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(Skill Set)
(Growth)
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==Growth==
 
==Growth==
<table width="100%" border="0" class="infobox progression">
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<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
 
       <td width="20%"><span style="color:#9a9a9a">Beginner</span></td>
 
       <td width="20%"><span style="color:#9a9a9a">Beginner</span></td>
       <td>Your body feels tingly when you take a lot of damage.</td>
+
       <td>The user's body feels tingly when they take a lot of damage.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
 
       <td><span style="color:#dadadb">Novice</span></td>
 
       <td><span style="color:#dadadb">Novice</span></td>
       <td>Your body is adapting to pain and rage, but you are still very unskilled with the berserk state.</td>
+
       <td>The user is slowly getting used to pain and the adrenaline circulating within their body, but they are still very unskilled with the berserk state.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>

Revision as of 21:26, 15 January 2018

Standard
Berserk derives its power from adrenaline and rage, increasing the user's combat capability depending on their health. This state will trigger at low health, causing the user to grow physically stronger and faster. The user will feel little to no pain during this time, enabling them to use skills unhampered.
Energy gauge Range gauge
  • Damage
  • Utility
Awakened
Champion Armor allows the user to summon forth a full-body armor on top of their existing equipment. Its design often reflects the user’s personality and actions, and no two armors are ever alike. The armor is identifiable by the presence of two glowing orbs in the eye sockets of the helmet.
Energy gauge Range gauge
  • Defense
  • Utility

Skill Set

Increased Speed The user perform his or her action more quickly, doing more damage.
Adrenal Rage Adrenaline allows the user to do more damage.
Pain Tolerance This allows the user to tolerate pain and replace it with a numb, albeit seemingly burning sensation.
Battle Focus This increases the user's concentration in combat, making the user's spellcasting more difficult to interrupt.

Growth

Beginner The user's body feels tingly when they take a lot of damage.
Novice The user is slowly getting used to pain and the adrenaline circulating within their body, but they are still very unskilled with the berserk state.
Trained You explode with rage, seemingly to forgetting to fight like you had trained and simply swing your weapons around like a madman.
Proficient You are giving in to the fury that courses through your blood as your health drops. Your fighting is more adapted for the berserked state now.
Adept You can do everything above, but better, your focus is sharpening.
Expert You Have become quite a demon on the battlefield at this point. Your focus in battle is over-riding the pure rage.
Mastered Instead of pure rage, you can maintain a murderously calm mindset as you butcher your enemy, ignoring their attacks and the pain of damage dealt to you. You are a focused killing machine.