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(Skill Set)
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==Skill Set==
 
==Skill Set==
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==Weapon==
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="22%"><span style="color:#77b933">Short Bow</span></td>
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       <td width="22%"><span style="color:#239d85">Short Bow</span></td>
 
       <td><span class="b2a">(Two-handed)</span> Best at close to medium range, it is not like other bows. Its damage is low, but its speed more than makes up for it.</td>
 
       <td><span class="b2a">(Two-handed)</span> Best at close to medium range, it is not like other bows. Its damage is low, but its speed more than makes up for it.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#77b933">Long Bow</span></td>
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       <td><span style="color:#239d85">Long Bow</span></td>
 
       <td><span class="b2a">(Two-handed)</span> It is best at long range, it requires a lot of strength for a power draw to deal a lot of damage. It is useless up-close, however.</td>
 
       <td><span class="b2a">(Two-handed)</span> It is best at long range, it requires a lot of strength for a power draw to deal a lot of damage. It is useless up-close, however.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
     <td><span style="color:#77b933">Hand Crossbow</span></td>
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     <td><span style="color:#239d85">Hand Crossbow</span></td>
 
       <td><span class="b2a">(One-handed)</span> These light crossbows can be deadly in the right hand;
 
       <td><span class="b2a">(One-handed)</span> These light crossbows can be deadly in the right hand;
 
  however, its damage is on the low side in exchange for its mobility.</td>
 
  however, its damage is on the low side in exchange for its mobility.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#77b933">Crossbow</span></td>
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       <td><span style="color:#239d85">Crossbow</span></td>
       <td><span class="b2a">(Hybrid: Two-handed)</span> One only needs accuracy and skillful reloading for these weapons as the drawing strength is already embedded in the weapon. It deals more damage than bow, but takes far longer to reload.</td>
+
       <td><span class="b2a">(Two-handed)</span> One only needs accuracy and skillful reloading for these weapons as the drawing strength is already embedded in the weapon. It deals more damage than bow, but takes far longer to reload.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
     <td><span style="color:#33b995">Throwing Weapons</span></td>
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     <td><span style="color:#239d85">Throwing Weapons</span></td>
       <td><span class="b2a">(One to two-handed)</span> Includes javelin, throwing axe, throwing hammer,  and throwing knives. These weapons are deadly in the medium range. If the user had got the corresponding melee mastery, they can use it in close range as well.</td>
+
       <td><span class="b2a">(One-handed)</span> Includes javelin, throwing axe, throwing hammer,  and throwing knives. These weapons are deadly in the medium range. If the user had got the corresponding melee mastery, they can use it in close range as well.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#33b995">Projectiles</span></td>
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       <td><span style="color:#239d85">Projectiles</span></td>
       <td><span class="b2a">(One to two-handed)</span> The most difficult of all ranged weapons, projectiles include things such as sling and rock or iron ammunition, shuriken, and blow darts. It does little damage, but is fast and easily concealed.</td>
+
       <td><span class="b2a">(One-handed)</span> The most difficult of all ranged weapons, projectiles include things such as sling and rock or iron ammunition, shuriken, and blow darts. It does little damage, but is fast and easily concealed.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#33b995">Harpoon</span></td>
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       <td><span style="color:#239d85">Harpoon</span></td>
 
       <td><span class="b2a">(Two-handed)</span> It uses archaic mechanism to launch a massive projectile at the target. It is not particularly good against humanoids, but more for big games and large monsters.</td>
 
       <td><span class="b2a">(Two-handed)</span> It uses archaic mechanism to launch a massive projectile at the target. It is not particularly good against humanoids, but more for big games and large monsters.</td>
 
     </tr>
 
     </tr>

Revision as of 00:05, 16 January 2018

Standard
Ranged weapons feature a number of combat styles and strategies specific to each weapon. These weapons require both accuracy and strength to do damage, but allows the user to keep a safe distance from the opponent. These weapons have little to no effect in close combat.


Energy gauge Range gauge
  • Damage
Awakened
Seeker gives the user the ability to conjure projectiles and imbue their weapons with magic. This enables the user to add various effects to their weapon, such as exploding bolts, multiplying arrows, and curved trajectories. The ability to conjure projectiles also frees the user from the responsibility of carrying and keeping track of their own.
Energy gauge Range gauge
  • Magic
  • Damage

Skill Set

Weapon

Short Bow (Two-handed) Best at close to medium range, it is not like other bows. Its damage is low, but its speed more than makes up for it.
Long Bow (Two-handed) It is best at long range, it requires a lot of strength for a power draw to deal a lot of damage. It is useless up-close, however.
Hand Crossbow (One-handed) These light crossbows can be deadly in the right hand; however, its damage is on the low side in exchange for its mobility.
Crossbow (Two-handed) One only needs accuracy and skillful reloading for these weapons as the drawing strength is already embedded in the weapon. It deals more damage than bow, but takes far longer to reload.
Throwing Weapons (One-handed) Includes javelin, throwing axe, throwing hammer, and throwing knives. These weapons are deadly in the medium range. If the user had got the corresponding melee mastery, they can use it in close range as well.
Projectiles (One-handed) The most difficult of all ranged weapons, projectiles include things such as sling and rock or iron ammunition, shuriken, and blow darts. It does little damage, but is fast and easily concealed.
Harpoon (Two-handed) It uses archaic mechanism to launch a massive projectile at the target. It is not particularly good against humanoids, but more for big games and large monsters.