From Terrasphere
(→Skill Set) |
(→Skill Set) |
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<table width="100%" border="0" class="infobox progression"> | <table width="100%" border="0" class="infobox progression"> | ||
<tr> | <tr> | ||
− | <td width="20%"><span style="color:#d13939"> | + | <td width="20%"><span style="color:#d13939">Defese</span></td> |
<td>Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, | <td>Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, | ||
− | or locking the | + | or locking the opponent's weapon with their own. Parrying does not work without a weapon.</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td><span style="color:#d13939">Counterattack</span></td> | <td><span style="color:#d13939">Counterattack</span></td> | ||
− | <td>In tandem with parrying, the user can also to retaliate, capitalizing on the | + | <td>In tandem with parrying, the user can also to retaliate, capitalizing on the opponent's mistakes to deal damage back at them. Counter-attacks also allow the user to take advantage of their heightened defense skills to put themselves in better position for attacking.</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td><span style="color:#d13939">Disrupt</span></td> | <td><span style="color:#d13939">Disrupt</span></td> | ||
− | <td>The user disrupts or distracts the | + | <td>The user disrupts or distracts the opponent with various attacks, preventing them from concentrating on other tasks. These techniques can also interrupt the opponent's actions.</td> |
</tr> | </tr> | ||
</table><br> | </table><br> | ||
[[Category: Mastery]][[Category: Personal]] | [[Category: Mastery]][[Category: Personal]] |
Revision as of 19:14, 17 January 2018

Standard
Energy
Range


- Defense

Awakened
Energy
Range


- Magic
- Defense
- AoE
Skill Set
Defese | Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, or locking the opponent's weapon with their own. Parrying does not work without a weapon. |
Visual Perception | This grants the user heightened visual perception. In combat, it can be used to aid the user in defending themselves. Out of combat, it increases their observation of motion. |
Counterattack | In tandem with parrying, the user can also to retaliate, capitalizing on the opponent's mistakes to deal damage back at them. Counter-attacks also allow the user to take advantage of their heightened defense skills to put themselves in better position for attacking. |
Disrupt | The user disrupts or distracts the opponent with various attacks, preventing them from concentrating on other tasks. These techniques can also interrupt the opponent's actions. |