From Terrasphere
Jump to: navigation, search
(Progression)
(Skill Set)
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
<html><div class="bcontainer" style="height: 470px">
+
<html><div class="bcontainer" style="height: 450px">
<div class="bbox lbox" style="height: 470px"><div class="bcenter">
+
<div class="bbox lbox" style="height: 450px"><div class="bcenter">
 
<img src="http://terrarp.net/resources/mastery/hunting.png" style="width: 128px;">
 
<img src="http://terrarp.net/resources/mastery/hunting.png" style="width: 128px;">
 
<div class="bname">Standard</div></div>
 
<div class="bname">Standard</div></div>
  
<span style="color:#5fd091">Hunting</span> gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.<br /><br /><br />
+
<span style="color:#5fd091">Hunting</span> gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.<br /><br />
  
 
<div class="gcontain" style="margin-top: 25px">
 
<div class="gcontain" style="margin-top: 25px">
Line 11: Line 11:
 
</div>
 
</div>
 
<ul class="mtag">
 
<ul class="mtag">
 +
<li>Supplement</li>
 
<li>Utility</li>
 
<li>Utility</li>
<li>Perception</li>
 
 
</ul>
 
</ul>
 
</div>
 
</div>
  
<div class="bbox" style="height: 470px"><div class="bcenter">
+
<div class="bbox" style="height: 450px"><div class="bcenter">
 
<img src="http://terrarp.net/resources/mastery/seeker2.png" style="width: 128px;">
 
<img src="http://terrarp.net/resources/mastery/seeker2.png" style="width: 128px;">
 
<div class="bname">Awakened</div></div>
 
<div class="bname">Awakened</div></div>
  
<span  style="color:#d63b6a">Seeker</span> gives the user the ability to mark their opponent using various tracking spells. These spells require the user to come into contact with the opponent or use an item belonging to them. This enables them to track their opponent regardless of their location until they are found, or the spell is countered by magic more powerful than what was used.
+
<span  style="color:#d63b6a">Seeker</span> gives the user the ability to mark their opponent using various tracking skills. This enables them to track their opponent regardless of their location until they are found, or the mark is countered by dispel skills more powerful than what was used. The user gains extra speed and use less energy while in pursuit.
  
 
<div class="gcontain" style="margin-top: 25px">
 
<div class="gcontain" style="margin-top: 25px">
<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
+
<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
 
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
</div>
 
</div>
 
<ul class="mtag">
 
<ul class="mtag">
<li>Utility</li>
+
<li>Critical</li>
<li>Perception</li>
+
<li>Mobility</li>
 
</ul>
 
</ul>
 
</div>
 
</div>
 
</div></html><br>
 
</div></html><br>
  
==Skill Set==
+
==Skill Examples==
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#9bc750">Trapping</span></td>
+
       <td width="20%"><span style="color:#5fd091">Trapping</span></td>
       <td>Detecting, assembling, disarming, setting up, and crafting traps.</td>
+
       <td>These skills allow the players to detect, assemble, disarm, set up, and craft traps.</td>
 +
    </tr>
 +
    <tr>
 +
      <td><span style="color:#5fd091">Stalking</span></td>
 +
      <td>These skills help the user track their target without fear of being noticed. It is not full stealth like [[Incognito]].</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#4ebb6a">Stalking</span></td>
+
       <td><span style="color:#5fd091">Inquisitive Eyes</span></td>
       <td>The hunter can track their target very effectively without fear of being seen. It is not full stealth like [[Incognito]], however.</td>
+
       <td>This ability improves the Hunter's investigation skill, adding in the ability to track foot prints. It also enhances the user's listening skill, which allows them to assess their surroundings better and to spot enemies before they are noticed.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#4ebb6a">Exploit Weakness</span></td>
+
       <td><span style="color:#d63b6a">Marker</span></td>
       <td>Hunters learn about the weakness of creatures they encounter often. This leads to having the knowledge of how to exploit an enemy's weakness, which is recorded in the UI. This allow the user to do more damage to these enemies.</td>
+
       <td><span class="b2a">(Awakened)</span> These skills allow the user to mark a target by touching them or touching an item belonging to them. With the mark active, the user have enhanced senses that help them find the marked target no matter where they are or how far they have gone. The user can also enter a dream state and get vision of their marked target. The mark can be undone by dispelling skills that are equal to the user's mastery tier in Seeker.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#4ebb6a">Inquisitive Eyes</span></td>
+
       <td><span style="color:#d63b6a">Pursuit</span></td>
       <td>This mechanic improves the Hunter's investigation mode, and add in the ability to track foot prints. It also enhances the Hunter's ability to listen in on conversation and record information more effectively than those without the mastery. This also allow the hunter to assess their surrounding better and spotting enemies before they are spotted, often leading to improved initiation for themselves and their party.</td>
+
       <td><span class="b2a">(Awakened)</span> These skills give the user extra speed and better energy management when they are actively pursuing their target.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
  
 
[[Category: Mastery]][[Category: Personal]]
 
[[Category: Mastery]][[Category: Personal]]

Latest revision as of 09:42, 24 April 2018

Standard
Hunting gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.

Energy gauge Range gauge
  • Supplement
  • Utility
Awakened
Seeker gives the user the ability to mark their opponent using various tracking skills. This enables them to track their opponent regardless of their location until they are found, or the mark is countered by dispel skills more powerful than what was used. The user gains extra speed and use less energy while in pursuit.
Energy gauge Range gauge
  • Critical
  • Mobility

Skill Examples

Trapping These skills allow the players to detect, assemble, disarm, set up, and craft traps.
Stalking These skills help the user track their target without fear of being noticed. It is not full stealth like Incognito.
Inquisitive Eyes This ability improves the Hunter's investigation skill, adding in the ability to track foot prints. It also enhances the user's listening skill, which allows them to assess their surroundings better and to spot enemies before they are noticed.
Marker (Awakened) These skills allow the user to mark a target by touching them or touching an item belonging to them. With the mark active, the user have enhanced senses that help them find the marked target no matter where they are or how far they have gone. The user can also enter a dream state and get vision of their marked target. The mark can be undone by dispelling skills that are equal to the user's mastery tier in Seeker.
Pursuit (Awakened) These skills give the user extra speed and better energy management when they are actively pursuing their target.