From Terrasphere
Jump to: navigation, search
(Created page with "==Preface== __NOTOC__ <html><img src="http://terrarp.net/resources/mastery/harmonicmagic.png" class="right" style="margin: 0 0 70px 20px; width: 200px"></html> Harmonic Magic...")
 
(Weapon)
 
(22 intermediate revisions by the same user not shown)
Line 1: Line 1:
==Preface==
+
<html><div class="bcontainer" style="height: 450px">
__NOTOC__
+
<div class="bbox lbox" style="height: 450px"><div class="bcenter">
<html><img src="http://terrarp.net/resources/mastery/harmonicmagic.png" class="right" style="margin: 0 0 70px 20px; width: 200px"></html>
+
<img src="http://terrarp.net/resources/mastery/harmonicmagic.png" style="width: 128px;">
 +
<div class="bname">Standard</div></div>
  
Harmonic Magic derives its power from rhythm and harmony inspiring others
+
<span style="color:#6abff2">Harmonic Magic</span> gives the user the ability to support their allies by applying powerful boons through rhythm and music. Spells are performed by dancing, singing, or playing an instrument. This magic can affect small groups and individuals within hearing distance of the user.<br><br>
  
Because it relies on harmony, this magic cannot be used to directly harm others. In return, it provides incredible supportive spells. Unlike other magic, Harmonic magic isn't learned, it is felt. Casting Harmonic spells can only be done through creating rhythm such via singing, dancing, or playing an instrument. As long as the rhythm can be heard or seen, the effects will last and persist a while afterwards.
+
<div class="gcontain" style="margin-top: 25px">
 +
<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
 +
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
 +
</div>
 +
<ul class="mtag">
 +
<li>Support</li>
 +
<li>Creative</li>
 +
</ul>
 +
</div>
  
Harmonic magic is a powerful support magic that is energy efficient best at medium or close range and has a cap of 5 different targets. Although it cannot be used offensively, it makes up for it with great utility. This is also the only magic to allow its user to use musical instruments as their magical tools.
+
<div class="bbox" style="height: 450px"><div class="bcenter">
 +
<img src="http://terrarp.net/resources/mastery/symphonicconjuration.png" style="width: 128px;">
 +
<div class="bname">Awakened</div></div>
  
<span class="b2a">Strengths</span> Versatility, utility, hindering effects
+
<span style="color:#53c5b7">Harmonic Symphony</span> gives the user the ability to support their allies by conjuring an ensemble of magical instruments capable of boosting those within range of the user. These instruments can be played without the physical presence of the user, which allows them to engage in combat without losing the effect of their musical magic.
<br><span class="b2a">Weaknesses</span> Low damage, close range, environment
 
  
==Spell Types==
+
<div class="gcontain" style="margin-top: 25px">
 +
<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
 +
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 +
</div>
 +
<ul class="mtag">
 +
<li>Support</li>
 +
<li>Summon</li>
 +
<li>Creative</li>
 +
</ul>
 +
</div>
 +
</div></html><br>
  
Below are some common spell types this magic features. You are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects.
+
==Skill Examples==
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#e0c237">Mood Alteration</span></td>
+
       <td width="23%"><span style="color:#6abff2">Support</span></td>
       <td>These rhythms have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.</td>
+
       <td>These spells give the user access to all support spells including <span class="tags">heal</span> <span class="tags">buff</span> <span class="tags">dispel</span> <span class="tags">[[revive]]</span> though they are themed around music, dance, or rhythm.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#4b9ec4">Mass Dispel</span></td>
+
       <td><span style="color:#6abff2">Mood Alteration</span></td>
       <td>These rhythms have powerful dispelling effects that can clear hindering statuses from an entire group.</td>
+
       <td>These spells have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#f1f1f1">Tranquility</span></td>
+
       <td><span style="color:#6abff2">Mass Dispel</span></td>
       <td>These rhythms can temporarily neutralize enemies via sleep, pacify, etc.</td>
+
       <td>These spells have powerful dispelling effects that can clear hindering statuses from an entire group.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#51d0ce">Support</span></td>
+
       <td><span style="color:#6abff2">Tranquility</span></td>
       <td>These spells is similar to other support magic, they heal, buff, and [[revive]]. Only, these spells are bluish and appears calming.</td>
+
       <td>These spells can temporarily neutralize enemies via sleep, pacify, etc.</td>
 +
    </tr>
 +
    <tr>
 +
      <td><span style="color:#53c5b7">Conjured Symphony</span></td>
 +
      <td><span class="b2a">(Awakened)</span> This skill allows the user to conjure an entire symphony of musical instruments with magical shapes that float near them and autonomously play music that can support the user and their allies, giving them the freedom to perform other tasks. While powerful, the conjured symphony has a different scaling than the user, since its magic is not comparable to the user.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
 +
 +
==Weapons==
 +
 +
<table width="100%" border="0" class="infobox progression">
 +
    <tr>
 +
      <td width="23%"><span style="color:#239d85">Musical Instruments</span></td>
 +
      <td><span class="b2a">(Two-handed)</span> These encompass all medieval style of musical instruments such as lyre, harp, viol, lute, gittern, bagpipe, flute, tabor, timbrel, tambourine. No modern musical instruments. <div class="mspace">Items that helps dancing also fall within this category.</div></td>
 +
    </tr>
 +
</table><br>
 +
 +
[[Category: Mastery]][[Category: Magic]][[Category: Support]]

Latest revision as of 09:42, 24 April 2018

Standard
Harmonic Magic gives the user the ability to support their allies by applying powerful boons through rhythm and music. Spells are performed by dancing, singing, or playing an instrument. This magic can affect small groups and individuals within hearing distance of the user.

Energy gauge Range gauge
  • Support
  • Creative
Awakened
Harmonic Symphony gives the user the ability to support their allies by conjuring an ensemble of magical instruments capable of boosting those within range of the user. These instruments can be played without the physical presence of the user, which allows them to engage in combat without losing the effect of their musical magic.
Energy gauge Range gauge
  • Support
  • Summon
  • Creative

Skill Examples

Support These spells give the user access to all support spells including heal buff dispel revive though they are themed around music, dance, or rhythm.
Mood Alteration These spells have powerful mood altering effects, aiding the user in tough negotiation or help change a target's receptiveness toward them.
Mass Dispel These spells have powerful dispelling effects that can clear hindering statuses from an entire group.
Tranquility These spells can temporarily neutralize enemies via sleep, pacify, etc.
Conjured Symphony (Awakened) This skill allows the user to conjure an entire symphony of musical instruments with magical shapes that float near them and autonomously play music that can support the user and their allies, giving them the freedom to perform other tasks. While powerful, the conjured symphony has a different scaling than the user, since its magic is not comparable to the user.

Weapons

Musical Instruments (Two-handed) These encompass all medieval style of musical instruments such as lyre, harp, viol, lute, gittern, bagpipe, flute, tabor, timbrel, tambourine. No modern musical instruments.
Items that helps dancing also fall within this category.