From Terrasphere
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<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
− | <span style="color:#77b933"> | + | <span style="color:#77b933">Ranged</span> weapons feature a number of combat styles and strategies specific to each weapon. These weapons require both accuracy and strength to do damage, but allows the user to keep a safe distance from the opponent. These weapons have little to no effect in close combat. |
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<div class="bname">Awakened</div></div> | <div class="bname">Awakened</div></div> | ||
− | <span style="color:#e54581">Seeker</span> gives the user the ability to | + | <span style="color:#e54581">Seeker</span> gives the user the ability to conjure projectiles and imbue their weapons with magic. This enables the user to add various effects to their weapon, such as exploding bolts, multiplying arrows, and curved trajectories. The ability to conjure projectiles also frees the user from the responsibility of carrying and keeping track of their own. |
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Revision as of 13:34, 14 January 2018

Standard
Energy
Range


- Damage

Awakened
Energy
Range


- Magic
- Damage
Skill Set
Short Bow | (Two-handed) Best at close to medium range, it is not like other bows. Its damage is low, but its speed more than makes up for it. |
Long Bow | (Two-handed) It is best at long range, it requires a lot of strength for a power draw to deal a lot of damage. It is useless up-close, however. |
Hand Crossbow | (One-handed) These light crossbows can be deadly in the right hand; however, its damage is on the low side in exchange for its mobility. |
Crossbow | (Hybrid: Two-handed) One only needs accuracy and skillful reloading for these weapons as the drawing strength is already embedded in the weapon. It deals more damage than bow, but takes far longer to reload. |
Throwing Weapons | (One to two-handed) Includes javelin, throwing axe, throwing hammer, and throwing knives. These weapons are deadly in the medium range. If the user had got the corresponding melee mastery, they can use it in close range as well. |
Projectiles | (One to two-handed) The most difficult of all ranged weapons, projectiles include things such as sling and rock or iron ammunition, shuriken, and blow darts. It does little damage, but is fast and easily concealed. |
Harpoon | (Two-handed) It uses archaic mechanism to launch a massive projectile at the target. It is not particularly good against humanoids, but more for big games and large monsters. |