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(Skill Set)
 
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<div class="bname">Standard</div></div>
 
<div class="bname">Standard</div></div>
  
<span style="color:#5fd091">Hunting</span> gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.
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<span style="color:#5fd091">Hunting</span> gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.<br /><br />
  
 
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<li>Supplement</li>
 
<li>Utility</li>
 
<li>Utility</li>
<li>Perception</li>
 
 
</ul>
 
</ul>
 
</div>
 
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<div class="bname">Awakened</div></div>
 
<div class="bname">Awakened</div></div>
  
<span  style="color:#d63b6a">Seeker</span> gives the user the ability to mark their opponent using various tracking spells. These spells require the user to come into contact with the opponent or use an item belonging to them. This enables them to track their opponent regardless of their location until they are found, or the spell is countered by magic more powerful than what was used.
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<span  style="color:#d63b6a">Seeker</span> gives the user the ability to mark their opponent using various tracking skills. This enables them to track their opponent regardless of their location until they are found, or the mark is countered by dispel skills more powerful than what was used. The user gains extra speed and use less energy while in pursuit.
  
 
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<div class="gcontain" style="margin-top: 25px">
<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
 
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
</div>
 
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<ul class="mtag">
 
<ul class="mtag">
<li>Utility</li>
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<li>Critical</li>
<li>Perception</li>
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<li>Mobility</li>
 
</ul>
 
</ul>
 
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==Skill Set==
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==Skill Examples==
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#9bc750">Trapping</span></td>
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       <td width="20%"><span style="color:#5fd091">Trapping</span></td>
       <td>Detecting, assembling, disarming, setting up, and crafting traps.</td>
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       <td>These skills allow the players to detect, assemble, disarm, set up, and craft traps.</td>
    </tr>
 
    <tr>
 
      <td><span style="color:#4ebb6a">Stalking</span></td>
 
      <td>The hunter can track their target very effectively without fear of being seen. It is not full stealth like [[Incognito]], however.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#4ebb6a">Exploit Weakness</span></td>
 
      <td>Hunters learn about the weakness of creatures they encounter often. This leads to having the knowledge of how to exploit an enemy's weakness, which is recorded in the UI. This allow the user to do more damage to these enemies.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#4ebb6a">Inquisitive Eyes</span></td>
 
      <td>This mechanic improves the Hunter's investigation mode, and add in the ability to track foot prints. It also enhances the Hunter's ability to listen in on conversation and record information more effectively than those without the mastery. This also allow the hunter to assess their surrounding better and spotting enemies before they are spotted, often leading to improved initiation for themselves and their party.</td>
 
    </tr>
 
</table><br>
 
 
 
==Progression==
 
 
 
<table width="100%" border="0" class="infobox progression">
 
    <tr>
 
      <td width="20%"><span style="color:#9a9a9a">Beginner</span></td>
 
      <td>You don't really see much benefits to your skill yet. You are starting to see rat's weaknesses recorded on your UI at least.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#dadadb">Novice</span></td>
 
      <td>Your skills are scrappy, but functional, you'll make do with slightly improved skills for now.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#2c82d2">Trained</span></td>
 
      <td>You are starting to get how to pursue your target and setting up traps for them, it's not perfect, but it will do.</td>
 
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#43b8b2">Proficient</span></td>
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       <td><span style="color:#5fd091">Stalking</span></td>
       <td>You can competently hunt, though, you can't do anything advanced yet. Your hunter's eyesight still has a long way to go.</td>
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       <td>These skills help the user track their target without fear of being noticed. It is not full stealth like [[Incognito]].</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#82c04b">Adept</span></td>
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       <td><span style="color:#5fd091">Inquisitive Eyes</span></td>
       <td>You can find any target you set your eyes on, it is only the matter of time before you find them and use all of your hunting skills to bring them down.</td>
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       <td>This ability improves the Hunter's investigation skill, adding in the ability to track foot prints. It also enhances the user's listening skill, which allows them to assess their surroundings better and to spot enemies before they are noticed.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#d0bf2d">Expert</span></td>
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       <td><span style="color:#d63b6a">Marker</span></td>
       <td>You can execute advanced skills properly, using your knowledge to exploit enemy's weaknesses and decimate them. Your other skill sets are also highly developed now.</td>
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       <td><span class="b2a">(Awakened)</span> These skills allow the user to mark a target by touching them or touching an item belonging to them. With the mark active, the user have enhanced senses that help them find the marked target no matter where they are or how far they have gone. The user can also enter a dream state and get vision of their marked target. The mark can be undone by dispelling skills that are equal to the user's mastery tier in Seeker.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#cd2b3e">Mastered</span></td>
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       <td><span style="color:#d63b6a">Pursuit</span></td>
       <td>You have mastered the art of hunting, utilizing all of your skill sets to find and decimate your enemy. You may find that this is only the beginning steps towards being able to bring down great monsters.</td>
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       <td><span class="b2a">(Awakened)</span> These skills give the user extra speed and better energy management when they are actively pursuing their target.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
  
 
[[Category: Mastery]][[Category: Personal]]
 
[[Category: Mastery]][[Category: Personal]]

Latest revision as of 09:42, 24 April 2018

Standard
Hunting gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.

Energy gauge Range gauge
  • Supplement
  • Utility
Awakened
Seeker gives the user the ability to mark their opponent using various tracking skills. This enables them to track their opponent regardless of their location until they are found, or the mark is countered by dispel skills more powerful than what was used. The user gains extra speed and use less energy while in pursuit.
Energy gauge Range gauge
  • Critical
  • Mobility

Skill Examples

Trapping These skills allow the players to detect, assemble, disarm, set up, and craft traps.
Stalking These skills help the user track their target without fear of being noticed. It is not full stealth like Incognito.
Inquisitive Eyes This ability improves the Hunter's investigation skill, adding in the ability to track foot prints. It also enhances the user's listening skill, which allows them to assess their surroundings better and to spot enemies before they are noticed.
Marker (Awakened) These skills allow the user to mark a target by touching them or touching an item belonging to them. With the mark active, the user have enhanced senses that help them find the marked target no matter where they are or how far they have gone. The user can also enter a dream state and get vision of their marked target. The mark can be undone by dispelling skills that are equal to the user's mastery tier in Seeker.
Pursuit (Awakened) These skills give the user extra speed and better energy management when they are actively pursuing their target.