Utility</li>
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<li>Summon</li>
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</ul>
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</div>
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</div></html><br>
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==Skill Set==
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Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See [[magic]] and [[Magic#Magical Instruments|magical instruments]] for more information about the use of magic.
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
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    <tr>
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      <td><span style="color:#4aa4ce">Spirit Binding</span></td>
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      <td>These spells bind spirits to an area or targets to buff or support them. The target will feel very cold while they are haunted.</td>
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    </tr>
 
     <tr>
 
     <tr>
 
       <td width="20%"><span style="color:#4acec3">Channeling</span></td>
 
       <td width="20%"><span style="color:#4acec3">Channeling</span></td>
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     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#b04ace">Spirit Binding</span></td>
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       <td><span style="color:#4acec3">Communing</span></td>
      <td>These spells bind spirits to an area or targets to buff or support them. The target will feel very cold while they are haunted.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#47b8fd">Communing</span></td>
 
 
       <td>These spells allow the user to sense and communicate with spirits.</td>
 
       <td>These spells allow the user to sense and communicate with spirits.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#51d0ce">Support</span></td>
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       <td><span style="color:#4acec3">Support</span></td>
 
       <td>These spells is similar to other support magic, they heal, buff, and [[revive]].</td>
 
       <td>These spells is similar to other support magic, they heal, buff, and [[revive]].</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
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[[Category: Mastery]][[Category: Magic]][[Category: Support]]

Revision as of 09:12, 14 January 2018

Standard
Spirit Magic allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
Energy gauge Range gauge
  • Support
Awakened
Soul Binding allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
Energy gauge Range gauge
  • Utility
  • Summon

Skill Set

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Spirit Binding These spells bind spirits to an area or targets to buff or support them. The target will feel very cold while they are haunted.
Channeling These offensive spells require channeling, but have great offensive capability.
Communing These spells allow the user to sense and communicate with spirits.
Support These spells is similar to other support magic, they heal, buff, and revive.