From Terrasphere
Jump to: navigation, search
(Weapon)
(Weapon)
 
(8 intermediate revisions by the same user not shown)
Line 11: Line 11:
 
</div>
 
</div>
 
<ul class="mtag">
 
<ul class="mtag">
<li>Penetrating</li>
+
<li>Damage</li>
 +
<li>Critical</li>
 
</ul>
 
</ul>
 
</div>
 
</div>
Line 32: Line 33:
 
</div></html><br>
 
</div></html><br>
  
==Skill Set==
+
==Skill Examples==
  
==Weapon==
+
<table width="100%" border="0" class="infobox progression">
 +
    <tr>
 +
      <td width="20%"><span style="color:#33b98e">Weakness Seeker</span></td>
 +
      <td>These skills aim to do the most amount of damage using the least amount of force. They are especially effective against lightly armored opponents.</td>
 +
    </tr>
 +
    <tr>
 +
      <td><span style="color:#33b98e">Finesse</span></td>
 +
      <td>These skills give them advantages to any tasks that involve fine precision and motor control.</td>
 +
    </tr>
 +
    <tr>
 +
      <td><span style="color:#59b7e8">Aerial Strikes</span></td>
 +
      <td><span class="b2a">(Awakened)</span> These skills allow the user to launch themselves high in the air to attack air-born target that aren't too far from the ground, or allow them to build enough gravitational pull for a ground strike.</td>
 +
    </tr>
 +
    <tr>
 +
      <td><span style="color:#40a5cb">Thrust Charge</span></td>
 +
      <td><span class="b2a">(Awakened)</span> These skills allow the user charge toward their enemy with incredible momentum assisting them in doing damage.</td>
 +
    </tr>
 +
    <tr>
 +
      <td><span style="color:#40a5cb">Dragoon</span></td>
 +
      <td><span class="b2a">(Awakened)</span> These skills allow the user to seamlessly weave their movements into their attacks, giving their fighting style an incredibly unique and dynamic look as they move in and out of danger.</td>
 +
    </tr>
 +
</table><br>
 +
 
 +
==Weapons==
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
Line 51: Line 75:
 
     <tr>
 
     <tr>
 
       <td><span style="color:#239d85">Spear</span></td>
 
       <td><span style="color:#239d85">Spear</span></td>
       <td><span class="b2a">(One-handed)</span> Its large reach keep the target a distance and can deal devastating thrust<html><a href="https://www.youtube.com/watch?v=Ee5uqXPpfK0">s</a></html>.</td>
+
       <td><span class="b2a">(One-handed)</span> Its large reach keep the target a distance and can deal devastating thrus<html><a href="https://www.youtube.com/watch?v=Ee5uqXPpfK0">ts</a></html>.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>

Latest revision as of 09:35, 24 April 2018

Standard
Pierce weapons rely on accuracy to deliver powerful and crippling attacks to opponents. These weapons utilize precise thrusts and jabs, targeting vulnerable spots and gaps in the opponent’s armor to deal damage.



Energy gauge Range gauge
  • Damage
  • Critical
Awakened
Rapture utilizes the speed and momentum of high jumps and leaps to charge the opponent from above, resulting in devastating and deadly attacks. The user’s agility greatly increases, enabling them to swiftly cross long distances or quickly disengage from close combat. Reckless use of this ability may cause harm to both allies and opponents.
Energy gauge Range gauge
  • Magic
  • Defense

Skill Examples

Weakness Seeker These skills aim to do the most amount of damage using the least amount of force. They are especially effective against lightly armored opponents.
Finesse These skills give them advantages to any tasks that involve fine precision and motor control.
Aerial Strikes (Awakened) These skills allow the user to launch themselves high in the air to attack air-born target that aren't too far from the ground, or allow them to build enough gravitational pull for a ground strike.
Thrust Charge (Awakened) These skills allow the user charge toward their enemy with incredible momentum assisting them in doing damage.
Dragoon (Awakened) These skills allow the user to seamlessly weave their movements into their attacks, giving their fighting style an incredibly unique and dynamic look as they move in and out of danger.

Weapons

Thrusting Dagger (One-handed) Its lethality comes from its easy concealment and clean stabs. It is highly favored by assassins.
Rapier (One-handed) Its pinpoint accuracy and lightning speed is great for agile users. Cannot slash.
Thrusting Sword (One-handed) Despite its ability to slash, its main purpose is for thrusting. Some are bigger and thicker than others or come with strange shapes to enhance its thrusts.
Spear (One-handed) Its large reach keep the target a distance and can deal devastating thrusts.
Pronged Polearm (Two-handed) (Bident, trident, multi-prongs) It is made for to demolish lightly armored or non-armored targets.
Lance (One-handed) It tend to be on the bigger side and made to piece heavily fortified armor. It is extremely slow, however, and difficult to wield.
Ultra Lance (Two-handed) It tend to be on the bigger side and made to piece heavily fortified armor. It is extremely slow, however, and difficult to wield.