From Terrasphere
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(→Skill Set) |
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− | == | + | <html><div class="bcontainer" style="height: 450px"> |
+ | <div class="bbox lbox" style="height: 450px"><div class="bcenter"> | ||
+ | <img src="http://terrarp.net/resources/mastery/hunting.png" style="width: 128px;"> | ||
+ | <div class="bname">Standard</div></div> | ||
− | < | + | <span style="color:#5fd091">Hunting</span> gives the user the ability to track, stalk, and capture their opponent by taking advantage of the environment. This ability greatly enhances the user’s perception and investigative skills, enabling them to identify their opponent’s weak spots with relative ease.<br /><br /> |
− | + | <div class="gcontain" style="margin-top: 25px"> | |
+ | <span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge"> | ||
+ | <span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge"> | ||
+ | </div> | ||
+ | <ul class="mtag"> | ||
+ | <li>Supplement</li> | ||
+ | <li>Utility</li> | ||
+ | </ul> | ||
+ | </div> | ||
− | + | <div class="bbox" style="height: 450px"><div class="bcenter"> | |
+ | <img src="http://terrarp.net/resources/mastery/seeker2.png" style="width: 128px;"> | ||
+ | <div class="bname">Awakened</div></div> | ||
− | + | <span style="color:#d63b6a">Seeker</span> gives the user the ability to mark their opponent using various tracking skills. This enables them to track their opponent regardless of their location until they are found, or the mark is countered by dispel skills more powerful than what was used. The user gains extra speed and use less energy while in pursuit. | |
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− | + | <div class="gcontain" style="margin-top: 25px"> | |
− | + | <span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge"> | |
− | + | <span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge"> | |
− | + | </div> | |
− | + | <ul class="mtag"> | |
− | + | <li>Critical</li> | |
− | + | <li>Mobility</li> | |
− | + | </ul> | |
− | + | </div> | |
− | + | </div></html><br> | |
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− | </ | ||
− | == | + | ==Skill Examples== |
<table width="100%" border="0" class="infobox progression"> | <table width="100%" border="0" class="infobox progression"> | ||
<tr> | <tr> | ||
− | <td width="20%"><span style="color:# | + | <td width="20%"><span style="color:#5fd091">Trapping</span></td> |
− | <td> | + | <td>These skills allow the players to detect, assemble, disarm, set up, and craft traps.</td> |
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#5fd091">Stalking</span></td> |
− | <td> | + | <td>These skills help the user track their target without fear of being noticed. It is not full stealth like [[Incognito]].</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#5fd091">Inquisitive Eyes</span></td> |
− | <td> | + | <td>This ability improves the Hunter's investigation skill, adding in the ability to track foot prints. It also enhances the user's listening skill, which allows them to assess their surroundings better and to spot enemies before they are noticed.</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#d63b6a">Marker</span></td> |
− | <td> | + | <td><span class="b2a">(Awakened)</span> These skills allow the user to mark a target by touching them or touching an item belonging to them. With the mark active, the user have enhanced senses that help them find the marked target no matter where they are or how far they have gone. The user can also enter a dream state and get vision of their marked target. The mark can be undone by dispelling skills that are equal to the user's mastery tier in Seeker.</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#d63b6a">Pursuit</span></td> |
− | + | <td><span class="b2a">(Awakened)</span> These skills give the user extra speed and better energy management when they are actively pursuing their target.</td> | |
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− | <td><span | ||
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</tr> | </tr> | ||
</table><br> | </table><br> | ||
− | + | [[Category: Mastery]][[Category: Personal]] | |
− | [[Category:Mastery]] |
Latest revision as of 09:42, 24 April 2018

Standard
Energy
Range


- Supplement
- Utility

Awakened
Energy
Range


- Critical
- Mobility
Skill Examples
Trapping | These skills allow the players to detect, assemble, disarm, set up, and craft traps. |
Stalking | These skills help the user track their target without fear of being noticed. It is not full stealth like Incognito. |
Inquisitive Eyes | This ability improves the Hunter's investigation skill, adding in the ability to track foot prints. It also enhances the user's listening skill, which allows them to assess their surroundings better and to spot enemies before they are noticed. |
Marker | (Awakened) These skills allow the user to mark a target by touching them or touching an item belonging to them. With the mark active, the user have enhanced senses that help them find the marked target no matter where they are or how far they have gone. The user can also enter a dream state and get vision of their marked target. The mark can be undone by dispelling skills that are equal to the user's mastery tier in Seeker. |
Pursuit | (Awakened) These skills give the user extra speed and better energy management when they are actively pursuing their target. |