From Terrasphere
Line 1: | Line 1: | ||
− | <html><div class="bcontainer" style="height: | + | <html><div class="bcontainer" style="height: 470px"> |
− | <div class="bbox lbox" style="height: | + | <div class="bbox lbox" style="height: 470px"><div class="bcenter"> |
<img src="http://terrarp.net/resources/mastery/illusionmagic.png" style="width: 128px;"> | <img src="http://terrarp.net/resources/mastery/illusionmagic.png" style="width: 128px;"> | ||
<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
Line 17: | Line 17: | ||
</div> | </div> | ||
− | <div class="bbox" style="height: | + | <div class="bbox" style="height: 470px"><div class="bcenter"> |
<img src="http://terrarp.net/resources/mastery/chronomancy.png" style="width: 128px;"> | <img src="http://terrarp.net/resources/mastery/chronomancy.png" style="width: 128px;"> | ||
<div class="bname">Awakened</div></div> | <div class="bname">Awakened</div></div> |
Revision as of 21:58, 14 January 2018

Standard
Energy
Range


- Defense
- Disruption
- Creative

Awakened
Energy
Range


- Support
- Creative
Skill Set
Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.
Illusion | Sharp and deadly physical projectiles with average accuracy. |
Defense | These spells allow the user to shape water how they want and turn it to ice. |
Mind Wrack | These spells are meant to disrupt the target(s), either making them lose their footing with ice or blasting them away with a torrent of water. |
Disruption | These spells are meant to freeze the target(s), it is more effective if the target(s) was wet. |