From Terrasphere
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<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
− | <span style="color:#67d5d8">Spirit Magic</span> allows | + | <span style="color:#67d5d8">Spirit Magic</span> allows the user to boost allies by commanding spirits to support them in combat. This magic bridges the gap between the living and the dead, allowing the user to communicate with spirits and sense their presence. Restless spirits can become aggressive and cause damage to the user, while others can rejuvenate injured allies. |
<div class="gcontain" style="margin-top: 25px"> | <div class="gcontain" style="margin-top: 25px"> |
Revision as of 16:26, 15 January 2018

Standard
Energy
Range


- Support

Awakened
Energy
Range


- Utility
- Summon
Skill Set
Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.
Spirit Binding | These spells bind spirits to an area or targets to buff or support them. The target will feel very cold while they are haunted. |
Channeling | These offensive spells require channeling, but have great offensive capability. |
Communing | These spells allow the user to sense and communicate with spirits. |
Support | These spells is similar to other support magic, they heal, buff, and revive. |