From Terrasphere
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<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
− | <span style="color:# | + | <span style="color:#d13c3c">Berserk</span> derives its power from adrenaline and rage, increasing the user's combat capability depending on their health. This state will trigger at low health, causing the user to grow physically stronger and faster. The user will feel little to no pain during this time, enabling them to use skills unhampered. |
<div class="gcontain" style="margin-top: 25px"> | <div class="gcontain" style="margin-top: 25px"> | ||
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<table width="100%" border="0" class="infobox progression"> | <table width="100%" border="0" class="infobox progression"> | ||
<tr> | <tr> | ||
− | <td width="25%"><span style="color:# | + | <td width="25%"><span style="color:#d13c3c">Increased Speed</span></td> |
<td>The user perform his or her action more quickly, doing more damage.</td> | <td>The user perform his or her action more quickly, doing more damage.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#d13c3c">Adrenal Rage</span></td> |
<td>Adrenaline allows the user to do more damage.</td> | <td>Adrenaline allows the user to do more damage.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#d13c3c">Pain Tolerance</span></td> |
<td>This allows the user to tolerate pain and replace it with a numb, albeit seemingly burning sensation.</td> | <td>This allows the user to tolerate pain and replace it with a numb, albeit seemingly burning sensation.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#d13c3c">Battle Focus</span></td> |
<td>This increases the user's concentration in combat, making the user's spellcasting more difficult to interrupt.</td> | <td>This increases the user's concentration in combat, making the user's spellcasting more difficult to interrupt.</td> | ||
</tr> | </tr> |
Revision as of 21:29, 15 January 2018

Standard
Energy
Range


- Damage
- Utility

Awakened
Energy
Range


- Defense
- Utility
Skill Set
Increased Speed | The user perform his or her action more quickly, doing more damage. |
Adrenal Rage | Adrenaline allows the user to do more damage. |
Pain Tolerance | This allows the user to tolerate pain and replace it with a numb, albeit seemingly burning sensation. |
Battle Focus | This increases the user's concentration in combat, making the user's spellcasting more difficult to interrupt. |
Growth
Beginner | The user's body feels tingly when they take a lot of damage. |
Novice | The user is slowly getting used to pain and the adrenaline circulating within their body, but they are still very unskilled with the berserk state. |
Trained | You explode with rage, seemingly to forgetting to fight like you had trained and simply swing your weapons around like a madman. |
Proficient | You are giving in to the fury that courses through your blood as your health drops. Your fighting is more adapted for the berserked state now. |
Adept | You can do everything above, but better, your focus is sharpening. |
Expert | You Have become quite a demon on the battlefield at this point. Your focus in battle is over-riding the pure rage. |
Mastered | Instead of pure rage, you can maintain a murderously calm mindset as you butcher your enemy, ignoring their attacks and the pain of damage dealt to you. You are a focused killing machine. |