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(Skill Set)
 
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==Preface==
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<html><div class="bcontainer" style="height: 470px">
__NOTOC__
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<div class="bbox lbox" style="height: 470px"><div class="bcenter">
<html><img src="http://terrarp.net/resources/mastery/spellbane.png" class="right" style="margin: 0 0 90px 25px; width: 200px"></html>
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<img src="http://terrarp.net/resources/mastery/spellbane.png" style="width: 128px;">
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<div class="bname">Standard</div></div>
  
Out of combat, this mastery gives its user the agility to perform gymnastic feats such as flipping, walking on a tight rope, scaling high wall, swinging from vine to vine, or other ways to conquer the environment. In combat, it allows the user avoid damage through dodging.
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<span style="color:#f2c736">Spellbane</span> gives the user the ability to suppress, nullify, or defend themselves against magic using a variety of skills. Warriors use this ability to interrupt magic skills, whereas magic users negate incoming damage through spells and barriers. The user is able to detect and identify the source of magic, as well as make estimations towards its power.
  
Acrobat offers increased reflex and agility, which provide great utility skills in and out of combat. Note that this mastery does not work well when the user wears more than 2 heavy armor pieces and wield large and bulky weapons.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Defense</li>
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<li>Protection</li>
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<li>Disruption</li>
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</ul>
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</div>
  
<span class="b2a">Strengths:</span> High mobility, high defense from avoiding attacks, ninja-like
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<div class="bbox" style="height: 470px"><div class="bcenter">
<br><span class="b2a">Weaknesses:</span> Doesn't work with heavy equipment, high stamina cost, difficult to master
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<img src="http://terrarp.net/resources/mastery/magicmimicry.png" style="width: 128px;">
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<div class="bname">Awakened</div></div>
  
==Features==
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<span style="color:#e04889">Spell Thief</span> allows the user to replicate and execute spells being used against them by identifying the source and spell being cast. If the user’s mastery level is equal to or higher than that of the spellcaster, they will be able to successfully execute this countermeasure. Each spell has a one time use.<br /><br />
<table width="100%" border="0" class="infobox progression">
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    <tr>
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<div class="gcontain" style="margin-top: 25px">
      <td width="20%"><span style="color:#a1d74d">Dodge</span></td>
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
      <td>The user can avoid attacks in battle through various maneuvers, re-positioning themselves.</td>
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
    </tr>
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</div>
    <tr>
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<ul class="mtag">
      <td><span style="color:#f1bb2b">Natural Reflex</span></td>
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<li>Magic</li>
      <td>Heightened reflex grants its user faster reaction time and automatic physical response in and out of combat.</td>
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<li>Defense</li>
    </tr>
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<li>Protection</li>
    <tr>
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</ul>
      <td><span style="color:#47b962">Agile Feet</span></td>
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</div>
      <td>This feature allows the user to excel at movements that require a great deal of agility, such as walking on a tight rope, scaling high walls, parkour running, etc.</td>
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</div></html><br>
    </tr>
 
</table><br>
 
  
==Progression==
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==Skill Examples==
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="22%"><span style="color:#9a9a9a">Beginner</span></td>
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       <td width="20%"><span style="color:#f2c736">Magic Defense</span></td>
       <td>You can barely dodge a bug let alone an attack.</td>
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       <td>These skills or spells increases the user's magic damage physically or otherwise, making tem able to tank magic damage more effectively.</td>
    </tr>
 
    <tr>
 
      <td><span style="color:#dadadb">Novice</span></td>
 
      <td>Your reflex is steadily increasing as your instinct is being honed. You can avoid some damage, but not most. You find yourself able to perform some gymnastic moves.</td>
 
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#2c82d2">Trained</span></td>
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       <td><span style="color:#f2c736">Magic Disruption</span></td>
       <td>You can avoid more attacks. Your body is steadily developing a sense for acrobatic movement.</td>
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       <td>These skills or spells specializes in interfering with magic caster.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#43B8B2">Proficient</span></td>
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       <td><span style="color:#f2c736">Magic Investigation</span></td>
       <td>You can reliably dodge attacks now. Your gymnastic ability is at a very decent level currently - you don't find it difficult to be light on your feet.</td>
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       <td>This ability improves the user's ability to identify spells that are being cast and are observed by the user.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#82c04b">Adept</span></td>
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       <td><span style="color:#e04889">Magic Inferrence</span></td>
       <td>You don't even have to actively dodge anymore as it has become a natural instinct in dangerous situations. You find yourself able to tackle more difficult tasks such as swinging from rope to role, or balancing on a tight rope.</td>
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       <td><span class="b2a">(Awakened)</span> This ability allows the user to inspect traces of magical residue left behind by magic that linger about half an hour after it has been cast. With this skill, they can identify the magic in great details, though it is not an exact science as the user may have to decipher and infer information that crop up.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#d0bf2d">Expert</span></td>
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       <td><span style="color:#e04889">Mimicry</span></td>
      <td>Dodging is now second nature to you. You can do even more difficult tasks such as scaling high walls and make it look like child's play.</td>
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       <td><span class="b2a">(Awakened)</span> This ability allows the user to copy an offensive spell targetting them if said spell is lesser or equal to their mastery tier. The user can then store this spell for however long they want, but stealing another spell will overwrite the spell they are saving.</td>
    </tr>
 
    <tr>
 
       <td><span style="color:#cd2b3e">Mastered</span></td>
 
      <td>Your legendary mobility allow you to perform great gymnastic feats like no other. With incredibly reflex, you find yourself often acting before you can think about it. Your inclination for avoiding attacks make you an illusive and formidable foe.</td>
 
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
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[[Category: Mastery]][[Category: Personal]]

Latest revision as of 09:40, 24 April 2018

Standard
Spellbane gives the user the ability to suppress, nullify, or defend themselves against magic using a variety of skills. Warriors use this ability to interrupt magic skills, whereas magic users negate incoming damage through spells and barriers. The user is able to detect and identify the source of magic, as well as make estimations towards its power.
Energy gauge Range gauge
  • Defense
  • Protection
  • Disruption
Awakened
Spell Thief allows the user to replicate and execute spells being used against them by identifying the source and spell being cast. If the user’s mastery level is equal to or higher than that of the spellcaster, they will be able to successfully execute this countermeasure. Each spell has a one time use.

Energy gauge Range gauge
  • Magic
  • Defense
  • Protection

Skill Examples

Magic Defense These skills or spells increases the user's magic damage physically or otherwise, making tem able to tank magic damage more effectively.
Magic Disruption These skills or spells specializes in interfering with magic caster.
Magic Investigation This ability improves the user's ability to identify spells that are being cast and are observed by the user.
Magic Inferrence (Awakened) This ability allows the user to inspect traces of magical residue left behind by magic that linger about half an hour after it has been cast. With this skill, they can identify the magic in great details, though it is not an exact science as the user may have to decipher and infer information that crop up.
Mimicry (Awakened) This ability allows the user to copy an offensive spell targetting them if said spell is lesser or equal to their mastery tier. The user can then store this spell for however long they want, but stealing another spell will overwrite the spell they are saving.