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(Skill Set)
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       <td width="20%"><span style="color:#6abff2">Mood Alteration</span></td>
 
       <td width="20%"><span style="color:#6abff2">Mood Alteration</span></td>
       <td>These rhythms have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.</td>
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       <td>These spells have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.</td>
 
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       <td><span style="color:#6abff2">Mass Dispel</span></td>
 
       <td><span style="color:#6abff2">Mass Dispel</span></td>
       <td>These rhythms have powerful dispelling effects that can clear hindering statuses from an entire group.</td>
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       <td>These spells have powerful dispelling effects that can clear hindering statuses from an entire group.</td>
 
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       <td><span style="color:#6abff2">Tranquility</span></td>
 
       <td><span style="color:#6abff2">Tranquility</span></td>
       <td>These rhythms can temporarily neutralize enemies via sleep, pacify, etc.</td>
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       <td>These spells can temporarily neutralize enemies via sleep, pacify, etc.</td>
 
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       <td><span style="color:#6abff2">Support</span></td>
 
       <td><span style="color:#6abff2">Support</span></td>
       <td>These spells is similar to other support magic, they heal, buff, and [[revive]]. Only, these spells are bluish and appears calming.</td>
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       <td>These spells give the user access to all support spells including heal, buff, dispel, and [[revive]] though they are themed around music, dance, or rhythm.</td>
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      <td><span style="color:#53c5b7">Conjured Symphony</span></td>
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      <td><span class="b2a">(Awakened)</span> This skill allows the user to conjure an entire symphony of magical musical that float near them and autonomously play music that can support the user and their allies, giving them the freedom to perform other tasks. While powerful, the conjured symphony has a different scaling than the user, since its magic is not comparable to the user.</td>
 
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Revision as of 22:31, 17 January 2018

Standard
Harmonic Magic gives the user the ability to support their allies by applying powerful boons through rhythm and music. Spells are performed by dancing, singing, or playing an instrument. This magic can affect small groups and individuals within hearing distance of the user.
Energy gauge Range gauge
  • Support
  • Creative
Awakened
Harmonic Symphony gives the user the ability to support their allies by conjuring an ensemble of magical instruments capable of boosting those within range of the user. These instruments can be played without the physical presence of the user, which allows them to engage in combat without losing the effect of their musical magic.
Energy gauge Range gauge
  • Support
  • Summon
  • Creative

Skill Set

Mood Alteration These spells have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.
Mass Dispel These spells have powerful dispelling effects that can clear hindering statuses from an entire group.
Tranquility These spells can temporarily neutralize enemies via sleep, pacify, etc.
Support These spells give the user access to all support spells including heal, buff, dispel, and revive though they are themed around music, dance, or rhythm.
Conjured Symphony (Awakened) This skill allows the user to conjure an entire symphony of magical musical that float near them and autonomously play music that can support the user and their allies, giving them the freedom to perform other tasks. While powerful, the conjured symphony has a different scaling than the user, since its magic is not comparable to the user.

Weapon

Musical Instruments (Two-handed) These encompass all medieval style of musical instruments such as lyre, harp, viol, lute, gittern, bagpipe, flute, tabor, timbrel, tambourine. No modern musical instruments. Items that helps dancing also fall within this category.