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(Preface)
(Skill Set)
 
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==Preface==
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<html><div class="bcontainer" style="height: 450px">
__NOTOC__
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<div class="bbox lbox" style="height: 450px"><div class="bcenter">
<html><img src="http://terrarp.net/resources/mastery/acrobat.png" class="right" style="margin: 0 0 90px 25px; width: 200px"></html>
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<img src="http://terrarp.net/resources/mastery/acrobat.png" style="width: 128px;">
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<div class="bname">Standard</div></div>
  
Out of combat, this mastery gives its user the agility to perform gymnastic feats such as flipping, walking on a tight rope, scaling high wall, swinging from vine to vine, or other ways to conquer the environment. In combat, it allows the user avoid damage through dodging.
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<span style="color:#80c832">Acrobat</span> allows the user to perform evasive maneuvers and gymnastic feats by increasing their overall agility. These skills allow the user to make the most of their surroundings, finding footing where others might not and avoiding attacks with somersaults, jumps, and other acrobatic features.
  
Acrobat offers increased reflex and agility, which provide great utility skills in and out of combat. Note that this mastery does not work well when the user wears more than 2 heavy armor pieces and wield large and bulky weapons.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Defense</li>
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<li>Mobility</li>
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</ul>
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</div>
  
<span class="b2a">Strengths:</span> High mobility, high defense from avoiding attacks, ninja-like
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<div class="bbox" style="height: 450px"><div class="bcenter">
<br><span class="b2a">Weaknesses:</span> Doesn't work with heavy equipment, high stamina cost, difficult to master
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<img src="http://terrarp.net/resources/mastery/shadowdancing.png" style="width: 128px;">
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<div class="bname">Awakened</div></div>
  
==Features==
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<span style="color:#be63df">Shadow Dancing</span> allows the user to instantaneously traverse short distances through shadows. The target destination must be within view of the user and wide enough to pass through. This ability greatly increases the user’s mobility both in and out of combat.<br /><br />
<table width="100%" border="0" class="infobox progression">
 
    <tr>
 
      <td width="20%"><span style="color:#a1d74d">Dodge</span></td>
 
      <td>The user can perform attack avoidance maneuver in battle.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#f1bb2b">Heightened Reflex</span></td>
 
      <td>Heightened reflex grants its user faster reaction time and increased senses of danger in and out of combat.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#47b962">Agile Feet</span></td>
 
      <td>This feature allows the user to excel at movements that require a great deal of agility, such as walking on a tight rope, scaling high walls, parkour running, etc.</td>
 
    </tr>
 
</table><br>
 
  
==Progression==
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Defense</li>
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<li>Magic</li>
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<li>Mobility</li>
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</ul>
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</div>
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</div></html><br>
  
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==Skill Examples==
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="22%"><span style="color:#9a9a9a">Beginner</span></td>
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       <td width="22%"><span style="color:#a1d74d">Dodge</span></td>
       <td>You can barely dodge a bug let alone an attack.</td>
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       <td>The user can avoid attacks in battle through various maneuvers and re-positioning.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#dadadb">Novice</span></td>
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       <td><span style="color:#a1d74d">Natural Reflex</span></td>
       <td>Your reflex is steadily increasing as your instinct is being honed. You can avoid some damage, but not most. You find yourself able to perform some gymnastic moves.</td>
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       <td>This grants its user faster reaction time and automatic physical response in and out of combat, making it rather difficult for anything to sneak up on them.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#2c82d2">Trained</span></td>
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       <td><span style="color:#a1d74d">Agile Movements</span></td>
       <td>You can avoid more attacks. Your body is steadily developing a sense for acrobatic movement.</td>
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       <td>This allows the user to excel at movements that require a great deal of agility and gymnastic ability such as walking on a tight rope, scaling high walls, parkour running, and more.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#43B8B2">Proficient</span></td>
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       <td><span style="color:#be63df">Shadow Movement</span></td>
      <td>You can reliably dodge attacks now. Your gymnastic ability is at a very decent level currently - you don't find it difficult to be light on your feet.</td>
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       <td><span class="b2a">(Awakened)</span> These skills allow the user to instantaneously close the gap between themselves and their opponent or establishing distance. It also gives them a lot more versatility in the movement they can do, allowing them to teleport up a difficult to get to places or instantly get themselves to safety should they fall off a cliff.</td>
    </tr>
 
    <tr>
 
       <td><span style="color:#82c04b">Adept</span></td>
 
      <td>You don't even have to actively dodge anymore as it has become a natural instinct in dangerous situations. You find yourself able to tackle more difficult tasks such as swinging from rope to role, or balancing on a tight rope.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#d0bf2d">Expert</span></td>
 
      <td>Dodging is now second nature to you. You can do even more difficult tasks such as scaling high walls and make it look like child's play.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#cd2b3e">Mastered</span></td>
 
      <td>Your legendary mobility allow you to perform great gymnastic feats like no other. With incredibly reflex, you find yourself often acting before you can think about it. Your inclination for avoiding attacks make you an illusive and formidable foe.</td>
 
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
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[[Category: Mastery]][[Category: Personal]]

Latest revision as of 09:37, 24 April 2018

Standard
Acrobat allows the user to perform evasive maneuvers and gymnastic feats by increasing their overall agility. These skills allow the user to make the most of their surroundings, finding footing where others might not and avoiding attacks with somersaults, jumps, and other acrobatic features.
Energy gauge Range gauge
  • Defense
  • Mobility
Awakened
Shadow Dancing allows the user to instantaneously traverse short distances through shadows. The target destination must be within view of the user and wide enough to pass through. This ability greatly increases the user’s mobility both in and out of combat.

Energy gauge Range gauge
  • Defense
  • Magic
  • Mobility

Skill Examples

Dodge The user can avoid attacks in battle through various maneuvers and re-positioning.
Natural Reflex This grants its user faster reaction time and automatic physical response in and out of combat, making it rather difficult for anything to sneak up on them.
Agile Movements This allows the user to excel at movements that require a great deal of agility and gymnastic ability such as walking on a tight rope, scaling high walls, parkour running, and more.
Shadow Movement (Awakened) These skills allow the user to instantaneously close the gap between themselves and their opponent or establishing distance. It also gives them a lot more versatility in the movement they can do, allowing them to teleport up a difficult to get to places or instantly get themselves to safety should they fall off a cliff.